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  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_rob_image_homography.cpp 628 homogenous coordinates*/
660 // 3D coordinates
664 // raw image coordinates
699 /*Pointers to homogenous coordinates*/
701 /*Array of pointers to inhomogenous coordinates*/
706 /*Homogenous coordinates of image points in first image*/
708 /*Homogenous coordinates of image points in second image*/
710 /*Inhomogenous coordinates of image points in first image*/
712 /*Inhomogenous coordinates of image points in second image*/
    [all...]
db_utilities_camera.h 200 Compute Jacobian at zero of three coordinates dR*x with
203 The Jacobian at zero of the homogenous coordinates with respect to
214 /*The Jacobian at zero of the homogenous coordinates with respect to
  /development/perftests/panorama/feature_stab/db_vlvm/
db_utilities_camera.h 200 Compute Jacobian at zero of three coordinates dR*x with
203 The Jacobian at zero of the homogenous coordinates with respect to
214 /*The Jacobian at zero of the homogenous coordinates with respect to
  /external/eigen/unsupported/Eigen/src/SparseExtra/
DynamicSparseMatrix.h 289 * inserts a nonzero coefficient at given coordinates \a row, \a col and returns its reference assuming that:
292 * In other words, assuming \c *this is column-major, then there must not exists any nonzero coefficient of coordinates
305 * Like fill() but with random inner coordinates.
  /external/freetype/src/autofit/
afhints.h 35 AF_DIMENSION_HORZ = 0, /* x coordinates, */
37 AF_DIMENSION_VERT = 1, /* y coordinates, */
197 * coordinates of their previous and next unfitted contour neighbours.
  /external/harfbuzz_ng/src/
hb-ft.cc 121 /* Note: FreeType's vertical metrics grows downward while other FreeType coordinates
134 /* We always work in the horizontal coordinates. */
152 /* Note: FreeType's vertical metrics grows downward while other FreeType coordinates
  /external/mesa3d/src/gallium/docs/source/cso/
rasterizer.rst 187 have coordinates (0,0,0,1). For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left
188 vertex will have coordinates (0,0,0,1).
207 disabled. If it is disabled, point sprite coordinates are not
  /external/mesa3d/src/gallium/state_trackers/vega/
renderer.c 204 /* position is in user coordinates */
211 /* transform to clipped coordinates */
528 * Setup renderer quad texture coordinates.
621 * The coordinates are in surface coordinates.
694 * The coordinates are in surface coordinates.
819 * The coordinates are in surface coordinates.
927 * The coordinates are in surface coordinates
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_linetemp.h 99 /* Cull primitives with malformed coordinates.
126 * Despite being clipped to the view volume, the line's window coordinates
128 * coordinates are [0,W-1][0,H-1], it's possible for x==W and/or y==H.
  /frameworks/av/cmds/screenrecord/
TextRenderer.cpp 187 // generate two arrays, one with screen coordinates, one with texture
188 // coordinates. Need two triangles per character.
210 // the bottom-left in texture coordinates.
  /frameworks/base/core/jni/android/graphics/pdf/
PdfEditor.cpp 211 // is the top-left. So, translate the PDF coordinates to ours.
214 // Apply the transformation what was created in our coordinates.
219 // Translate the result back to PDF coordinates.
  /frameworks/base/docs/html/guide/topics/graphics/
opengl.jd 15 <li><a href="#coordinate-mapping">Mapping Coordinates for Drawn Objects</a>
258 <h2 id="coordinate-mapping">Mapping Coordinates for Drawn Objects</h2>
262 draws those coordinates onto your typically non-square screen as if it is perfectly square.</p>
264 <img src="{@docRoot}images/opengl/coordinates.png">
271 left, and how these coordinates actually map to a typical device screen in landscape orientation
273 transform coordinates so your graphic objects have the correct proportions on any display.</p>
277 coordinates of your graphics so that they map correctly to Android device screens. The camera view
287 device screen in order to recalculate object coordinates so they are drawn with correct proportions.
343 matrices to the coordinates of objects that use this shader.
349 // the coordinates of objects that use this vertex shader
    [all...]
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_utilities_camera.h 200 Compute Jacobian at zero of three coordinates dR*x with
203 The Jacobian at zero of the homogenous coordinates with respect to
214 /*The Jacobian at zero of the homogenous coordinates with respect to
  /system/core/include/system/
camera.h 262 * The coordinates of the center of the left eye. The range is -1000 to
268 * The coordinates of the center of the right eye. The range is -1000 to
274 * The coordinates of the center of the mouth. The range is -1000 to 1000.
  /cts/suite/cts/deviceTests/opengl/
cob_exporter.py 7 # for texture coordinates, which is why this script duplicates the vertices and normals. This
  /cts/tests/tests/graphics/src/android/graphics/cts/
BlurMaskFilterTest.java 71 Log.w(getClass().getName(), "Failed for coordinates (" + x + ", " + y + ")");
  /cts/tests/tests/hardware/src/android/hardware/camera2/cts/rs/
ScriptYuvCrop.java 42 * A rectangle holding the top,left,right,bottom normalized coordinates each within [0,1].
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 124 // All this really does is copy the coordinates into
  /development/samples/ApiDemos/src/com/example/android/apis/animation/
Rotate3dAnimation.java 41 * of X and Y coordinates, called centerX and centerY. When the animation
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java 49 * coordinates:
  /development/samples/Snake/src/com/example/android/snake/
SnakeView.java 95 * mSnakeTrail: A list of Coordinates that make up the snake's body mAppleList: The secret
181 * Given a ArrayList of coordinates, we need to flatten them into an array of ints before we can
185 * @return : a simple array containing the x/y values of the coordinates as
224 * @return a ArrayList of Coordinates
  /external/androidplot/AndroidPlot-Core/src/main/java/com/androidplot/ui/widget/
TextLabelWidget.java 102 * @param widgetRect the size and coordinates of this widget
  /external/androidplot/AndroidPlot-Core/src/main/java/com/androidplot/util/
ValPixConverter.java 23 * Utility methods for converting pixel coordinates into real values and vice versa.
  /external/chromium-trace/trace-viewer/tracing/tracing/ui/extras/chrome/cc/
layer_view.html 22 * @fileoverview LayerView coordinates graphical and analysis views of layers.
  /external/deqp/doc/testspecs/GLES2/
performance.texture.format.txt 41 Texture lookups use same coordinates and lookup results are multiplied

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