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  /external/replicaisland/src/com/replica/replicaisland/
NPCComponent.java 77 setPhase(ComponentPhases.THINK.ordinal());
PlayerComponent.java 94 setPhase(ComponentPhases.THINK.ordinal());
  /external/skia/gyp/
common_conditions.gypi 127 # We handle the 64- vs 32-bit variations elsewhere, so I think it's
  /external/skia/src/animator/
SkAnimateActive.cpp 471 // think about this
  /external/skia/tests/
BlurTest.cpp 368 // Disabling this test for now -- I don't think it's a legit comparison.
PathOpsQuadIntersectionTest.cpp 269 // data. Mathematica doesn't think they touch. Graphically, I can't tell.
  /external/speex/libspeex/
cb_search.c 609 /* FIXME: This is bad, but I don't think the function ever gets called anyway */
  /external/toybox/toys/other/
ifconfig.c 81 // You'd think ipv4 and ipv6 would have some basic compatibility, but no.
  /external/v8/src/base/
macros.h 166 // (They seem to think the ">" in "5 > 0" marks the end of the
  /external/v8/src/base/platform/
time.cc 411 // overflow and precision issues. Think twice before simplifying!
  /external/v8/src/
hydrogen-bce.cc 411 // TODO(jkummerow): I think the following logic would be preferable:
  /external/v8/test/cctest/
test-disasm-ia32.cc 71 // ---- All instructions that I can think of
test-disasm-x64.cc 68 // ---- All instructions that I can think of
test-disasm-x87.cc 71 // ---- All instructions that I can think of
  /external/valgrind/docs/internals/
3_3_BUGSTATUS.txt 110 (I think this should be closed as invalid)
tracking-fn-entry-exit.txt 3 entry/exit, one of those harder-than-you'd-think things.
  /external/valgrind/include/
pub_tool_redir.h 142 with functions in shared objects, I think.
  /external/zlib/src/doc/
algorithm.txt 189 There, I think that gives you a picture of what's going on. For inflate, the
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
h264bsd_pic_order_cnt.c 101 /* JanSa: I don't think this is necessary, don't see any reason to
  /frameworks/base/core/java/android/app/
ApplicationErrorReport.java 83 * user doesn't think should be running.
  /frameworks/base/core/java/android/webkit/
WebViewFactory.java 338 // reserve twice as much as we think to allow for the library to grow during this
  /frameworks/base/docs/html/design/patterns/
actionbar.jd 135 <p><em>Action buttons</em> on the action bar surface your app's most important activities. Think about which
  /frameworks/base/docs/html/design/wear/
structure.jd 164 <p>Many devices don?t have back or home buttons, so exiting is something you have to think about. Here are a few examples of natural ways to exit:</p>
  /frameworks/base/docs/html/distribute/googleplay/families/
faq.jd 141 make the user think and includes puzzles, matching games, and similar
  /frameworks/base/docs/html/guide/practices/app-design/
seamlessness.jd 161 <p>So, when designing your application, think of your application as a federation

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