/development/samples/browseable/BluetoothChat/src/com.example.android.bluetoothchat/ |
BluetoothChatService.java | 39 * thread for performing data transmissions when connected. 68 public static final int STATE_CONNECTED = 3; // now connected to a remote device 167 * @param device The BluetoothDevice that has been connected 169 public synchronized void connected(BluetoothSocket socket, BluetoothDevice method in class:BluetoothChatService 171 Log.d(TAG, "connected, Socket Type:" + socketType); 199 // Send the name of the connected device back to the UI Activity 321 // Listen to the server socket if we're not connected 338 // Situation normal. Start the connected thread. 339 connected(socket, socket.getRemoteDevice(), method 344 // Either not ready or already connected. Terminate new socket 431 connected(mmSocket, mmDevice, mSocketType); method [all...] |
/frameworks/base/docs/html/training/wearables/data-layer/ |
index.jd | 34 If the handheld and wearable are connected, the system queues the message for delivery and 35 returns a successful result code. If the devices are not connected, an error is returned. A 69 <li>Transfer large data files between two or more connected devices, without 77 connected devices.</li> 94 <p>Android Wear supports multiple wearables connected to a handheld device. For example, when the 97 system synchronizes data to directly connected devices, the cloud node, and to wearable devices 98 connected to the cloud node via Wi-Fi.</p>
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/libcore/luni/src/main/java/libcore/net/url/ |
FileURLConnection.java | 88 * @param url The URL this connection is connected to 140 connected = true; 148 if (!connected) { 167 if (!connected) { 184 if (!connected) { 231 if (!connected) { 307 if (!connected) {
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/libcore/luni/src/main/java/java/net/ |
SocketImpl.java | 37 * The remote address this socket is connected to. 42 * The remote port this socket is connected to. 52 * The local port this socket is connected to. 101 * the remote host this socket has to be connected to. 103 * the remote port on which this socket has to be connected. 114 * the remote host address this socket has to be connected to. 116 * the remote port on which this socket has to be connected. 152 * Gets the remote address this socket is connected to. 193 * @return the remote port this socket is connected to.
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/device/generic/goldfish/camera/ |
EmulatedQemuCameraDevice.cpp | 19 * an emulated camera device connected to the host. 61 ALOGV("%s: Connected to the emulated camera service '%s'", 85 ALOGW("%s: Qemu camera device '%s' is already connected.", 93 ALOGV("%s: Connected to device '%s'", 142 ALOGE("%s: Qemu camera device '%s' is not connected.",
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/frameworks/base/core/java/com/android/internal/util/ |
AsyncChannel.java | 60 * which client it's connected too. For example the server needs to 71 * <li>Server calls AsyncChannel#connected</li> 96 * Command sent when the channel is half connected. Half connected 149 * msg.replyTo = messenger disconnecting or null if it was never connected. 214 * @param srcHandler is the hander to receive CONNECTED & DISCONNECTED 252 * @param srcHandler is the hander to receive CONNECTED & DISCONNECTED 261 // We are connected 262 connected(srcContext, srcHandler, dstMessenger); method 272 * @param srcHandler is the hander to receive CONNECTED & DISCONNECTE 377 connected(srcContext, srcHandler, dstMessenger); method 395 public void connected(Context srcContext, Handler srcHandler, Messenger dstMessenger) { method in class:AsyncChannel [all...] |
/frameworks/base/docs/html/training/game-controllers/ |
multiple-controllers.jd | 28 connected simultaneously on the same Android device.</p> 30 device multiplayer game from multiple connected controllers. This includes 36 <p>When a game controller is connected to an Android device, the system 37 assigns it an integer device ID. You can obtain the device IDs for connected 38 game controllers by calling {@link android.view.InputDevice#getDeviceIds() InputDevice.getDeviceIds()}, as shown in <a href="controller-input.html#input">Verify a Game Controller is Connected</a>. You can then associate each
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/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/statusbar/policy/ |
NetworkControllerWifiTest.java | 123 protected void setWifiState(boolean connected, String ssid) { 126 Mockito.when(networkInfo.isConnected()).thenReturn(connected); 147 protected void verifyLastQsWifiIcon(boolean enabled, boolean connected, int icon, 160 assertEquals("WiFi connected, in quick settings", connected, iconState.visible);
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/packages/apps/TvSettings/Settings/src/com/android/tv/settings/connectivity/ |
ConnectToWifiFragment.java | 117 if (DEBUG) Log.d(TAG, "Fake timeout; we're actually connected"); 155 // this just means the supplicant has connected, now 255 if (DEBUG) Log.d(TAG, "NetworkInfo is null; network is not connected"); 263 Log.d(TAG, "Connected to " 271 if (DEBUG) Log.d(TAG, "Network is not connected");
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/system/core/adb/ |
OVERVIEW.TXT | 8 connected to or running on a given host developer machine 22 It thus maintains a list of "connected devices" and assigns a 'state' 39 connected to the adbd program within it. Otherwise, the device is OFFLINE, 129 - Local transports, for emulators running on the host, connected to 133 a connection between an ADB server and a device/emulator connected to/
