/libcore/luni/src/test/resources/ |
simple.xml | 13 <description>light Belgian waffles covered with strawberries and whipped cream</description> 19 <description>light Belgian waffles covered with an assortment of fresh berries and whipped cream</description>
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/packages/inputmethods/LatinIME/java/res/values-v21/ |
platform-theme.xml | 22 <style name="platformActivityTheme" parent="@android:style/Theme.DeviceDefault.Light" /> 24 <style name="platformDialogTheme" parent="@android:style/Theme.DeviceDefault.Light.Dialog" />
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestBumpModel.java | 36 import com.jme3.light.AmbientLight; 37 import com.jme3.light.DirectionalLight; 38 import com.jme3.light.PointLight; 67 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f)); 71 // flourescent main light
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/ |
Lighting.j3md | 108 VertexShader GLSL100: Common/MatDefs/Light/Lighting.vert
109 FragmentShader GLSL100: Common/MatDefs/Light/Lighting.frag
195 VertexShader GLSL100: Common/MatDefs/Light/GBuf.vert
196 FragmentShader GLSL100: Common/MatDefs/Light/GBuf.frag
226 FragmentShader GLSL100: Common/MatDefs/Light/Glow.frag
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestLightNode.java | 33 package jme3test.light; 36 import com.jme3.light.DirectionalLight; 37 import com.jme3.light.PointLight; 67 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 79 Geometry lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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TestLightRadius.java | 33 package jme3test.light; 36 import com.jme3.light.DirectionalLight; 37 import com.jme3.light.PointLight; 66 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 78 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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TestSimpleLighting.java | 33 package jme3test.light; 36 import com.jme3.light.DirectionalLight; 37 import com.jme3.light.PointLight; 63 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 84 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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/external/jmonkeyengine/engine/src/test/jme3test/model/ |
TestOgreLoading.java | 35 import com.jme3.light.DirectionalLight;
36 import com.jme3.light.PointLight;
64 // sunset light
71 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
75 lightMd2 = new Geometry("Light", new Sphere(10, 10, 0.1f));
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/frameworks/base/services/core/java/com/android/server/lights/ |
LightsService.java | 33 private final class LightImpl extends Light { 139 public Light getLight(int id) { 157 LightImpl light = (LightImpl)msg.obj; 158 light.stopFlashing(); 165 static native void setLight_native(long ptr, int light, int color, int mode,
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/packages/apps/ExactCalculator/res/values/ |
styles.xml | 20 <style name="Theme" parent="@android:style/Theme.Material.Light.DarkActionBar"> 38 <style name="DisplayTextStyle" parent="@android:style/Widget.Material.Light.TextView"> 41 <item name="android:fontFamily">sans-serif-light</item> 47 <style name="PadButtonStyle" parent="@android:style/Widget.Material.Light.Button.Borderless"> 54 <item name="android:fontFamily">sans-serif-light</item>
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/ |
AbstractBlenderLoader.java | 37 import com.jme3.light.AmbientLight;
38 import com.jme3.light.Light;
86 } else if(object instanceof Light) {
87 result.addLight((Light)object);
112 * This method converts the given structure to a light.
114 * structure of a light
115 * @return light's node
117 public Light toLight(Structure structure) throws BlenderFileException {
177 // reading ambient light
[all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
scenegraph_objects.rsh | 184 rs_allocation light; 236 static inline void printLightInfo(const SgLight *light) { 237 rsDebug("***** Light information. ptr:", light); 238 printName(light->name); 239 const SgTransform *lTransform = (const SgTransform *)rsGetElementAt(light->transformMatrix, 0); 243 rsDebug("Position: ", light->position); 244 rsDebug("Color : ", light->color); 245 rsDebug("Intensity: ", light->intensity); 246 rsDebug("Type: ", light->type) [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_state_init.c | 217 TCL_CHECK( tcl_lighting, ctx->Light.Enabled, 0 ) 218 TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 ) 219 TCL_CHECK( tcl_eyespace_or_lighting_add4, ctx->_NeedEyeCoords || ctx->Light.Enabled, 4 ) 220 TCL_CHECK( tcl_lit0_add6, ctx->Light.Enabled && ctx->Light.Light[0].Enabled, 6 ) 221 TCL_CHECK( tcl_lit1_add6, ctx->Light.Enabled && ctx->Light.Light[1].Enabled, 6 ) 222 TCL_CHECK( tcl_lit2_add6, ctx->Light.Enabled && ctx->Light.Light[2].Enabled, 6 [all...] |
/frameworks/support/v7/appcompat/res/values/ |
themes_base.xml | 64 <style name="Platform.AppCompat.Light" parent="android:Theme.Light"> 262 <!-- Base platform-dependent theme providing an action bar in a light-themed activity. --> 263 <style name="Base.V7.Theme.AppCompat.Light" parent="Platform.AppCompat.Light"> 280 <item name="actionBarTabStyle">@style/Widget.AppCompat.Light.ActionBar.TabView</item> 281 <item name="actionBarTabBarStyle">@style/Widget.AppCompat.Light.ActionBar.TabBar</item> 282 <item name="actionBarTabTextStyle">@style/Widget.AppCompat.Light.ActionBar.TabText</item> 283 <item name="actionButtonStyle">@style/Widget.AppCompat.Light.ActionButton</item> 284 <item name="actionOverflowButtonStyle">@style/Widget.AppCompat.Light.ActionButton.Overflow</item [all...] |
