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  /external/deqp/framework/referencerenderer/
design.txt 76 + coordinates after viewport transform
85 + base coordinates
  /external/freetype/src/pshinter/
pshrec.h 125 /* dimension 0 => X coordinates + vertical hints/stems */
126 /* dimension 1 => Y coordinates + horizontal hints/stems */
  /external/pdfium/third_party/freetype/src/pshinter/
pshrec.h 129 /* dimension 0 => X coordinates + vertical hints/stems */
130 /* dimension 1 => Y coordinates + horizontal hints/stems */
  /external/skia/src/utils/
SkPatchUtils.h 20 * coordinates of the vertices and the indices for them to be drawn as triangles.
113 * texCoords refers to the corner texture coordinates that will be bilerp across the patch
  /external/zopfli/src/zopfli/
blocksplitter.h 59 splitpoints: dynamic array to put the resulting split point coordinates into.
60 The coordinates are indices in the input array.
  /frameworks/base/core/java/android/hardware/display/
DisplayViewport.java 26 * physical display coordinates into logical display coordinates.
  /frameworks/base/tests/LocationTracker/src/com/android/locationtracker/data/
KMLFormatter.java 59 builder.addLine("<coordinates>");
62 builder.addLine("</coordinates>");
  /packages/apps/Launcher3/src/com/android/launcher3/
DragController.java 178 * @param dragRegion Coordinates within the bitmap b for the position of item being dragged.
209 * @param dragRegion Coordinates within the bitmap b for the position of item being dragged.
510 final int[] coordinates = mCoordinatesTemp; local
511 DropTarget dropTarget = findDropTarget(x, y, coordinates);
512 mDragObject.x = coordinates[0];
513 mDragObject.y = coordinates[1];
653 final int[] coordinates = mCoordinatesTemp;
656 DropTarget dropTarget = findDropTarget(location[0], location[1], coordinates);
657 mDragObject.x = coordinates[0];
658 mDragObject.y = coordinates[1]
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_blorp_blit.cpp 56 * destination coordinates.
63 * coordinates.
66 * coordinates, by swapping the roles of src and dst.
95 * the source coordinates, we need to flip them to account for the
363 * embeds the sample number into bit 1 of the X and Y coordinates:
386 * coordinates in the pattern 0byyyxxxxxxxxx, creating 4k tiles that are 512
411 * coordinates in the pattern 0bxxxyyyyyxxxx, creating 4k tiles that are 128
433 * coordinates in the pattern 0bxxxyyyyxyxyx, creating 4k tiles that are 64
464 * Y coordinates in the natural way:
523 /* Pixel X/Y coordinates (always in R1). *
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  /cts/suite/cts/deviceTests/opengl/assets/vertex/
perspective 30 // Multiply to get the final point in normalized screen coordinates.
  /external/chromium-trace/trace-viewer/tracing/tracing/ui/tracks/
chart_point.html 16 * A point in a chart series with x (timestamp) and y (value) coordinates
  /external/droiddriver/src/io/appium/droiddriver/
UiElement.java 123 * Gets the UiElement bounds in screen coordinates. The coordinates may not be
129 * Gets the UiElement bounds in screen coordinates. The coordinates will be
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterMeshFaceShape.java 54 * This method fills the point with coordinates of randomly selected point on a random face.
56 * the variable to store with coordinates of randomly selected selected point on a random face
74 * This method fills the point with coordinates of randomly selected point on a random face.
77 * the variable to store with coordinates of randomly selected selected point on a random face
EmitterMeshVertexShape.java 83 * This method fills the point with coordinates of randomly selected mesh vertex.
85 * the variable to store with coordinates of randomly selected mesh vertex
95 * This method fills the point with coordinates of randomly selected mesh vertex.
98 * the variable to store with coordinates of randomly selected mesh vertex
  /external/libvpx/libvpx/third_party/libyuv/include/libyuv/
scale_argb.h 29 // Clipped scale takes destination rectangle coordinates for clip values.
