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  /external/skia/include/gpu/
GrTypes.h 259 #error "Skia gpu currently assumes little endian"
269 // Returns true if the pixel config is a GPU-specific compressed format
  /external/skia/src/gpu/
GrLayerCache.h 305 // Additionally, the GPU resources will be locked.
308 // Attempt to lock the GPU resources required for a layer. Return true on success;
  /external/skia/tools/
render_pictures_main.cpp 40 DEFINE_bool(gpuStats, false, "Only meaningful with gpu configurations. "
41 "Report some GPU call statistics.");
  /external/valgrind/none/tests/
cmdline2.stdout.exp 105 android-gpu-sgx5xx android-gpu-adreno3xx none
  /hardware/qcom/display/msm8084/libgralloc/
alloc_controller.cpp 368 // Check whether GPU & MDSS supports MacroTiling feature
426 // The GPU needs 4K alignment, but the video decoder needs 8K
  /hardware/qcom/display/msm8084/libhwcomposer/
hwc_dump_layers.cpp 196 "[GPU]": "",
255 (layer->compositionType == HWC_FRAMEBUFFER)? "Framebuffer(GPU)":
  /hardware/qcom/display/msm8226/libgralloc/
alloc_controller.cpp 368 // Check whether GPU & MDSS supports MacroTiling feature
423 // The GPU needs 4K alignment, but the video decoder needs 8K
  /hardware/qcom/display/msm8226/libhwcomposer/
hwc_dump_layers.cpp 196 "[GPU]": "",
255 (layer->compositionType == HWC_FRAMEBUFFER)? "Framebuffer(GPU)":
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_copybit.cpp 148 //GPU/CPU composition, don't change layer composition type
158 //GPU will be anyways used
  /hardware/qcom/display/msm8994/libhwcomposer/
hwc_dump_layers.cpp 200 "[GPU]": "",
259 (layer->compositionType == HWC_FRAMEBUFFER)? "Framebuffer(GPU)":
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
TextureTestRenderer.java 41 * The GPU driver seems to change texture coordinates inside glDrawTexfOES, and
  /device/asus/flo/sepolicy/
file_contexts 10 ###### GPU device (world r/w)
  /device/lge/hammerhead/sepolicy/
file_contexts 0 # GPU device
  /external/chromium-trace/trace-viewer/tracing/tracing/ui/analysis/
memory_dump_vm_regions_details_pane.html 163 name: 'GPU',
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestRenderToMemory.java 195 // this is faster for gpu -> cpu copies
  /external/libdrm/freedreno/kgsl/
kgsl_pipe.c 257 INFO_MSG(" GPU-id: %d", kgsl_pipe->devinfo.gpu_id);
  /external/llvm/lib/Target/R600/
AMDKernelCodeT.h 142 /// the GPU flat scratch (SH_STATIC_MEM_CONFIG.ELEMENT_SIZE). This
293 /// AMD Kernel Code Object (amd_kernel_code_t). GPU CP uses the AMD Kernel
469 /// The setting of registers is being done by existing GPU hardware as follows:
527 /// option of copying code to discrete GPU memory or APU L2
    [all...]
  /external/mesa3d/docs/
relnotes-7.11.html 242 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36821">Bug 36821</a> - [bisected SNB]oglc api-texcoord causes GPU hang</li>
300 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38771">Bug 38771</a> - [[GM45] DRI] GPU hangs with current Mesa GIT when running certain OpenGL applications</li>
318 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39257">Bug 39257</a> - [bisected SNB]Mesa demos engine causes GPU hang</li>
324 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39572">Bug 39572</a> - Cogs: GPU hang</li>
  /external/mesa3d/src/gallium/drivers/radeon/
AMDGPUInstrInfo.cpp 1 //===-- AMDGPUInstrInfo.cpp - Base class for AMD GPU InstrInfo ------------===//
AMDILISelLowering.cpp 144 // GPU also does not have divrem function for signed or unsigned
147 // GPU does not have [S|U]MUL_LOHI functions as a single instruction
151 // GPU doesn't have a rotl, rotr, or byteswap instruction
155 // GPU doesn't have any counting operators
  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
t_options.h 278 DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \
  /external/skia/gm/
bitmaprect.cpp 172 // This GM attempts to reveal any issues we may have when the GPU has to
convex_all_line_paths.cpp 292 // Repro for crbug.com/472723 (Missing AA on portions of graphic with GPU rasterization)
convexpolyeffect.cpp 9 // This test only works with the GPU backend.
dcshader.cpp 244 // This GM exists to test a specific feature of the GPU backend. It does not work with the

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