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  /development/samples/browseable/BluetoothChat/src/com.example.android.bluetoothchat/
BluetoothChatService.java 39 * thread for performing data transmissions when connected.
68 public static final int STATE_CONNECTED = 3; // now connected to a remote device
167 * @param device The BluetoothDevice that has been connected
169 public synchronized void connected(BluetoothSocket socket, BluetoothDevice method in class:BluetoothChatService
171 Log.d(TAG, "connected, Socket Type:" + socketType);
199 // Send the name of the connected device back to the UI Activity
321 // Listen to the server socket if we're not connected
338 // Situation normal. Start the connected thread.
339 connected(socket, socket.getRemoteDevice(), method
344 // Either not ready or already connected. Terminate new socket
431 connected(mmSocket, mmDevice, mSocketType); method
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  /frameworks/base/docs/html/training/wearables/data-layer/
index.jd 34 If the handheld and wearable are connected, the system queues the message for delivery and
35 returns a successful result code. If the devices are not connected, an error is returned. A
69 <li>Transfer large data files between two or more connected devices, without
77 connected devices.</li>
94 <p>Android Wear supports multiple wearables connected to a handheld device. For example, when the
97 system synchronizes data to directly connected devices, the cloud node, and to wearable devices
98 connected to the cloud node via Wi-Fi.</p>
  /libcore/luni/src/main/java/libcore/net/url/
FileURLConnection.java 88 * @param url The URL this connection is connected to
140 connected = true;
148 if (!connected) {
167 if (!connected) {
184 if (!connected) {
231 if (!connected) {
307 if (!connected) {
  /libcore/luni/src/main/java/java/net/
SocketImpl.java 37 * The remote address this socket is connected to.
42 * The remote port this socket is connected to.
52 * The local port this socket is connected to.
101 * the remote host this socket has to be connected to.
103 * the remote port on which this socket has to be connected.
114 * the remote host address this socket has to be connected to.
116 * the remote port on which this socket has to be connected.
152 * Gets the remote address this socket is connected to.
193 * @return the remote port this socket is connected to.
  /device/generic/goldfish/camera/
EmulatedQemuCameraDevice.cpp 19 * an emulated camera device connected to the host.
61 ALOGV("%s: Connected to the emulated camera service '%s'",
85 ALOGW("%s: Qemu camera device '%s' is already connected.",
93 ALOGV("%s: Connected to device '%s'",
142 ALOGE("%s: Qemu camera device '%s' is not connected.",
  /frameworks/base/core/java/com/android/internal/util/
AsyncChannel.java 60 * which client it's connected too. For example the server needs to
71 * <li>Server calls AsyncChannel#connected</li>
96 * Command sent when the channel is half connected. Half connected
149 * msg.replyTo = messenger disconnecting or null if it was never connected.
214 * @param srcHandler is the hander to receive CONNECTED & DISCONNECTED
252 * @param srcHandler is the hander to receive CONNECTED & DISCONNECTED
261 // We are connected
262 connected(srcContext, srcHandler, dstMessenger); method
272 * @param srcHandler is the hander to receive CONNECTED & DISCONNECTE
377 connected(srcContext, srcHandler, dstMessenger); method
395 public void connected(Context srcContext, Handler srcHandler, Messenger dstMessenger) { method in class:AsyncChannel
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  /frameworks/base/docs/html/training/game-controllers/
multiple-controllers.jd 28 connected simultaneously on the same Android device.</p>
30 device multiplayer game from multiple connected controllers. This includes
36 <p>When a game controller is connected to an Android device, the system
37 assigns it an integer device ID. You can obtain the device IDs for connected
38 game controllers by calling {@link android.view.InputDevice#getDeviceIds() InputDevice.getDeviceIds()}, as shown in <a href="controller-input.html#input">Verify a Game Controller is Connected</a>. You can then associate each
  /frameworks/base/packages/SystemUI/tests/src/com/android/systemui/statusbar/policy/
NetworkControllerWifiTest.java 123 protected void setWifiState(boolean connected, String ssid) {
126 Mockito.when(networkInfo.isConnected()).thenReturn(connected);
147 protected void verifyLastQsWifiIcon(boolean enabled, boolean connected, int icon,
160 assertEquals("WiFi connected, in quick settings", connected, iconState.visible);
  /packages/apps/TvSettings/Settings/src/com/android/tv/settings/connectivity/
ConnectToWifiFragment.java 117 if (DEBUG) Log.d(TAG, "Fake timeout; we're actually connected");
155 // this just means the supplicant has connected, now
255 if (DEBUG) Log.d(TAG, "NetworkInfo is null; network is not connected");
263 Log.d(TAG, "Connected to "
271 if (DEBUG) Log.d(TAG, "Network is not connected");
  /system/core/adb/
OVERVIEW.TXT 8 connected to or running on a given host developer machine
22 It thus maintains a list of "connected devices" and assigns a 'state'
39 connected to the adbd program within it. Otherwise, the device is OFFLINE,
129 - Local transports, for emulators running on the host, connected to
133 a connection between an ADB server and a device/emulator connected to/
  /cts/tests/tests/net/src/android/net/cts/
ConnectivityManagerTest.java 134 assertTrue(ni.getState() == State.CONNECTED);
146 assertTrue(ni.getState() == State.CONNECTED);
273 // Make sure WiFi is connected to an access point to start with.
