OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:coordinate
(Results
851 - 875
of
1025
) sorted by null
<<
31
32
33
34
35
36
37
38
39
40
>>
/external/deqp/modules/egl/
teglRenderTests.cpp
85
// PRIMITIVETYPE_POINT, //!< Points, requires 1
coordinate
per primitive (w is used as size)
[
all
...]
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/
BoundingBox.java
800
// compute coordinates of point in box
coordinate
system
[
all
...]
/external/jmonkeyengine/engine/src/core/com/jme3/material/
RenderState.java
418
* <code>gl_PointCoord</code> variable to manipulate the texture
coordinate
[
all
...]
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java
270
* Get the triangle of this geometry at the specified local
coordinate
.
[
all
...]
/external/kernel-headers/original/uapi/linux/usb/
ch9.h
182
* For most devices, interfaces don't
coordinate
with each other, so
/external/mesa3d/src/gallium/drivers/i915/
i915_fpc_translate.c
203
* We also use a texture
coordinate
to pass wpos when possible.
[
all
...]
/external/mesa3d/src/gallium/drivers/r300/
r300_state_derived.c
855
* for the 3rd
coordinate
if the texture isn't 3D. */
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i915/
i915_state.c
647
* program to invert the y component of the texture
coordinate
by
[
all
...]
intel_tris.c
493
* Fixup for I915 WPOS texture
coordinate
*
[
all
...]
/external/mesa3d/src/mesa/main/
samplerobj.c
281
* Check if a
coordinate
wrap mode is legal.
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_triangle.c
798
* The Q (aka V in Mesa)
coordinate
must be zero such that the divide
[
all
...]
/external/mesa3d/src/mesa/tnl/
t_vertex_generic.c
587
/* Although included for completeness, the position
coordinate
is
/external/skia/include/core/
SkBitmap.h
666
@param offset If not null, it is set to top-left
coordinate
to position
[
all
...]
/external/skia/src/core/
SkBitmapProcState.cpp
[
all
...]
/frameworks/base/core/java/android/hardware/camera2/
CaptureRequest.java
[
all
...]
/frameworks/base/core/java/android/view/
InputDevice.java
40
* As a further wrinkle, different kinds of input sources uses different
coordinate
systems
[
all
...]
/frameworks/base/docs/html/guide/components/
bound-services.jd
621
activities
coordinate
their lifecycles is described in the <a
/frameworks/base/graphics/java/android/graphics/
ImageFormat.java
636
* <p>The
coordinate
system and units of the position values depend on the source of the point
/frameworks/base/media/mca/filterfw/native/core/
shader_program.cpp
509
// Target
coordinate
step size
[
all
...]
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/stack/
StackScrollAlgorithm.java
405
// The y
coordinate
of the current child.
[
all
...]
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
640
// This function changes the source
coordinate
to the texture coordinates.
[
all
...]
/frameworks/base/services/core/java/com/android/server/policy/
WindowOrientationListener.java
229
* Since we're dealing with rotation of the device, this is the sensible
coordinate
[
all
...]
/frameworks/native/libs/gui/
GLConsumer.cpp
859
//
coordinate
of 0, so GLConsumer must behave the same way. We don't
[
all
...]
/packages/apps/Gallery/src/com/android/camera/
GridViewSpecial.java
515
// Inverse of getRectForPosition: from screen
coordinate
to image position.
[
all
...]
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
640
// This function changes the source
coordinate
to the texture coordinates.
[
all
...]
Completed in 921 milliseconds
<<
31
32
33
34
35
36
37
38
39
40
>>