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  /external/deqp/doc/testspecs/GLES3/
functional.texture.shadow.txt 35 coordinates choosed to trigger minification while right one tests
  /external/deqp/framework/referencerenderer/
rrRasterizer.hpp 88 * Edge function can be evaluated for point P (in fixed-point coordinates
112 * - Rasterization using fixed-point coordinates
169 * - Rasterization using fixed-point coordinates
210 * - Rasterization using fixed-point coordinates
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
MaterialContext.java 111 // the first texture determines the texture coordinates type
116 LOGGER.log(Level.WARNING, "The texture with index: {0} has different UV coordinates type than the first texture! This texture will NOT be loaded!", i + 1);
245 * This method returns the current material's texture UV coordinates type.
246 * @return uv coordinates type
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java 47 * When set to true, the physics coordinates will be applied to the local
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
PerturbFilter.java 69 // Perturb our coordinates
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloNode.java 56 /** create a blue box at coordinates (1,-1,1) */
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_cubemap_normalize.cpp 27 * IR lower pass to perform the normalization of the cubemap coordinates to
gen6_scissor_state.c 52 * Note that the hardware's coordinates are inclusive, while Mesa's min is
  /external/mesa3d/src/mesa/main/
clip.c 72 * current modelview matrix and stored in the resulting eye coordinates.
scissor.c 56 * \param x, y coordinates of the scissor box lower-left corner.
  /external/mesa3d/src/mesa/tnl/
NOTES 62 produce/not produce projected clip coordinates.
  /external/opencv/cv/src/
_cvgeom.h 74 CvPoint pt; /* Coordinates x and y of the vertex which don't lie on the base line LMIAT */
  /external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/
jp2.h 429 * @param p_start_x the left position of the rectangle to decode (in image coordinates).
430 * @param p_start_y the up position of the rectangle to decode (in image coordinates).
431 * @param p_end_x the right position of the rectangle to decode (in image coordinates).
432 * @param p_end_y the bottom position of the rectangle to decode (in image coordinates).
  /external/skia/experimental/PdfViewer/
SkPdfGraphicsState.h 106 coordinates to device coordinates (see Section 4.2, ?Coordinate Sys-
109 transforms default user coordinates to device coordinates.
  /external/skia/include/gpu/
GrPaint.h 96 * to the src space position to compute texture coordinates.
  /external/skia/src/core/
SkBitmapScaler.cpp 148 // why, observe that the destination pixel at coordinates (0, 0) in a 5.0x
150 // at coordinates (2.5, 2.5) in the source, not those around (0, 0).
151 // Hence we need to scale coordinates (0.5, 0.5), not (0, 0).
167 // the pixel with coordinates (2, 2) should be 0, because its center
  /external/skia/src/gpu/gl/
GrGLPathRendering.h 115 * Gets a matrix that goes from local coordinates to GL normalized device coords.
GrGLProcessor.h 35 * Passed to GrGLProcessors so they can add transformed coordinates to their shader code.
  /frameworks/av/media/img_utils/include/img_utils/
DngUtils.h 126 * opticalCenterX, opticalCenterY - Normalized x,y coordinates of the sensor optical
  /frameworks/av/media/libeffects/testlibs/
AudioCoefInterpolator.h 80 // fracCoord A vector of fractional coordinates for each of the input
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
omxVCM4P2_BlockMatch_Integer_16x16.c 57 * pRefRect - pointer to the valid reference plane rectangle; coordinates
omxVCM4P2_BlockMatch_Integer_8x8.c 57 * pRefRect - pointer to the valid reference plane rectangle; coordinates
  /frameworks/base/libs/hwui/
AssetAtlas.h 61 * Maps texture coordinates in the [0..1] range into the
  /frameworks/base/rs/java/android/renderscript/
ScriptIntrinsic3DLUT.java 22 * incoming r,g,b values are use as normalized x,y,z coordinates into a 3D
  /frameworks/base/services/core/java/com/android/server/
TwilightCalculator.java 64 * calculates the civil twilight bases on time and geo-coordinates.

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