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full:coordinates
(Results
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/packages/apps/Camera2/src/com/android/camera/one/v2/
AutoFocusHelper.java
119
* @param nx x coordinate of the touch point, in normalized portrait
coordinates
.
120
* @param ny y coordinate of the touch point, in normalized portrait
coordinates
.
135
// Crop region itself is specified in sensor
coordinates
.
137
// Normalized
coordinates
, now rotated into sensor space.
162
* Normalized
coordinates
are referenced to portrait preview window with
178
* Normalized
coordinates
are referenced to portrait preview window with
194
* Normalized
coordinates
are referenced to portrait preview window with
/external/freetype/include/
ftglyph.h
201
/* As the outline is extracted from a glyph slot, its
coordinates
are */
277
/* delta :: A pointer to a 2d vector to apply.
Coordinates
are */
306
/* Return unfitted 26.6
coordinates
. */
309
/* Return grid-fitted 26.6
coordinates
. */
312
/* Return
coordinates
in integer pixels. */
315
/* Return grid-fitted pixel
coordinates
. */
361
/* acbox :: The glyph coordinate bounding box.
Coordinates
are */
365
/*
Coordinates
are relative to the glyph origin, using the y~upwards */
380
/* Note that the maximum
coordinates
are exclusive, which means that */
389
/* Note also that for 26.6
coordinates
, if `bbox_mode' is set to *
[
all
...]
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVCoordinatesGenerator.java
50
* This class is used for UV
coordinates
generation.
56
// texture UV
coordinates
types
82
* This method generates UV
coordinates
for the given mesh.
87
* texture
coordinates
type
93
* an array that tells how UV-
coordinates
need to be swapped
95
* a list of geometries the UV
coordinates
will be applied to
96
* @return created UV-
coordinates
buffer
140
LOGGER.warning("Texture
coordinates
type not currently supported: " + texco);
143
throw new IllegalStateException("Unknown texture
coordinates
value: " + texco);
168
float[] uvCoordsResults = new float[4];//used for
coordinates
swappin
[
all
...]
/external/pdfium/third_party/freetype/include/
ftglyph.h
201
/* As the outline is extracted from a glyph slot, its
coordinates
are */
277
/* delta :: A pointer to a 2d vector to apply.
Coordinates
are */
306
/* Return unfitted 26.6
coordinates
. */
309
/* Return grid-fitted 26.6
coordinates
. */
312
/* Return
coordinates
in integer pixels. */
315
/* Return grid-fitted pixel
coordinates
. */
361
/* acbox :: The glyph coordinate bounding box.
Coordinates
are */
365
/*
Coordinates
are relative to the glyph origin, using the y~upwards */
380
/* Note that the maximum
coordinates
are exclusive, which means that */
389
/* Note also that for 26.6
coordinates
, if `bbox_mode' is set to *
[
all
...]
/external/mesa3d/src/mesa/tnl/
t_vb_normals.c
104
/* Eye
coordinates
are needed, for whatever reasons.
105
* Do lighting in eye
coordinates
, as the GL spec says.
126
/* We don't need eye
coordinates
.
127
* Do lighting in object
coordinates
. Thus, we don't need to fully
128
* transform normal vectors (just leave them in object
coordinates
)
/packages/apps/Camera2/src/com/android/camera/one/v2/autofocus/
PointMeteringParameters.java
45
* normalized portrait
coordinates
such that (0, 0) is top left
48
* normalized portrait
coordinates
such that (0, 0) is top left
100
// Crop region itself is specified in sensor
coordinates
(see
103
// Normalized
coordinates
, now rotated into sensor space.
128
* returns normalized sensor
coordinates
\in [0, 1]^2 depending on how the
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutPoint.java
54
// The mouse event
coordinates
should already be relative to the canvas
73
// The drag source event
coordinates
should already be relative to the
79
* Constructs a new {@link LayoutPoint} from the given x,y
coordinates
.
85
* layout
coordinates
.
92
* Constructs a new {@link LayoutPoint} with the given X and Y
coordinates
.
SelectionHandle.java
26
* Size of the selection handle radius, in control
coordinates
. Note that this isn't
29
* Note also that this radius is in <b>control</b>
coordinates
, whereas the rest
30
* of the class operates in layout
coordinates
. This is because we do not want the
108
* layout
coordinates
. The distance should incorporate at least the equivalent
112
* @param point the mouse position in layout
coordinates
/frameworks/base/graphics/java/android/graphics/
RectF.java
26
* RectF holds four float
coordinates
for a rectangle. The rectangle is
27
* represented by the
coordinates
of its 4 edges (left, top, right bottom).
30
* the
coordinates
are sorted correctly (i.e. left <= right and top <= bottom).
39
* Create a new empty RectF. All
coordinates
are initialized to 0.
44
* Create a new rectangle with the specified
coordinates
. Note: no range
64
* @param r The rectangle whose
coordinates
are copied into the new
188
* Set the rectangle's
coordinates
to the specified values. Note: no range
205
* Copy the
coordinates
from src into this rectangle.