279 // network even if it was already connected as a state-based action when the callback
312 ConnectivityManager.TYPE_WIFI, NetworkInfo.State.CONNECTED);
329 // Make sure WiFi is connected to an access point to start with.
335 // network even if it was already connected as a state-based action when the callback
353 /** Enable WiFi and wait for it to become connected to a network. */
356 ConnectivityManager.TYPE_WIFI, NetworkInfo.State.CONNECTED);
361 boolean connected = false
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  /external/ceres-solver/internal/ceres/
graph_algorithms.h 236 // Find the connected component for a vertex implemented using the
238 // the disjoint set structure till you reach a vertex whose connected
240 // update the connected components of all the vertices. This updating
259 // where one node is connected to the other n-1 nodes does not have
279 // Disjoint-set to keep track of the connected components in the
285 // Spanning Tree graph and set each vertex to be its own connected
328 // Find the id of the connected component to which the two
330 // two of them are already connected to each other via some other
345 // Connected the two connected components by updating th
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  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/html/
builds.html 12 This view shows the list of all the builds contained in the connected database
13 or in the local data files if no database is connected.
27 a performance results database is connected:
  /external/libmtp/examples/
albums.c 63 /* Successfully connected at least one device, so continue */
65 fprintf(stdout, "mtp-albums: Successfully connected\n");
69 /* iterate through connected MTP devices */
files.c 77 /* Successfully connected at least one device, so continue */
79 fprintf(stdout, "mtp-files: Successfully connected\n");
83 /* iterate through connected MTP devices */
  /libcore/luni/src/main/java/java/lang/
Process.java 78 * Returns an input stream that is connected to the error stream
87 * Returns an input stream that is connected to the standard output stream
96 * Returns an output stream that is connected to the standard input stream
  /packages/apps/InCallUI/res/drawable/
btn_compound_audio.xml 21 - If no bluetooth headset is connected, it behaves like a simple
25 - But if a bluetooth headset is connected, this becomes a simple
60 But when the audio button is connected to the 3-way popup menu,
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/site-packages/setoolsgui/networkx/algorithms/centrality/
degree_alg.py 25 is connected to.
59 incoming edges are connected to.
97 outgoing edges are connected to.
  /system/bt/stack/gap/
gap_ble.c 46 static void gap_ble_c_connect_cback (tGATT_IF gatt_if, BD_ADDR bda, UINT16 conn_id, BOOLEAN connected,
104 if (p_clcb->in_use && p_clcb->connected && p_clcb->conn_id == conn_id)
562 if (p_clcb->connected)
582 BOOLEAN connected, tGATT_DISCONN_REASON reason,
592 if (connected)
595 p_clcb->connected = TRUE;
601 p_clcb->connected = FALSE;
708 p_clcb->connected = TRUE;
717 if (p_clcb->connected && p_clcb->cl_op_uuid == 0)
728 ** Description Start a process to read a connected peripheral's preferre
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  /external/openfst/src/include/fst/
connect.h 34 // Finds and returns connected components. Use with Visit().
42 // cc[i]: connected component number for state i.
48 // comps: connected components equiv classes.
91 // cc[i]: connected component number for state i.
116 // Finds and returns strongly-connected components, accessible and
127 // scc[i]: strongly-connected component number for state i.
  /hardware/qcom/display/msm8994/libhwcomposer/
hwc_uevents.cpp 110 /* Display not connected */
111 if(!ctx->dpyAttr[dpy].connected){
132 /* Display already connected */
133 if(ctx->dpyAttr[dpy].connected) {
153 //fail, since Layer Mixer#0 is still connected to WriteBack.
191 ctx->dpyAttr[dpy].connected = true;
  /cts/hostsidetests/theme/
README 36 to generate references images for. Confirm that all devices are connected
65 1. Connect the device that you wish to test. Confirm that is is connected with:
  /development/samples/WiFiDirectServiceDiscovery/src/com/example/android/wifidirect/discovery/
WiFiDirectBroadcastReceiver.java 73 // we are connected with the other device, request connection
76 "Connected to p2p network. Requesting network details");
WiFiDirectServicesList.java 91 case WifiP2pDevice.CONNECTED:
92 return "Connected";
  /development/tools/hosttestlib/src/com/android/hosttest/
DeviceConnector.java 29 * The maximum time to wait for a device to be connected.
62 System.out.println(String.format("Connected to %s", device.getSerialNumber()));

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