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  /prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/sys/
_errdefs.h 73 __BIONIC_ERRDEF( EDEADLK , 35, "Resource deadlock would occur" )
  /prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/sys/
_errdefs.h 73 __BIONIC_ERRDEF( EDEADLK , 35, "Resource deadlock would occur" )
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/multiprocessing/
heap.py 194 # self._lock.acquire() would deadlock (issue #12352). To avoid that, a
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/multiprocessing/
heap.py 194 # self._lock.acquire() would deadlock (issue #12352). To avoid that, a
  /system/extras/tests/bionic/libc/common/
test_pthread_mutex.c 36 /* Posix states that EDEADLK should be returned in case a deadlock condition
test_pthread_rwlock.c 35 /* Posix states that EDEADLK should be returned in case a deadlock condition
  /external/clang/docs/
ThreadSafetyAnalysis.rst 285 used to prevent deadlock. Many mutex implementations are not re-entrant, so
286 deadlock can occur if the function acquires the mutex a second time.
364 acquired, in order to prevent deadlock.
464 deadlock. The GUARDED_BY and REQUIRES attributes prevent race conditions, by
466 and the EXCLUDES attribute prevents deadlock, by making sure that a mutex is
  /art/runtime/jdwp/
object_registry.cc 141 // references. Otherwise this can lead to a deadlock with a running GC:
  /device/asus/flo/camera/QCamera2/stack/mm-camera-interface/inc/
mm_camera.h 519 * This is to avoid deadlock when trying to aquire ch_lock,
  /device/lge/hammerhead/camera/QCamera2/stack/mm-camera-interface/inc/
mm_camera.h 521 * This is to avoid deadlock when trying to aquire ch_lock,
  /external/compiler-rt/lib/builtins/
atomic.c 23 * always acquired first, to avoid deadlock.
  /external/deqp/framework/delibs/dethread/
deThreadTest.c 335 /* tryLock() deadlock test. */
  /external/deqp/framework/qphelper/
qpCrashHandler.c 261 /* Create lock for crash handler. \note Has to be recursive or otherwise crash in assert failure causes deadlock. */
  /external/dnsmasq/src/
log.c 25 syslogd, then the two daemons can deadlock. We get around this
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
LwjglCanvas.java 479 // TODO: Fix deadlock that happens after the error (throw runtime exception?)
  /external/replicaisland/src/com/replica/replicaisland/
GameRenderer.java 306 // Stop waiting to avoid deadlock.
  /frameworks/av/camera/
Camera.cpp 71 // deadlock if we call any method of ICamera here.
  /frameworks/av/media/libnbaio/
MonoPipe.cpp 285 // based premption is disabled) then we run the risk of deadlock.
  /frameworks/base/core/java/android/content/
AsyncTaskLoader.java 344 * thread would cause a deadlock.
  /frameworks/base/services/core/java/com/android/server/am/
ProviderMap.java 411 // deadlock with the application.
  /frameworks/support/v4/java/android/support/v4/content/
AsyncTaskLoader.java 328 * thread would cause a deadlock.
  /hardware/intel/img/psb_video/src/
vsp_cmdbuf.c 287 * DRM lock held and output to an X terminal can cause X to deadlock
  /libcore/libart/src/main/java/java/lang/
Daemons.java 349 // processor, resulting in a deadlock since startHeapTaskProcessor restarts it
  /packages/apps/Email/tests/src/com/android/email/provider/
ContentCacheTests.java 188 // due to potential for deadlock.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/rpc/
svc.h 224 * deadlock the caller and server processes!

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