HomeSort by relevance Sort by last modified time
    Searched full:coordinates (Results 501 - 525 of 1323) sorted by null

<<21222324252627282930>>

  /external/pdfium/third_party/freetype/src/pshinter/
pshalgo.c 1182 /* load outline point coordinates into hinter glyph */
    [all...]
  /frameworks/native/opengl/libagl/
primitives.cpp 414 // transform texture coordinates...
442 // Fetch & transform texture coordinates...
534 // get texture coordinates
588 // Fetch all texture coordinates if needed
603 // Fetch texture coordinates...
885 // and the fact that we need to compute the eye-coordinates of each
    [all...]
  /frameworks/base/graphics/java/android/graphics/
Canvas.java 436 * needs to be (in local coordinates)
495 * (in local coordinates)
698 * expressed in local coordinates.
711 * expressed in local coordinates.
723 * expressed in local coordinates.
735 * expressed in local coordinates.
755 * expressed in local coordinates.
773 * expressed in local coordinates.
    [all...]
SurfaceTexture.java 43 * <p>When sampling from the texture one should first transform the texture coordinates using the
294 * This transform matrix maps 2D homogeneous texture coordinates of the form (s, t, 0, 1) with s
  /external/boringssl/src/crypto/ec/
internal.h 82 /* Use default functions for poin2oct, oct2point and compressed coordinates */
225 BIGNUM Z; /* Jacobian projective coordinates:
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/
WNafUtil.java 434 * For Fp curves with Jacobian projective coordinates, use a (quasi-)isomorphism
436 * also requires scaling the initial point's X, Y coordinates, and reversing the
  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 200 // Position coordinates.
210 // Coordinates for interpolation.
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 207 // Position coordinates.
217 // Coordinates for interpolation.
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Cylinder.java 102 * mapped to texture coordinates (0.5, 1), bottom to (0.5, 0). Thus you need
128 * mapped to texture coordinates (0.5, 1), bottom to (0.5, 0). Thus you need
Dome.java 191 // correct texture coordinates
198 // allocate texture coordinates
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
SimpleWaterProcessor.java 74 * //the texture coordinates define the general size of the waves
482 * Note that the waves should be scaled by the texture coordinates of the quad to avoid animation artifacts,
  /external/libhevc/decoder/
ihevcd_cxa.h 815 * indicates the chromaticity coordinates of the source primaries
868 * in terms of a rectangular region specified in picture coordinates for display
  /external/libvncserver/x11vnc/
xinerama.c 157 /* tile number and coordinates: */
218 /* store coordinates */
  /external/mesa3d/src/gallium/state_trackers/vega/
vg_context.c 512 * A transformation from window coordinates to paint coordinates.
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_clip_unfilled.c 67 * NOTE: We can't modify the original vertex coordinates,
69 * So, we have to keep normalized coordinates in temp registers.
brw_vs.c 181 * gl_Position (which is in clip coordinates) so we have to clip using
182 * _ClipUserPlane, which was transformed into clip coordinates by Mesa
  /external/opencv/cv/src/
cvoptflowbm.cpp 91 // shiftSize, // coordinates increments.
113 /* scanning scheme coordinates */
cvrotcalipers.cpp 91 /* we will use usual cartesian coordinates */
104 /* rotating calipers sides will always have coordinates
  /external/opencv/cvaux/src/
cvlevmartrif.cpp 302 CV_ERROR( CV_StsUnmatchedSizes, "Number of coordinates of points4D must be 4" );
465 CV_ERROR( CV_StsOutOfRange, "Number of points coordinates must be more than 0" );
  /external/skia/src/gpu/
GrAtlasTextContext.h 62 * texture coordinates. The BitmapTextBlob itself has a few Blob-wide properties, and also
73 * Each Run inside of the blob can have its texture coordinates regenerated if required.
  /frameworks/base/docs/html/samples/new/
index.jd 56 recording of coordinates and when it pairs back with the phone, this data
58 made of those coordinates on a map on the phone.
  /frameworks/base/docs/html/sdk/installing/
migrate.jd 68 Maven coordinates. For more information see,
203 Maven coordinates with Maven dependencies, so you no longer need to maintain these dependencies
  /frameworks/base/docs/html/training/gestures/
viewgroup.jd 240 <li>Gets the parent view and posts a {@link java.lang.Runnable} on the UI thread. This ensures that the parent lays out its children before calling the {@link android.view.View#getHitRect getHitRect()} method. The {@link android.view.View#getHitRect getHitRect()} method gets the child's hit rectangle (touchable area) in the parent's coordinates.</li>
293 // "delegateArea" is the bounds in local coordinates of
  /frameworks/base/graphics/java/android/graphics/pdf/
PdfRenderer.java 318 * You may optionally specify a matrix to transform the content from page coordinates
319 * which are in points (1/72") to bitmap coordinates which are in pixels. If this
  /frameworks/base/media/java/android/media/
Image.java 208 * using coordinates in the largest-resolution plane.
224 * using coordinates in the largest-resolution plane.

Completed in 152 milliseconds

<<21222324252627282930>>