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  /frameworks/base/tests/LockTaskTests/res/values-v11/
styles.xml 7 <style name="AppBaseTheme" parent="android:Theme.Holo.Light">
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
light.rs 24 SgLight *light = (SgLight *)rsGetElementAt(*v_in, 0);
25 const SgTransform *lTransform = (const SgTransform *)rsGetElementAt(light->transformMatrix, 0);
28 light->position = rsMatrixMultiply(&lTransform->globalMat, zero);
31 printLightInfo(light);
  /frameworks/base/tests/RenderThreadTest/res/values/
styles.xml 3 <style name="AppTheme" parent="android:Theme.Holo.Light">
  /frameworks/base/tests/TransitionTests/res/values-v11/
styles.xml 7 <style name="AppBaseTheme" parent="android:Theme.Holo.Light">
  /frameworks/base/tools/layoutlib/bridge/tests/res/testApp/MyApplication/src/main/res/values/
styles.xml 4 <style name="AppTheme" parent="android:Theme.Material.Light.DarkActionBar">
  /frameworks/opt/datetimepicker/res/values-v11/
styles.xml 7 <style name="AppBaseTheme" parent="android:Theme.Holo.Light">
  /frameworks/support/v7/appcompat/res/values-v14/
themes_base.xml 20 <style name="Platform.AppCompat.Light" parent="Platform.V14.AppCompat.Light" />
29 <style name="Platform.V14.AppCompat.Light" parent="Platform.V11.AppCompat.Light">
  /frameworks/support/v7/appcompat/res/values-v22/
themes_base.xml 21 <style name="Base.Theme.AppCompat.Light" parent="Base.V22.Theme.AppCompat.Light" />
27 <style name="Base.V22.Theme.AppCompat.Light" parent="Base.V21.Theme.AppCompat.Light">
  /platform_testing/tests/perf/PerformanceLaunch/res/values-v11/
styles.xml 7 <style name="AppBaseTheme" parent="android:Theme.Holo.Light">
  /prebuilts/sdk/current/support/v7/appcompat/res/values-v14/
themes_base.xml 20 <style name="Platform.AppCompat.Light" parent="Platform.V14.AppCompat.Light" />
29 <style name="Platform.V14.AppCompat.Light" parent="Platform.V11.AppCompat.Light">
  /prebuilts/sdk/current/support/v7/appcompat/res/values-v22/
themes_base.xml 21 <style name="Base.Theme.AppCompat.Light" parent="Base.V22.Theme.AppCompat.Light" />
27 <style name="Base.V22.Theme.AppCompat.Light" parent="Base.V21.Theme.AppCompat.Light">
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
navigationstyles-expected-navigate6.txt 1 Go To Declaration in navigationstyles.xml for parent="android:The^me.Light">:
  /external/jmonkeyengine/engine/src/core/com/jme3/light/
DirectionalLight.java 33 package com.jme3.light;
44 * <code>DirectionalLight</code> is a light coming from a certain direction in world space.
45 * E.g sun or moon light.
50 public class DirectionalLight extends Light {
60 * Returns the direction vector of the light.
62 * @return The direction vector of the light.
71 * Sets the direction of the light.
73 * Represents the vector direction the light is coming from.
74 * (1, 0, 0) would represent a directional light coming from the X axis.
76 * @param dir the direction of the light
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv20_state_tnl.c 92 unsigned mask = get_material_bitmask(ctx->Light._ColorMaterialBitmask);
95 PUSH_DATA (push, ctx->Light.ColorMaterialEnabled ? mask : 0);
179 struct gl_lightmodel *m = &ctx->Light.Model;
193 PUSH_DATAb(push, ctx->Light.Model.TwoSide);
201 struct gl_light *l = &ctx->Light.Light[i];
231 (ctx->Light.ColorMaterialEnabled && \
232 ctx->Light._ColorMaterialBitmask & (1 << MAT_ATTRIB_##attr(side)))
239 float (*mat)[4] = ctx->Light.Material.Attrib;
245 COPY_3V(c_factor, ctx->Light.Model.Ambient)
    [all...]
  /frameworks/base/core/res/res/values/
themes_holo.xml 35 background with light text on top, but should try to make no
38 with the widget container being a light color and the text on top
62 with trailing _dark or _light specifiers if they are not shared between both light and
399 <!-- Honeycomb holographic theme (light version). The widgets in the
402 light; otherwise, it will be difficult to see the widgets. This
404 <style name="Theme.Holo.Light" parent="Theme.Light">
427 <item name="textAppearance">@style/TextAppearance.Holo.Light</item>
428 <item name="textAppearanceInverse">@style/TextAppearance.Holo.Light.Inverse</item>
453 <item name="textAppearanceLarge">@style/TextAppearance.Holo.Light.Large</item
    [all...]
styles_holo.xml 204 <style name="TextAppearance.Holo.Light.Widget.Switch" parent="TextAppearance.Holo.Small">
224 <!-- Light text styles -->
225 <style name="TextAppearance.Holo.Light" parent="TextAppearance.Holo" />
227 <style name="TextAppearance.Holo.Light.Inverse">
234 <style name="TextAppearance.Holo.Light.Large" parent="TextAppearance.Holo.Large" />
236 <style name="TextAppearance.Holo.Light.Medium" parent="TextAppearance.Holo.Medium" />
238 <style name="TextAppearance.Holo.Light.Small" parent="TextAppearance.Holo.Small" />
240 <style name="TextAppearance.Holo.Light.Large.Inverse">
247 <style name="TextAppearance.Holo.Light.Medium.Inverse">
254 <style name="TextAppearance.Holo.Light.Small.Inverse"
    [all...]
  /external/mesa3d/src/mesa/program/
prog_statevars.c 59 const struct gl_material *mat = &ctx->Light.Material;
93 /* state[1] is the light number */
95 /* state[2] is the light attribute */
98 COPY_4V(value, ctx->Light.Light[ln].Ambient);
101 COPY_4V(value, ctx->Light.Light[ln].Diffuse);
104 COPY_4V(value, ctx->Light.Light[ln].Specular);
107 COPY_4V(value, ctx->Light.Light[ln].EyePosition)
    [all...]
  /development/samples/AppNavigation/res/values/
themes.xml 17 <style name="Theme.Light" parent="@android:style/Theme.Light" />
  /development/samples/AppNavigation/res/values-v11/
themes.xml 17 <style name="Theme.Light" parent="@android:style/Theme.Holo.Light" />
  /development/samples/AppNavigation/res/values-v14/
themes.xml 17 <style name="Theme.Light" parent="@android:style/Theme.DeviceDefault.Light" />
  /development/samples/SupportAppNavigation/res/values/
themes.xml 17 <style name="Theme.Light" parent="@android:style/Theme.Light" />
  /development/samples/SupportAppNavigation/res/values-v11/
themes.xml 17 <style name="Theme.Light" parent="@android:style/Theme.Holo.Light" />
  /development/samples/SupportAppNavigation/res/values-v14/
themes.xml 17 <style name="Theme.Light" parent="@android:style/Theme.DeviceDefault.Light" />
  /external/clang/test/Index/
print-bitwidth.c 10 unsigned light : 1; member in struct:X
22 // CHECK: FieldDecl=light:10:12 (Definition) bitwidth=1
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
Deferred.j3md 37 VertexShader GLSL100: Common/MatDefs/Light/Deferred.vert
38 FragmentShader GLSL100: Common/MatDefs/Light/Deferred.frag

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