/prebuilts/sdk/current/support/v7/appcompat/res/values/ |
themes_base.xml | 64 <style name="Platform.AppCompat.Light" parent="android:Theme.Light"> 262 <!-- Base platform-dependent theme providing an action bar in a light-themed activity. --> 263 <style name="Base.V7.Theme.AppCompat.Light" parent="Platform.AppCompat.Light"> 280 <item name="actionBarTabStyle">@style/Widget.AppCompat.Light.ActionBar.TabView</item> 281 <item name="actionBarTabBarStyle">@style/Widget.AppCompat.Light.ActionBar.TabBar</item> 282 <item name="actionBarTabTextStyle">@style/Widget.AppCompat.Light.ActionBar.TabText</item> 283 <item name="actionButtonStyle">@style/Widget.AppCompat.Light.ActionButton</item> 284 <item name="actionOverflowButtonStyle">@style/Widget.AppCompat.Light.ActionButton.Overflow</item [all...] |
/external/skia/src/views/ |
SkWidgets.cpp | 243 SkEmbossMaskFilter::Light light; local 245 light.fDirection[0] = SK_Scalar1/2; 246 light.fDirection[1] = SK_Scalar1/2; 247 light.fDirection[2] = SK_Scalar1/3; 248 light.fAmbient = 0x48; 249 light.fSpecular = 0x80; 253 light.fDirection[0] = -light.fDirection[0]; 254 light.fDirection[1] = -light.fDirection[1] [all...] |
/packages/apps/Contacts/res/values/ |
styles.xml | 18 <style name="DetailActivityTheme" parent="@android:style/Theme.Holo.Light"> 48 <!-- We need to use a light ripple behind ActionBar items in order for them to 53 <style name="PeopleTheme" parent="@android:style/Theme.Material.Light"> 115 <!-- Use the non-light style so that the up button & icons aren't black. If we use the 116 Light style, then it is impossible to tint the homeAsUp icon anything other than black --> 161 parent="android:style/Widget.Material.Light.ActionBar.TabText"> 171 parent="@android:style/Widget.Material.Light.ActionButton.Overflow"> 175 <style name="ContactsActionBarDropDownStyle" parent="@android:style/Widget.Holo.Light.Spinner"> 179 <style name="ContactsActionBarTheme" parent="@android:style/Theme.Holo.Light"> 182 <item name="android:popupMenuStyle">@android:style/Widget.Holo.Light.PopupMenu</item [all...] |
/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/ |
FontRenderingTests.java | 129 fontTestBody("sans-serif-light", 136 // bold attribute on light base font = medium 137 fontTestBody("sans-serif-light", 144 fontTestBody("sans-serif-light", 151 fontTestBody("sans-serif-light", 246 fontTestBody("sans-serif-condensed-light", 253 fontTestBody("sans-serif-condensed-light",
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestBloom.java | 39 import com.jme3.light.DirectionalLight; 76 Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md"); 86 Material matSoil = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md"); 110 DirectionalLight light=new DirectionalLight(); local 111 light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); 112 light.setColor(ColorRGBA.White.mult(1.5f)); 113 rootNode.addLight(light);
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TestCrossHatch.java | 39 import com.jme3.light.DirectionalLight; 76 Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md"); 86 Material matSoil = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md"); 110 DirectionalLight light=new DirectionalLight(); local 111 light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); 112 light.setColor(ColorRGBA.White.mult(1.5f)); 113 rootNode.addLight(light);
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TestMultiRenderTarget.java | 36 import com.jme3.light.PointLight; 129 mat = new Material(assetManager, "Common/MatDefs/Light/Deferred.j3md"); 172 * Marks pixels in front of the far light boundary 173 Render back-faces of light volume 182 Render front faces of light volume 194 * Render front-faces of light volume 197 Runs only on marked pixels inside light
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TestPosterization.java | 39 import com.jme3.light.DirectionalLight; 76 Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md"); 86 Material matSoil = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md"); 110 DirectionalLight light=new DirectionalLight(); local 111 light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); 112 light.setColor(ColorRGBA.White.mult(1.5f)); 113 rootNode.addLight(light);
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/sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/layout/configuration/ |
ConfigurationTest.java | 80 configuration.setTheme("@android:style/Theme.Holo.Light"); 86 assertEquals("Light", 88 assertEquals("Theme.Holo.Light", 100 assertEquals("2.7in QVGA::nb-__:-Theme.Holo.Light::notnight::foo.bar.FooActivity", 122 configuration.setTheme("@android:style/Theme.Holo.Light"); 129 assertEquals("@android:style/Theme.Holo.Light", copy.getTheme()); 140 assertEquals("@android:style/Theme.Holo.Light", copy.getTheme());
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/developers/build/prebuilts/gradle/ActionBarCompat-Styled/Application/src/main/res/values-v14/ |
styles.xml | 23 It extends from Theme.AppCompat.Light, but it could extend from any of 32 <style name="Theme.Styled" parent="@style/Theme.AppCompat.Light"> 43 <style name="Widget.Styled.ActionBar" parent="@style/Widget.AppCompat.Light.ActionBar.Solid">
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/developers/samples/android/ui/actionbarcompat/ActionBarCompat-Styled/Application/src/main/res/values-v14/ |
styles.xml | 23 It extends from Theme.AppCompat.Light, but it could extend from any of 32 <style name="Theme.Styled" parent="@style/Theme.AppCompat.Light"> 43 <style name="Widget.Styled.ActionBar" parent="@style/Widget.AppCompat.Light.ActionBar.Solid">
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