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Searched
full:gpu
(Results
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1043
) sorted by null
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/hardware/qcom/display/msm8974/libgralloc/
gralloc.cpp
28
#include "
gpu
.h"
/hardware/qcom/display/msm8974/libqdutils/
comptype.h
65
if (property_get("debug.composition.type", property, "
gpu
") > 0) {
/hardware/qcom/display/msm8994/libgralloc/
gralloc.cpp
28
#include "
gpu
.h"
gr.h
131
* Function to return whether
GPU
support MacroTile feature
139
* Function to query whether
GPU
supports UBWC for given HAL format
/hardware/qcom/display/msm8994/libqdutils/
comptype.h
65
if (property_get("debug.composition.type", property, "
gpu
") > 0) {
/external/eigen/demos/opengl/
camera.cpp
241
gpu
.loadMatrix(projectionMatrix(),GL_PROJECTION);
242
gpu
.loadMatrix(viewMatrix().matrix(),GL_MODELVIEW);
/external/kernel-headers/original/uapi/drm/
i915_drm.h
40
* event from the
gpu
l3 cache. Additional information supplied is ROW,
44
* intel-
gpu
-tools. The value supplied with the event is always 1.
54
* the
GPU
. The value supplied with the event is always 1. NOTE: Disable
780
*
GPU
access is not coherent with cpu caches. Default for machines without an
787
*
GPU
access is coherent with cpu caches and furthermore the data is cached in
788
* last-level caches shared between cpu cores and the
gpu
GT. Default on
795
* Special
GPU
caching mode which is coherent with the scanout engines.
[
all
...]
/external/libdrm/include/drm/
i915_drm.h
40
* event from the
gpu
l3 cache. Additional information supplied is ROW,
44
* intel-
gpu
-tools. The value supplied with the event is always 1.
54
* the
GPU
. The value supplied with the event is always 1. NOTE: Disable
780
*
GPU
access is not coherent with cpu caches. Default for machines without an
787
*
GPU
access is coherent with cpu caches and furthermore the data is cached in
788
* last-level caches shared between cpu cores and the
gpu
GT. Default on
795
* Special
GPU
caching mode which is coherent with the scanout engines.
[
all
...]
/external/llvm/lib/Target/R600/MCTargetDesc/
R600MCCodeEmitter.cpp
1
//===- R600MCCodeEmitter.cpp - Code Emitter for R600->Cayman
GPU
families -===//
13
/// directly on the
GPU
device.
/external/mesa3d/docs/
relnotes-8.0.2.html
42
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38720">Bug 38720</a> - [SNB] Trine triggers a
GPU
hang</li>
46
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45216">Bug 45216</a> - [SNB]
GPU
hang in OilRush</li>
/external/skia/experimental/SkV8Example/
SkV8Example.cpp
34
DEFINE_bool(
gpu
, true, "Use the
GPU
for rendering.");
/external/skia/include/gpu/
GrConfig.h
225
* in the
GPU
backend are always allocated on the heap or are allowed to be
236
* GR_FORCE_GPU_TRACE_DEBUGGING will force
gpu
tracing/debug markers to be turned on. The trace
GrSurface.h
141
GrSurface(GrGpu*
gpu
, LifeCycle lifeCycle, const GrSurfaceDesc& desc)
142
: INHERITED(
gpu
, lifeCycle)
/external/skia/src/gpu/
GrDrawTargetCaps.h
170
* Indicates whether
GPU
->CPU memory mapping for
GPU
resources such as vertex buffers and
GrTargetCommands.h
27
GrTargetCommands(GrGpu*
gpu
)
29
, fBatchTarget(
gpu
) {
/external/skia/tests/
skia_test.cpp
206
// Give
GPU
tests a context factory if that makes sense on this machine.
212
// Run
GPU
tests on this thread.
/frameworks/base/libs/hwui/
PixelBuffer.h
36
* Before the buffer can be used by the
GPU
, for instance to upload
65
* a CPU or
GPU
buffer.
