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  /prebuilts/ndk/9/platforms/android-21/arch-arm64/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-21/arch-mips/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-21/arch-mips64/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-21/arch-x86/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-21/arch-x86_64/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-3/arch-arm/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-4/arch-arm/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-5/arch-arm/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-8/arch-arm/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/sys/
queue.h 70 * A circle queue is headed by a pair of pointers, one to the head of the
75 * A circle queue may be traversed in either direction, but has a more
  /external/icu/icu4c/source/i18n/
ucurr.cpp 192 // Neither lhs or rhs belong to an equivalence circle, so we form
193 // a new equivalnce circle of just lhs and rhs.
197 // lhs belongs to an equivalence circle, but rhs does not, so we link
198 // rhs into lhs' circle.
202 // rhs belongs to an equivlance circle, but lhs does not, so we link
203 // lhs into rhs' circle.
208 // them together to form one single, larger equivalnce circle.
    [all...]
  /frameworks/base/core/java/com/android/internal/widget/
LockPatternView.java 85 * How many milliseconds we spend animating each circle of a lock pattern
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/assetstudio/
ConfigureAssetSetPage.java 348 mCircleButton.setText("Circle");
715 mValues.shape = GraphicGenerator.Shape.CIRCLE;
    [all...]
  /frameworks/base/docs/html/training/design-navigation/
example-wireframe-phone.svg     [all...]
  /cts/apps/CameraITS/tests/sensor_fusion/
test_sensor_fusion.py 279 cv2.circle(frame, (x,y), 3, (100,100,255), -1)
  /cts/tests/tests/uirendering/src/android/uirendering/cts/testinfrastructure/
DisplayModifier.java 356 put("circle", new DisplayModifier() {
  /development/samples/Snake/src/com/example/android/snake/
SnakeView.java 396 // a good location for an apple. Otherwise, we'll circle back
  /external/freetype/include/
ftstroke.h 167 * The end of lines is rendered as a half-circle around the
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Cylinder.java 248 // Generate points on the unit circle to be used in computing the mesh
Dome.java 212 // Generate points on the unit circle to be used in computing the mesh
Sphere.java 166 // Generate points on the unit circle to be used in computing the mesh
  /external/jmonkeyengine/engine/src/desktop/jme3tools/navigation/
NavCalculator.java 63 * Determines a great circle track between two positions
  /external/libxml2/test/valid/dtds/
xhtml-symbol.ent 107 <!ENTITY bull "&#8226;"> <!-- bullet = black small circle,

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