/external/mesa3d/src/mesa/main/ |
texstorage.c | 128 GLsizei levels, GLenum internalFormat, 137 assert(levels > 0); 146 for (level = 0; level < levels; level++) { 173 if (!ctx->Driver.AllocTextureStorage(ctx, texObj, levels, 180 for (level = 0; level < levels; level++) { 243 GLsizei levels, GLenum internalformat, 303 /* levels check */ 304 if (levels < 1 || height < 1 || depth < 1) { 305 _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)", 318 /* check levels against maximum * [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureLevelStateQueryTests.cpp | 146 std::vector<TextureLevelSpec> levels; member in struct:deqp::gles31::Functional::__anon8057::TextureGenerationSpec 419 texGen.levels.push_back(level); 440 texGen.levels.push_back(level); 461 texGen.levels.push_back(level); 488 texGen.levels.push_back(level); 512 texGen.levels.push_back(level); 535 texGen.levels.push_back(level); 555 texGen.levels.push_back(level); 575 texGen.levels.push_back(level); 642 texGen.levels.push_back(level) [all...] |
/device/htc/flounder/gps/qct/ |
gps.conf | 12 # DEBUG LEVELS: 0 - none, 1 - Error, 2 - Warning, 3 - Info 14 # If DEBUG_LEVEL is commented, Android's logging levels will be used
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/external/llvm/utils/ |
clang-parse-diagnostics-file | 30 levels = {'error': False, 'fatal error': False, 'ignored': False, 33 levels['error'] = True 35 levels['fatal error'] = True 37 levels['ignored'] = True 39 levels['note'] = True 41 levels['warning'] = True 74 # Get the diagnostics for the selected levels. 77 if levels[d.get('level')] or opts.all]
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/external/valgrind/memcheck/tests/ |
mempool.c | 25 level_list *levels; member in struct:_pool 48 p->levels = NULL; 64 l->next = p->levels; 67 p->levels = l; 72 level_list *l = p->levels; 73 p->levels = l->next; 85 level_list *l = p->levels; 105 VALGRIND_MEMPOOL_ALLOC(p->levels->where, where, size);
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/frameworks/base/core/jni/ |
android_util_Log.cpp | 42 static levels_t levels; member in namespace:android 75 return isLoggable(tag, levels.verbose); 124 levels.verbose = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "VERBOSE", "I")); 125 levels.debug = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "DEBUG", "I")); 126 levels.info = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "INFO", "I")); 127 levels.warn = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "WARN", "I")); 128 levels.error = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "ERROR", "I")); 129 levels.assert = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "ASSERT", "I"));
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
BidiLine.java | 28 * This means that there is a Bidi object with a levels 31 * Only if the length of the text is zero, then levels==dirProps==NULL. 44 * Here, the levels array is scanned as soon as necessary, and a vector of 53 * In a further attempt to save memory, the levels array is never changed 58 * which is not reflected in the levels array. 59 * This allows a line Bidi object to use the same levels array as 63 * paragraph's levels and dirProps arrays are reused by way of setting 65 * change the now shared levels for (L1). 73 * the paragraph's levels array that we just point into. 86 byte[] levels = bidi.levels [all...] |
/developers/build/prebuilts/gradle/BasicRenderScript/Application/src/main/res/values/ |
attrs.xml | 7 necessary to support previous API levels.
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/developers/build/prebuilts/gradle/RenderScriptIntrinsic/Application/src/main/res/values/ |
attrs.xml | 7 necessary to support previous API levels.
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/developers/samples/android/renderScript/BasicRenderScript/Application/src/main/res/values/ |
attrs.xml | 7 necessary to support previous API levels.
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/developers/samples/android/renderScript/RenderScriptIntrinsic/Application/src/main/res/values/ |
attrs.xml | 7 necessary to support previous API levels.
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/development/samples/browseable/BasicRenderScript/res/values/ |
attrs.xml | 7 necessary to support previous API levels.
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/development/samples/browseable/RenderScriptIntrinsic/res/values/ |
attrs.xml | 7 necessary to support previous API levels.