/hardware/libhardware/include/hardware/
power.h
109
* then CPU and
GPU
load is expected soon, and it may be appropriate
117
* events are incoming. CPU and
GPU
load may be expected soon,
/external/chromium-trace/trace-viewer/tracing/tracing/extras/android/
android_auditor.html
165
'Paths are drawn with a mask texture, so when a path is modified / newly drawn, that texture must be generated and uploaded to the
GPU
. Ensure that you cache paths between frames and do not unnecessarily call Path#reset(). You can cut down on this cost by sharing Path object instances between drawables/views.'); // @suppress longLineCheck
186
'Bitmaps that have been modified / newly drawn must be uploaded to the
GPU
. Since this is expensive if the total number of pixels uploaded is large, reduce the amount of Bitmap churn in this animation/context, per frame.'); // @suppress longLineCheck
644
var drawString = 'Draw pass over the View hierarchy. Every invalidated View will have its drawing commands recorded. On Android versions prior to Lollipop, this would also include the issuing of draw commands to the
GPU
. Starting with Lollipop, it only includes the recording of commands, and syncing that information to the RenderThread.'; // @suppress longLineCheck
663
description: 'Execution of recorded draw commands to generate a frame. This represents the actual formation and issuing of drawing commands to the
GPU
. On Android L and higher devices, this work is done on a dedicated RenderThread, instead of on the UI Thread.'}); // @suppress longLineCheck
670
description: 'RenderThread portion of the standard UI/RenderThread split frame. This represents the actual formation and issuing of drawing commands to the
GPU
.'}); // @suppress longLineCheck
676
description: 'Sync stage between the UI thread and the RenderThread, where the UI thread hands off a frame (including information about modified Views). Time in this method primarily consists of uploading modified Bitmaps to the
GPU
. After this sync is completed, the UI thread is unblocked, and the RenderThread starts to render the frame.'}); // @suppress longLineCheck
679
description: 'Issuing the now complete drawing commands to the
GPU
.'}); // @suppress longLineCheck
682
description: 'Complete
GPU
rendering of the frame.'}); // @suppress longLineCheck
[
all
...]
/external/chromium-trace/trace-viewer/tracing/test_data/
thread_time_visualisation.json.gz
/external/skia/dm/
DM.cpp
36
DEFINE_bool(gpu_threading, false, "Allow
GPU
work to run on multiple threads?");
40
"'--blacklist
gpu
skp _ _' will blacklist all SKPs drawn into the
gpu
config.\n"
41
"'--blacklist
gpu
skp _ _ 8888 gm _ aarects' will also blacklist the aarects GM on 8888.");
336
SINK("
gpu
", GPUSink, Gr::kNative_GLContextType, api, 0, false, FLAGS_gpu_threading);
660
// If we're isolating all
GPU
-bound work to one thread (the default), this function runs all that.
719
// CPU tests run on any thread.
GPU
tests depend on --gpu_threading.
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Renderer.java
241
* Deletes a texture from the
GPU
.
246
* Uploads a vertex buffer to the
GPU
.
253
* Deletes a vertex buffer from the
GPU
.
/external/mesa3d/src/gallium/winsys/radeon/drm/
radeon_winsys.h
174
* Return TRUE if a buffer object is being used by the
GPU
.
183
* Wait for a buffer object until it is not used by a
GPU
. This is
390
* Return the current timestamp (
gpu
clock) on r600 and later GPUs.
/external/skia/src/effects/
SkBlurImageFilter.cpp
21
// implementations. Since the
GPU
path does not compute a box blur, putting
22
// the limit on sigma ensures consistent behaviour between the
GPU
and
287
SkDEBUGFAIL("Should not call in
GPU
-less build");
/external/skia/tools/
PictureRenderingFlags.cpp
31
#define GPU_CONFIG_STRING "|
gpu
|msaa4|msaa16|nvprmsaa4|nvprmsaa16|gpudft"
78
DEFINE_string(gpuAPI, "", "Force use of specific
gpu
API. Using \"gl\" "
284
else if (0 == strcmp(FLAGS_config[0], "
gpu
")) {
Completed in 1583 milliseconds
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