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/cts/tests/tests/net/src/android/net/cts/ |
ConnectivityManagerTest.java | 134 assertTrue(ni.getState() == State.CONNECTED); 146 assertTrue(ni.getState() == State.CONNECTED); 273 // Make sure WiFi is connected to an access point to start with. 279 // network even if it was already connected as a state-based action when the callback 312 ConnectivityManager.TYPE_WIFI, NetworkInfo.State.CONNECTED); 329 // Make sure WiFi is connected to an access point to start with. 335 // network even if it was already connected as a state-based action when the callback 353 /** Enable WiFi and wait for it to become connected to a network. */ 356 ConnectivityManager.TYPE_WIFI, NetworkInfo.State.CONNECTED); 361 boolean connected = false [all...] |
/external/ceres-solver/internal/ceres/ |
graph_algorithms.h | 236 // Find the connected component for a vertex implemented using the 238 // the disjoint set structure till you reach a vertex whose connected 240 // update the connected components of all the vertices. This updating 259 // where one node is connected to the other n-1 nodes does not have 279 // Disjoint-set to keep track of the connected components in the 285 // Spanning Tree graph and set each vertex to be its own connected 328 // Find the id of the connected component to which the two 330 // two of them are already connected to each other via some other 345 // Connected the two connected components by updating th [all...] |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/html/ |
builds.html | 12 This view shows the list of all the builds contained in the connected database 13 or in the local data files if no database is connected. 27 a performance results database is connected:
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/external/libmtp/examples/ |
albums.c | 63 /* Successfully connected at least one device, so continue */ 65 fprintf(stdout, "mtp-albums: Successfully connected\n"); 69 /* iterate through connected MTP devices */
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files.c | 77 /* Successfully connected at least one device, so continue */ 79 fprintf(stdout, "mtp-files: Successfully connected\n"); 83 /* iterate through connected MTP devices */
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/libcore/luni/src/main/java/java/lang/ |
Process.java | 78 * Returns an input stream that is connected to the error stream 87 * Returns an input stream that is connected to the standard output stream 96 * Returns an output stream that is connected to the standard input stream
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/packages/apps/InCallUI/res/drawable/ |
btn_compound_audio.xml | 21 - If no bluetooth headset is connected, it behaves like a simple 25 - But if a bluetooth headset is connected, this becomes a simple 60 But when the audio button is connected to the 3-way popup menu,
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/site-packages/setoolsgui/networkx/algorithms/centrality/ |
degree_alg.py | 25 is connected to. 59 incoming edges are connected to. 97 outgoing edges are connected to.
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/system/bt/stack/gap/ |
gap_ble.c | 46 static void gap_ble_c_connect_cback (tGATT_IF gatt_if, BD_ADDR bda, UINT16 conn_id, BOOLEAN connected, 104 if (p_clcb->in_use && p_clcb->connected && p_clcb->conn_id == conn_id) 562 if (p_clcb->connected) 582 BOOLEAN connected, tGATT_DISCONN_REASON reason, 592 if (connected) 595 p_clcb->connected = TRUE; 601 p_clcb->connected = FALSE; 708 p_clcb->connected = TRUE; 717 if (p_clcb->connected && p_clcb->cl_op_uuid == 0) 728 ** Description Start a process to read a connected peripheral's preferre [all...] |
/external/openfst/src/include/fst/ |
connect.h | 34 // Finds and returns connected components. Use with Visit(). 42 // cc[i]: connected component number for state i. 48 // comps: connected components equiv classes. 91 // cc[i]: connected component number for state i. 116 // Finds and returns strongly-connected components, accessible and 127 // scc[i]: strongly-connected component number for state i.
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/hardware/qcom/display/msm8994/libhwcomposer/ |
hwc_uevents.cpp | 110 /* Display not connected */ 111 if(!ctx->dpyAttr[dpy].connected){ 132 /* Display already connected */ 133 if(ctx->dpyAttr[dpy].connected) { 153 //fail, since Layer Mixer#0 is still connected to WriteBack. 191 ctx->dpyAttr[dpy].connected = true;
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/cts/hostsidetests/theme/ |
README | 36 to generate references images for. Confirm that all devices are connected 65 1. Connect the device that you wish to test. Confirm that is is connected with:
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/development/samples/WiFiDirectServiceDiscovery/src/com/example/android/wifidirect/discovery/ |
WiFiDirectBroadcastReceiver.java | 73 // we are connected with the other device, request connection 76 "Connected to p2p network. Requesting network details");
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WiFiDirectServicesList.java | 91 case WifiP2pDevice.CONNECTED: 92 return "Connected";
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/development/tools/hosttestlib/src/com/android/hosttest/ |
DeviceConnector.java | 29 * The maximum time to wait for a device to be connected. 62 System.out.println(String.format("Connected to %s", device.getSerialNumber()));
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