  /external/mesa3d/src/gallium/docs/source/cso/
sampler.rst 9 Texture coordinates are always treated as four-dimensional, and referred to
84 If set, the incoming texture coordinates (nominally in the range [0,1])
94 the texture coordinates and/or the fragment shader TEX/TXB/TXL
102 Color union used for texel coordinates that are outside the [0,width-1],
  /external/skia/src/gpu/
GrClip.cpp 17 * in device (as opposed to canvas) coordinates. If the bounding box is
  /frameworks/base/core/java/android/transition/
PatternPathMotion.java 73 * coordinates. The pattern will be translated, rotated, and scaled to fit between the start
84 * Returns the Path defining a pattern of motion between two coordinates.
88 * @return the Path defining a pattern of motion between two coordinates.
96 * Sets the Path defining a pattern of motion between two coordinates.
  /frameworks/base/core/java/android/view/
TouchDelegate.java 43 * Bounds in local coordinates of the containing view that should be mapped to the delegate
86 * @param bounds Bounds in local coordinates of the containing view that should be mapped to
141 // Offset event coordinates to be inside the target view
144 // Offset event coordinates to be outside the target view (in case it does
  /frameworks/base/graphics/java/android/graphics/
Rect.java 28 * Rect holds four integer coordinates for a rectangle. The rectangle is
29 * represented by the coordinates of its 4 edges (left, top, right bottom).
32 * the coordinates are sorted correctly (i.e. left <= right and top <= bottom).
56 * Create a new empty Rect. All coordinates are initialized to 0.
61 * Create a new rectangle with the specified coordinates. Note: no range
81 * @param r The rectangle whose coordinates are copied into the new
251 * Set the rectangle's coordinates to the specified values. Note: no range
268 * Copy the coordinates from src into this rectangle.
270 * @param src The rectangle whose coordinates are copied into this
281 * Offset the rectangle by adding dx to its left and right coordinates, an
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  /packages/inputmethods/LatinIME/common/src/com/android/inputmethod/latin/common/
InputPointers.java 90 * Append the times, x-coordinates and y-coordinates in the specified {@link ResizableIntArray}
94 * @param xCoordinates the source {@link ResizableIntArray} to read the x-coordinates from.
95 * @param yCoordinates the source {@link ResizableIntArray} to read the y-coordinates from.
  /platform_testing/tests/perf/PerformanceLaunch/src/com/android/performanceLaunch/helper/
Triangle.java 33 // the coordinates of the objects that use this vertex shader
56 // number of coordinates per vertex in this array
76 // initialize vertex byte buffer for shape coordinates
85 // add the coordinates to the FloatBuffer
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/lib-dynload/
cmath.so 
  /external/freetype/include/internal/
pshints.h 160 * Array of 2 coordinates in 16.16 format, used as (position,length)
164 * Use vertical coordinates (y) for horizontal stems (dim=0). Use
165 * horizontal coordinates (x) for vertical stems (dim=1).
205 * Use vertical coordinates (y) for horizontal stems (dim=0). Use
206 * horizontal coordinates (x) for vertical stems (dim=1).
297 * On input, all points within the outline are in font coordinates. On
453 * Use vertical coordinates (y) for horizontal stems (dim=0). Use
454 * horizontal coordinates (x) for vertical stems (dim=1).
469 FT_Fixed* coordinates );
611 * On input, all points within the outline are in font coordinates. O
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  /external/pdfium/third_party/freetype/include/internal/
pshints.h 160 * Array of 2 coordinates in 16.16 format, used as (position,length)
164 * Use vertical coordinates (y) for horizontal stems (dim=0). Use
165 * horizontal coordinates (x) for vertical stems (dim=1).
205 * Use vertical coordinates (y) for horizontal stems (dim=0). Use
206 * horizontal coordinates (x) for vertical stems (dim=1).
297 * On input, all points within the outline are in font coordinates. On
453 * Use vertical coordinates (y) for horizontal stems (dim=0). Use
454 * horizontal coordinates (x) for vertical stems (dim=1).
469 FT_Fixed* coordinates );
611 * On input, all points within the outline are in font coordinates. O
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