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/external/libxml2/test/c14n/1-1-without-comments/ |
xmlbase-prop-3.xpath | 5 if one of intermediate the levels (ietf:e1) are absent from the document
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xmlbase-prop-4.xpath | 5 if several intermediate levels (ietf:e1 and ietf:e11) are absent from
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/external/llvm/test/Linker/ |
module-flags-pic-1-a.ll | 3 ; test linking modules with specified and default PIC levels
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/external/webrtc/src/modules/audio_coding/codecs/isac/main/source/ |
spectrum_ar_model_tables.h | 43 /* quantization boundary levels for reflection coefficients */ 52 /* pointers to AR representation levels tables */ 60 /* representation levels for quantized Gain coefficient */ 63 /* squared quantization boundary levels for Gain coefficient */
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/frameworks/base/tools/layoutlib/bridge/resources/bars/ |
README | 5 resource directory is used as a backup for all earlier API levels.
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/libcore/luni/src/main/java/java/util/logging/ |
Level.java | 33 * set of predefined logging levels, each associated with an integer value. 34 * Enabling a certain logging level also enables all logging levels with larger 37 * The predefined levels in ascending order are FINEST, FINER, FINE, CONFIG, 38 * INFO, WARNING, SEVERE. There are two additional predefined levels, which are 46 private static final List<Level> levels = new ArrayList<Level>(9); field in class:Level 120 synchronized (levels) { 121 for (Level level : levels) { 129 * Loop through levels a second time, so that the returned 132 for (Level level : levels) { 217 synchronized (levels) { [all...] |
/external/jemalloc/include/jemalloc/internal/ |
bitmap.h | 36 * Assuming the number of levels, number of groups required for a given number 63 /* Maximum number of levels possible. */ 81 /* Number of levels necessary for nbits. */ 85 * Only the first (nlevels+1) elements are used, and levels are ordered 86 * bottom to top (e.g. the bottom level is stored in levels[0]). 88 bitmap_level_t levels[BITMAP_MAX_LEVELS+1]; member in struct:bitmap_info_s 116 unsigned rgoff = binfo->levels[binfo->nlevels].group_offset - 1; 156 gp = &bitmap[binfo->levels[i].group_offset + goff]; 178 g = bitmap[binfo->levels[i].group_offset]; 182 g = bitmap[binfo->levels[i].group_offset + bit] [all...] |
/external/icu/icu4c/source/common/ |
ubidiln.c | 39 * This means that there is a UBiDi object with a levels 42 * Only if the length of the text is zero, then levels==dirProps==NULL. 55 * Here, the levels array is scanned as soon as necessary, and a vector of 64 * In a further attempt to save memory, the levels array is never changed 69 * which is not reflected in the levels array. 70 * This allows a line UBiDi object to use the same levels array as 74 * paragraph's levels and dirProps arrays are reused by way of setting 76 * change the now shared levels for (L1). 84 * the paragraph's levels array that we just point into. 98 UBiDiLevel *levels=pBiDi->levels local 193 const UBiDiLevel *levels=pLineBiDi->levels; local 287 UBiDiLevel *levels=pBiDi->levelsMemory; local 441 UBiDiLevel *levels; local 568 UBiDiLevel *levels=pBiDi->levels; local [all...] |
/frameworks/base/core/java/android/text/ |
AndroidBidi.java | 54 * @param levels levels as returned from {@link #bidi} 55 * @param lstart start of the line in the levels array 61 public static Directions directions(int dir, byte[] levels, int lstart, 68 int curLevel = levels[lstart]; 72 int level = levels[i]; 120 int level = levels[i]; 149 // level, we have a series of alternating levels that 162 if (levels[ld[i]] >= level) { 164 while (e < ld.length && levels[ld[e]] >= level) [all...] |
/system/extras/verity/ |
build_verity_tree.cpp | 241 int levels = 0; local 243 level_blocks = verity_tree_blocks(calculate_size, block_size, hash_size, levels); 244 levels++; 282 int levels = 0; local 287 level_blocks = verity_tree_blocks(len, block_size, hash_size, levels); 288 levels++; 293 unsigned char **verity_tree_levels = new unsigned char *[levels + 1](); 294 size_t *verity_tree_level_blocks = new size_t[levels](); 300 for (int i = levels - 1; i >= 0; i--) { 306 assert(verity_tree_level_blocks[levels - 1] == 1) [all...] |
/frameworks/base/docs/html/guide/topics/renderscript/ |
index.jd | 22 href="http://android-developers.blogspot.com/2012/01/levels-in-renderscript.html"> 23 <h4>Levels in RenderScript</h4> 27 processing. In this example we will look at applying a levels/saturation operation
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/development/ndk/platforms/android-17/samples/Teapot/res/values/ |
styles.xml | 9 Theme customizations available in newer API levels can go in
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