/external/replicaisland/src/com/replica/replicaisland/ |
PlaySingleSoundComponent.java | 40 public void update(float timeDelta, BaseObject parent) {
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RenderSystem.java | 28 public class RenderSystem extends BaseObject { 61 private void clearQueue(FixedSizeArray<BaseObject> objects) { 82 FixedSizeArray<BaseObject> objects = mRenderQueues[lastQueue].getObjects(); 93 FixedSizeArray<BaseObject> objects = mRenderQueues[x].getObjects();
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VibrationSystem.java | 24 public class VibrationSystem extends BaseObject {
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GameObjectFactory.java | 34 public class GameObjectFactory extends BaseObject { 37 private FixedSizeArray<FixedSizeArray<BaseObject>> mStaticData; 186 mStaticData = new FixedSizeArray<FixedSizeArray<BaseObject>>(objectTypeCount); 612 private FixedSizeArray<BaseObject> getStaticData(GameObjectType type) { 616 private void setStaticData(GameObjectType type, FixedSizeArray<BaseObject> data) { 623 BaseObject entry = data.get(x); 633 FixedSizeArray<BaseObject> staticData = getStaticData(type); 640 BaseObject entry = staticData.get(x); 653 FixedSizeArray<BaseObject> staticData = mStaticData.get(x); 657 BaseObject entry = staticData.get(y) [all...] |
BufferLibrary.java | 21 public class BufferLibrary extends BaseObject {
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ButtonAnimationComponent.java | 48 public void update(float timeDelta, BaseObject parent) {
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GenericAnimationComponent.java | 34 public void update(float timeDelta, BaseObject parent) {
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HitPlayerComponent.java | 47 public void update(float timeDelta, BaseObject parent) {
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MovementComponent.java | 39 public void update(float timeDelta, BaseObject parent) {
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OpenGLSystem.java | 28 public class OpenGLSystem extends BaseObject {
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SimplePhysicsComponent.java | 40 public void update(float timeDelta, BaseObject parent) {
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AttackAtDistanceComponent.java | 45 public void update(float timeDelta, BaseObject parent) {
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ChannelSystem.java | 21 public class ChannelSystem extends BaseObject {
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DiaryActivity.java | 71 BaseObject.sSystemRegistry.customToastSystem.toast(getString(R.string.diary_found), Toast.LENGTH_SHORT);
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DynamicCollisionComponent.java | 51 public void update(float timeDelta, BaseObject parent) {
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InputTouchScreen.java | 3 public class InputTouchScreen extends BaseObject {
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ObjectPool.java | 25 public abstract class ObjectPool extends BaseObject {
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PopOutComponent.java | 61 public void update(float timeDelta, BaseObject parent) {
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SelectDialogComponent.java | 39 public void update(float timeDelta, BaseObject parent) {
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SimpleCollisionComponent.java | 47 public void update(float timeDelta, BaseObject parent) {
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GameRenderer.java | 113 ContextParameters params = BaseObject.sSystemRegistry.contextParameters; 128 ContextParameters params = BaseObject.sSystemRegistry.contextParameters; 209 FixedSizeArray<BaseObject> objects = mDrawQueue.getObjects();
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ChangeComponentsComponent.java | 82 public void update(float timeDelta, BaseObject parent) {
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DebugSystem.java | 20 public final class DebugSystem extends BaseObject {
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DrawableFactory.java | 25 public class DrawableFactory extends BaseObject {
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/external/clang/test/SemaObjC/ |
objc-literal-comparison.m | 13 @interface BaseObject 17 @interface NSObject : BaseObject 63 if ([BaseObject new] == @"") return; // expected-warning{{direct comparison of a string literal has undefined behavior}}
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