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  /external/neven/Embedded/common/src/b_BitFeatureEm/
ScanDetector.h 173 * processing is limited. All coordinates refer to that section and must
Scanner.h 244 * procesing is limited. All coordinates refer to that section and must
  /external/opencv/cvaux/src/
_cvvm.h 56 /* Scanline section. Find coordinates by fundamental matrix */
  /external/pdfium/core/src/fxge/agg/agg23/
agg_rasterizer_scanline_aa.h 23 // Adaptation for 32-bit screen coordinates has been sponsored by
  /external/pdfium/third_party/freetype/include/
fttypes.h 274 /* coordinates. */
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  /external/pdfium/third_party/freetype/src/base/
ftglyph.c 475 /* retrieve bbox in 26.6 coordinates */
fttrigon.c 22 /* coordinates. The angles are represented as 16.16 fixed-point values */
  /external/pdfium/third_party/freetype/src/raster/
ftraster.c 83 /* o an array of intersection coordinates for each scanline */
101 /* | profile | coordinates for | profile | coordinates for |--> */
112 /* pool, which is then followed by its coordinates/intersections. If */
297 #define Pixel_Bits 6 /* fractional bits of *input* coordinates */
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  /external/skia/experimental/StrokePathRenderer/
GrStrokePathRenderer.cpp 45 // Check if the x and y coordinates are within both lines
  /external/skia/include/core/
SkPath.h 250 (i.e. is not 0 <= index < countPoints()) then the returned coordinates
362 /** Same as lineTo, but the coordinates are considered relative to the last
395 /** Same as quadTo, but the coordinates are considered relative to the last
444 /** Same as cubicTo, but the coordinates are considered relative to the
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  /external/skia/src/core/
SkBitmapProcShader.cpp 307 // SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, as it
  /external/skia/src/gpu/
GrPipelineBuilder.h 83 * Creates a GrSimpleTextureEffect that uses local coords as texture coordinates.
GrSWMaskHelper.cpp 366 // We use device coords to compute the texture coordinates. We take the device coords and apply
  /external/skia/src/utils/
SkNinePatch.cpp 305 coordinates land directly on a 1/2 pixel boundary. To work around that
SkPatchUtils.cpp 234 // if texture coordinates are not null then create array for them
  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
get_pred_adv_b_add.cpp 23 xpos = x half-pixel of (x,y) coordinates within a VOP; motion
24 compensated coordinates; native type
25 ypos = y half-pixel of (x,y) coordinates within a VOP; motion
26 compensated coordinates; native type
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  /frameworks/base/core/java/android/hardware/camera2/params/
MeteringRectangle.java 32 * The rectangle is defined to be inclusive of the specified coordinates.
  /frameworks/base/core/java/android/view/
ActionMode.java 354 * @param view The View that originated the ActionMode, in whose coordinates the Rect should
  /frameworks/base/core/java/android/view/animation/
GridLayoutAnimationController.java 32 * X and Y coordinates of the child within a grid.
  /frameworks/base/core/java/android/view/inputmethod/
SparseRectFArray.java 44 * Stores coordinates of the rectangles, in the order of
  /frameworks/base/graphics/java/android/graphics/
Region.java 233 * coordinates by float, then rounded by roundf() function to integers. This may results
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
CameraSource.java 78 // These default source coordinates perform the necessary flip
  /frameworks/base/rs/java/android/renderscript/
Sampler.java 22 * function to return values from normalized coordinates.
  /frameworks/base/services/core/java/com/android/server/trust/
TrustAgentWrapper.java 47 * A wrapper around a TrustAgentService interface. Coordinates communication between
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
BidiRenderer.java 245 // coordinates from the bounds as an offset.

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