207
* @param src The rectangle whose
coordinates
are copied into this
218
* Copy the
coordinates
from src into this rectangle
[
all
...]
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/
Monolith.java
41
float[]
coordinates
= {
local
53
for (int i = 0; i <
coordinates
.length; i++) {
54
mVertexBuffer.put(
coordinates
[i]);
/cts/tests/tests/graphics/src/android/graphics/cts/
BitmapShaderTest.java
65
* Check the colors of the tile at the given
coordinates
in the given
82
* Asserts that the pixel at the given
coordinates
in the given bitmap
83
* matches the given color. Simply returns if the
coordinates
are outside
/development/perftests/panorama/feature_stab/db_vlvm/
db_rob_image_homography.h
92
homogenous
coordinates
*/
123
// 3D
coordinates
127
// raw image
coordinates
/external/apache-commons-math/src/main/java/org/apache/commons/math/optimization/
RealPointValuePair.java
35
/** Point
coordinates
. */
42
* @param point point
coordinates
(the built instance will store
52
* @param point point
coordinates
(the built instance will store
VectorialPointValuePair.java
35
/** Point
coordinates
. */
42
* @param point point
coordinates
(the built instance will store
52
* @param point point
coordinates
(the built instance will store
/external/deqp/doc/testspecs/GLES2/
functional.vertex_arrays.multiple_attributes.txt
36
as
coordinates
and must have two or more components to form distinct
coordinates
.
37
First two components are
coordinates
and six subsequent attributes form two triangles
/external/deqp/doc/testspecs/GLES3/
functional.vertex_arrays.multiple_attributes.txt
36
as
coordinates
and must have two or more components to form distinct
coordinates
.
37
First two components are
coordinates
and six subsequent attributes form two triangles
/external/droiddriver/src/io/appium/droiddriver/util/
Events.java
36
* @return a touch down event at the specified
coordinates
50
* @return a touch up event at the specified
coordinates
63
* @return a touch move event at the specified
coordinates
/external/jmonkeyengine/engine/src/test/jme3test/texture/
TestTexture3D.java
46
//we need to change the UV
coordinates
(the sphere is assumet to be inside the 3D image box)
51
//now transform the
coordinates
so that they are in the range of <0; 1>
57
//apply new texture
coordinates
/packages/apps/Camera/jni/feature_stab/db_vlvm/
db_rob_image_homography.h
92
homogenous
coordinates
*/
123
// 3D
coordinates
127
// raw image
coordinates
/packages/apps/Camera2/src/com/android/camera/ui/focus/
CameraCoordinateTransformer.java
23
* Transform
coordinates
to and from preview coordinate space and camera driver
88
// Map camera driver
coordinates
to preview rect
coordinates
/packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_rob_image_homography.h
92
homogenous
coordinates
*/
123
// 3D
coordinates
127
// raw image
coordinates
/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java
37
/** Number of
coordinates
per vertex in this array: one for each of x, y, and z. */
62
/** The VBO containing the vertex
coordinates
. */
71
/** Number of
coordinates
in this triangle list. */
78
* @param triangleCoords flat array of 3D
coordinates
of triangle vertices in counterclockwise
85
+ " of VERTICE_PER_TRIANGLE * COORDS_PER_VERTEX
coordinates
");
101
// Add the
coordinates
to the FloatBuffer.
/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/
Gles2ColoredTriangleList.java
37
/** Number of
coordinates
per vertex in this array: one for each of x, y, and z. */
62
/** The VBO containing the vertex
coordinates
. */
71
/** Number of
coordinates
in this triangle list. */
78
* @param triangleCoords flat array of 3D
coordinates
of triangle vertices in counterclockwise
85
+ " of VERTICE_PER_TRIANGLE * COORDS_PER_VERTEX
coordinates
");
101
// Add the
coordinates
to the FloatBuffer.
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
Gles2ColoredTriangleList.java
37
/** Number of
coordinates
per vertex in this array: one for each of x, y, and z. */
62
/** The VBO containing the vertex
coordinates
. */
71
/** Number of
coordinates
in this triangle list. */
78
* @param triangleCoords flat array of 3D
coordinates
of triangle vertices in counterclockwise
85
+ " of VERTICE_PER_TRIANGLE * COORDS_PER_VERTEX
coordinates
");
101
// Add the
coordinates
to the FloatBuffer.
/frameworks/base/docs/html/training/graphics/opengl/
projection.jd
39
physical viewing is done with mathematical transformations of drawn object
coordinates
:</p>
42
<li><em>Projection</em> - This transformation adjusts the
coordinates
of drawn objects based on
50
href="{@docRoot}guide/topics/graphics/opengl.html#coordinate-mapping">Mapping
Coordinates
for Drawn
52
<li><em>Camera View</em> - This transformation adjusts the
coordinates
of drawn objects based on a
85
// this projection matrix is applied to object
coordinates
135
// the
coordinates
of the objects that use this vertex shader
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