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  /external/clang/docs/
FAQ.rst 27 .. code-block:: console
39 .. code-block:: console
  /external/google-breakpad/src/testing/msvc/2010/
gmock_test.vcxproj 65 <SubSystem>Console</SubSystem>
82 <SubSystem>Console</SubSystem>
  /external/icu/icu4c/source/test/perf/ucnvavailperf/
ucnvavailperf.vcxproj 64 <SubSystem>Console</SubSystem>
85 <SubSystem>Console</SubSystem>
  /external/icu/icu4c/source/tools/tzcode/
icuzdump.vcxproj 78 <SubSystem>Console</SubSystem>
96 <SubSystem>Console</SubSystem>
  /external/libpcap/Win32/Include/net/
paths.h 50 #define _PATH_CONSOLE "/dev/console"
82 #define _PATH_CONSOLE "/dev/console"
  /external/mesa3d/src/gallium/docs/source/
debugging.rst 12 can be done by typing "export var=value" into a console and then running the
13 program from that console.
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
d3d10tri.vcxproj 55 <SubSystem>Console</SubSystem>
71 <SubSystem>Console</SubSystem>
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.vcxproj 56 <SubSystem>Console</SubSystem>
73 <SubSystem>Console</SubSystem>
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.vcxproj 56 <SubSystem>Console</SubSystem>
73 <SubSystem>Console</SubSystem>
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
d3d11tex.vcxproj 55 <SubSystem>Console</SubSystem>
71 <SubSystem>Console</SubSystem>
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
d3d11tri.vcxproj 55 <SubSystem>Console</SubSystem>
71 <SubSystem>Console</SubSystem>
  /external/skia/experimental/SkV8Example/js/
gears.js 161 console.log(ticks);
183 console.log("HAS_PATH: " + HAS_PATH);
  /external/smali/util/src/main/java/org/jf/util/
ConsoleUtil.java 37 * Attempt to find the width of the console. If it can't get the width, return a default of 80
38 * @return The current console width
  /external/v8/src/
d8.gyp 31 'console%': '',
57 [ 'console=="readline"', {
  /frameworks/base/docs/html/distribute/googleplay/
tv.jd 41 storefront from the Developer Console.
51 Console account and your current distribution and pricing settings. It's easy
168 Quality</a> guidelines, upload it to the Developer Console. Update your store
179 Developer Console. Opt-in means that you want your app to be made available
237 Here are the steps to opt-in to Android TV in the Developer Console:
266 Developer Console.
278 Console.
283 Developer Console, under <em>Android TV</em> in the app's <strong>Pricing and Distribution</strong>
wear.jd 41 opt-in for designation as an Android Wear app from the Developer Console.
50 publish using your existing Developer Console account and your current distribution and pricing
163 to the Developer Console. Update your store listing with Wear screenshots and set distribution
170 Distribution</strong> section of the Developer Console. Opt-in means that you want your app to
195 Here are the steps to opt-in to Android Wear in the Developer Console:
224 Developer Console.
235 necessary adjustments, you can upload a new version of your app to the Developer Console.
239 At any time, you can check the review and approval status of your app in the Developer Console,
  /frameworks/base/docs/html/tools/building/
building-studio.jd 55 right part of the window to show the <em>Gradle Console</em>, as shown in figure 1.</p>
57 <img src="{@docRoot}images/tools/studio-gradle-console.png" alt="" />
58 <p class="img-caption"><strong>Figure 1.</strong> The Gradle Console in Android Studio.</p>
60 <p>The Gradle Console shows the build tasks and subtasks that the build system runs for
61 Android Studio. If the build fails, you can find more details on the console. To hide the Gradle
62 Console, click <img src="{@docRoot}images/tools/as-gradlebutton.png" alt=""
156 <li>If there are no suitable AVDs, the application is not installed and a console error warning
195 Android Studio opens the Debug console and starts the application's main activity. Otherwise, if
  /frameworks/base/docs/html-intl/intl/zh-cn/google/play/billing/
billing_overview.jd 22 <li><a href="#console">Google Play ??????</a></li>
64 <h2 id="console">Google Play ??????</h2>
  /packages/apps/Messaging/build/
android_lint.mk 46 # which filters out issues from the support library and formats it for console
55 # console
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/
fmtmsg.h 49 MM_CONSOLE = 0x200 /* Display message on system console. */
94 and TAG to console or standard error. */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/
fmtmsg.h 49 MM_CONSOLE = 0x200 /* Display message on system console. */
94 and TAG to console or standard error. */
  /sdk/find_java2/FindJava2/
FindJava2.vcxproj 59 <SubSystem>Console</SubSystem>
75 <SubSystem>Console</SubSystem>
  /sdk/sdklauncher/src/source/
sdklauncher.c 110 CREATE_NO_WINDOW, /* we don't want a console */
127 CREATE_NO_WINDOW, /* we don't want a console */
  /bionic/libc/include/
paths.h 36 #define _PATH_CONSOLE "/dev/console"
  /cts/common/util/
run_unit_tests.sh 48 -cp ${JAR_PATH} com.android.tradefed.command.Console run singleCommand host -n --class com.android.compatibility.common.util.UnitTests "$@"

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