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  /docs/source.android.com/src/devices/camera/
camera3_crop_reprocess.jd 59 coordinate system of the sensor active pixel array, with (0,0) being the
  /docs/source.android.com/src/devices/tech/test_infra/tradefed/
index.jd 100 trivial to write drivers that can coordinate some external piece of hardware with the test case
  /external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/
SmoothingBicubicSplineInterpolator.java 67 // Samples (first index is y-coordinate, i.e. subarray variable is x)
  /external/apache-commons-math/src/main/java/org/apache/commons/math/linear/
ArrayRealVector.java     [all...]
RealVector.java 992 * Check whether any coordinate of this vector is {@code NaN}.
993 * @return {@code true} if any coordinate of this vector is {@code NaN},
999 * Check whether any coordinate of this vector is infinite and none are {@code NaN}.
1001 * @return {@code true} if any coordinate of this vector is infinite an
    [all...]
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/crypto/ec/
CustomNamedCurves.java 54 // * involves substitution of variables, so the base-point x coordinate is 9 + (486662 / 3).
  /external/ceres-solver/examples/
simple_bundle_adjuster.cc 141 // the camera coordinate system has a negative z axis.
  /external/ceres-solver/include/ceres/
local_parameterization.h 82 // user wishes to hold the first coordinate constant. Then, delta is a
numeric_diff_functor.h 48 // coordinate system onto its image plane and subtracts it from the
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp 26 * (or ConstPixelBufferAccess) where the x coordinate is the sample
  /external/eigen/Eigen/src/Eigen2Support/
LeastSquares.h 37 * Suppose that we want to express the second coordinate (\f$y\f$) as a linear
  /external/eigen/Eigen/src/SparseCore/
AmbiVector.h 364 Index m_cachedIndex; // current coordinate
  /external/eigen/unsupported/Eigen/src/SparseExtra/
MarketIO.h 68 header= "%%MatrixMarket matrix coordinate ";
  /external/freetype/include/
ftcffdrv.h 242 * amount. The unit is 1000th of pixels. All coordinate values must be
ftimage.h 71 /* x :: The horizontal coordinate. */
72 /* y :: The vertical coordinate. */
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
Ipo.java 122 * in blender have the same type of coordinate system (Y as UP)
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Triangle.java 66 * right handed coordinate system.
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTest.java 206 // so we need to convert these texture coordinate scales into real world scales so it looks
  /external/mesa3d/docs/
RELNOTES-3.5 90 Allows specification of a per-vertex fog coordinate instead of
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample.c 178 * Generate code to compute coordinate gradient (rho).
    [all...]
  /external/mesa3d/src/gallium/docs/source/
resources.rst 30 coordinate normalization and wrap modes, and in fact efficient OpenCL
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_texture.c 246 /* apparently, we need to ignore the t coordinate for 1D textures to
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_defines.h 239 * (which has the pixel coordinate Y orientation inverted
240 * with respect to the normal OpenGL pixel coordinate system).
    [all...]
gen7_sampler_state.c 112 * coordinate dimensions. Futher, only CUBE and CLAMP are valid.
  /external/mesa3d/src/mesa/program/
prog_noise.c 540 * largest coordinate.
546 /* The number 2 in the "simplex" array is at the second largest coordinate. */
551 /* The number 1 in the "simplex" array is at the second smallest coordinate. */
556 /* The fifth corner has all coordinate offsets = 1, so no need to look that up. */

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