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  /external/harfbuzz_ng/src/
hb-ot-head-table.hh 82 * x-coordinate of 0 corresponds to the desired
  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
Texture2D.java 159 * <code>getWrap</code> returns the wrap mode for a given coordinate axis
Texture3D.java 163 * <code>getWrap</code> returns the wrap mode for a given coordinate axis
TextureCubeMap.java 139 * <code>getWrap</code> returns the wrap mode for a given coordinate axis
  /external/mesa3d/docs/
relnotes-7.8.2.html 55 <li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_code.h 121 * Coordinate wrapping modes.
  /external/mesa3d/src/gallium/drivers/svga/
svga_state.c 267 /* Always use D3D style coordinate space as this is the only one
svga_state_need_swtnl.c 158 * texture coordinate sets.
  /external/mesa3d/src/gallium/state_trackers/d3d1x/winedlls/dxgi/
dxgi_dll.c 90 /* the coordinate system differs depending on whether Wine is
  /external/mesa3d/src/glsl/
ir_reader.cpp 964 // Read coordinate (any rvalue)
965 tex->coordinate = read_rvalue(s_coord);
966 if (tex->coordinate == NULL) {
967 ir_read_error(NULL, "when reading coordinate in (%s ...)",
ir_rvalue_visitor.cpp 53 handle_rvalue(&ir->coordinate);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf_emit.c 162 * vertices are ordered according to y-coordinate before reaching this
375 * (containing 2 attrs) to do point sprite coordinate replacement on.
590 /* Point sprite coordinate replacement: A texcoord with this
689 * coordinate. Again, this is to fit in with the interpolation
  /external/mesa3d/src/mesa/tnl/
t_vertex.h 54 EMIT_1UB_1F, /* for fog coordinate */
  /external/skia/src/gpu/
GrPrimitiveProcessor.h 88 * This enum is shared by GrPrimitiveProcessors and GrGLPrimitiveProcessors to coordinate shaders
  /external/skia/src/gpu/effects/
GrTextureStripAtlas.h 53 * texture coordinate in [0, 1] that we can use in a shader.
  /external/vboot_reference/scripts/keygeneration/
create_new_keys.sh 133 # manufacturing). If you update these keys, you must coordinate the changes
  /frameworks/base/core/java/android/hardware/
SensorListener.java 36 * <p><u>Definition of the coordinate system used below.</u><p>
  /frameworks/base/core/java/android/transition/
TransitionUtils.java 151 * @param bounds The bounds of the bitmap in the destination coordinate system (where the
  /frameworks/base/core/java/android/util/
PathParser.java 625 * @param cx The x coordinate center of the ellipse
626 * @param cy The y coordinate center of the ellipse
629 * @param e1x E(eta1) x coordinate of the starting point of the arc
630 * @param e1y E(eta2) y coordinate of the starting point of the arc
  /frameworks/base/core/java/android/view/
DragEvent.java 317 * Gets the X coordinate of the drag point. The value is only valid if the event action is
319 * @return The current drag point's Y coordinate
326 * Gets the Y coordinate of the drag point. The value is valid if the
329 * @return The current drag point's Y coordinate
FocusFinder.java 231 // get focus bounds of other view in same coordinate system
506 * @param x X coordinate from which to start the search
507 * @param y Y coordinate from which to start the search
528 // get visible bounds of other view in same coordinate system
ScaleGestureDetector.java 534 * Get the X coordinate of the current gesture's focal point.
541 * @return X coordinate of the focal point in pixels.
548 * Get the Y coordinate of the current gesture's focal point.
555 * @return Y coordinate of the focal point in pixels.
ViewParent.java 124 * <code>child</code>'s local coordinate system. <code>r</code> is modified by this method to
125 * contain the result, expressed in the global (root) coordinate system.</p>
131 * @param r The input rectangle, defined in the child coordinate system. Will be overwritten to
133 * @param offset The input coordinates of a point, defined in the child coordinate system.
  /frameworks/base/graphics/java/android/graphics/
Matrix.java 308 * The pivot point is the coordinate that should remain unchanged by the
322 * point at (px, py). The pivot point is the coordinate that should remain
338 * pivot point at (px, py). The pivot point is the coordinate that should
352 * The pivot point is the coordinate that should remain unchanged by the
  /frameworks/base/libs/hwui/
AssetAtlas.cpp 123 // and "y" coordinate values are guaranteed to be representable

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