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  /external/mesa3d/src/gallium/winsys/svga/drm/
vmw_screen_dri.c 185 fprintf(stderr, "Incorrect number of mipmap levels on shared surface."
186 " SID %d, levels %d\n",
193 fprintf(stderr, "Incorrect number of faces levels on shared surface."
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex.c 101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
  /external/mesa3d/src/mesa/main/
config.h 99 /** Number of 1D/2D texture mipmap levels */
102 /** Number of 3D texture mipmap levels */
105 /** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */
  /external/webp/src/utils/
quant_levels.c 10 // Quantize levels for specified number of quantization-levels ([2, 256]).
25 // Quantize levels.
  /external/webrtc/src/modules/audio_processing/agc/
analog_agc.h 28 * and the final limits -22.2+/-2.5dBm0. These levels makes the speech signal
33 * of our measure Rxx160_LP. Remember that the levels are in blocks of 16 in
115 WebRtc_Word16 scale; // Scale factor for internal volume levels
  /frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/src/
LVPSA_Process.c 140 /* Gets the levels values at a certain point in time */
146 /* pCurrentValues Pointer to a buffer that will contain levels' values */
147 /* pMaxValues Pointer to a buffer that will contain max levels' values */
  /frameworks/native/opengl/libs/GLES2/
gl2ext_api.in 475 void API_ENTRY(glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
476 CALL_GL_API(glTexStorage1DEXT, target, levels, internalformat, width);
478 void API_ENTRY(glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
479 CALL_GL_API(glTexStorage2DEXT, target, levels, internalformat, width, height);
481 void API_ENTRY(glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
482 CALL_GL_API(glTexStorage3DEXT, target, levels, internalformat, width, height, depth);
484 void API_ENTRY(glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
485 CALL_GL_API(glTextureStorage1DEXT, texture, target, levels, internalformat, width);
487 void API_ENTRY(glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
488 CALL_GL_API(glTextureStorage2DEXT, texture, target, levels, internalformat, width, height)
    [all...]
  /external/aac/libSBRdec/src/
env_dec.cpp 217 \brief Convert raw envelope and noisefloor data to energy levels
221 First the function decodes envelopes and noise floor levels as described in requantizeEnvelopeData()
254 energy levels are not the same as if the left channel had been concealed
321 /* 2. Dequantize and unmap coupled noise floor levels */
419 /* Noisefloor levels are always cleared ... */
431 \brief Build reference energies and noise levels from bitstream elements
487 The stored energy levels need to be converted.
566 \brief Verify that the noise levels are within the allowed range
569 When the noise-levels are being decoded, it is already too late for
570 concealment. Therefore the noise levels are simply limited here
    [all...]
  /device/generic/goldfish/camera/fake-pipeline2/
Scene.cpp 146 // Determine overall sunlight levels
211 // Determine moonlight levels
388 // Sun illumination levels through the day
405 // Moon illumination levels through the day
425 // Used for sun illumination levels
429 // Used for moon illumination levels
431 // Other illumination levels
  /external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/bidi/
TestMultipleParagraphs.java 206 /* get levels through para Bidi block */
220 /* get levels through para Line block */
260 /* get levels through para Bidi block */
274 /* get levels through para Line block */
309 * on each individual paragraph in order matches the levels array that
423 /* check multiple paragraphs together with explicit levels
434 /* check levels in multiple paragraphs with default para level
  /frameworks/native/include/media/openmax/
OMX_Video.h 571 * eLevel : MPEG-2 levels(s) to use
589 * - Simple Profile, Levels 1-3
590 * - Simple Scalable Profile, Levels 1-2
591 * - Core Profile, Levels 1-2
592 * - Main Profile, Levels 2-4
595 * - Simple Face Animation Profile, Levels 1-2
596 * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
597 * - Basic Animated Texture Profile, Levels 1-2
598 * - Hybrid Profile, Levels 1-2
599 * - Advanced Real Time Simple Profiles, Levels 1-
    [all...]
  /hardware/qcom/media/mm-core/inc/
OMX_Video.h 555 * eLevel : MPEG-2 levels(s) to use
573 * - Simple Profile, Levels 1-3
574 * - Simple Scalable Profile, Levels 1-2
575 * - Core Profile, Levels 1-2
576 * - Main Profile, Levels 2-4
579 * - Simple Face Animation Profile, Levels 1-2
580 * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
581 * - Basic Animated Texture Profile, Levels 1-2
582 * - Hybrid Profile, Levels 1-2
583 * - Advanced Real Time Simple Profiles, Levels 1-
    [all...]
  /hardware/qcom/media/mm-core/omxcore/inc/
OMX_Video.h 551 * eLevel : MPEG-2 levels(s) to use
569 * - Simple Profile, Levels 1-3
570 * - Simple Scalable Profile, Levels 1-2
571 * - Core Profile, Levels 1-2
572 * - Main Profile, Levels 2-4
575 * - Simple Face Animation Profile, Levels 1-2
576 * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
577 * - Basic Animated Texture Profile, Levels 1-2
578 * - Hybrid Profile, Levels 1-2
579 * - Advanced Real Time Simple Profiles, Levels 1-
    [all...]
  /hardware/ti/omap3/omx/system/src/openmax_il/omx_core/inc/
OMX_Video.h 551 * eLevel : MPEG-2 levels(s) to use
569 * - Simple Profile, Levels 1-3
570 * - Simple Scalable Profile, Levels 1-2
571 * - Core Profile, Levels 1-2
572 * - Main Profile, Levels 2-4
575 * - Simple Face Animation Profile, Levels 1-2
576 * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
577 * - Basic Animated Texture Profile, Levels 1-2
578 * - Hybrid Profile, Levels 1-2
579 * - Advanced Real Time Simple Profiles, Levels 1-4
    [all...]
  /hardware/ti/omap4-aah/domx/omx_core/inc/
OMX_Video.h 569 * eLevel : MPEG-2 levels(s) to use
587 * - Simple Profile, Levels 1-3
588 * - Simple Scalable Profile, Levels 1-2
589 * - Core Profile, Levels 1-2
590 * - Main Profile, Levels 2-4
593 * - Simple Face Animation Profile, Levels 1-2
594 * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
595 * - Basic Animated Texture Profile, Levels 1-2
596 * - Hybrid Profile, Levels 1-2
597 * - Advanced Real Time Simple Profiles, Levels 1-
    [all...]
  /hardware/ti/omap4xxx/domx/omx_core/inc/
OMX_Video.h 551 * eLevel : MPEG-2 levels(s) to use
569 * - Simple Profile, Levels 1-3
570 * - Simple Scalable Profile, Levels 1-2
571 * - Core Profile, Levels 1-2
572 * - Main Profile, Levels 2-4
575 * - Simple Face Animation Profile, Levels 1-2
576 * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
577 * - Basic Animated Texture Profile, Levels 1-2
578 * - Hybrid Profile, Levels 1-2
579 * - Advanced Real Time Simple Profiles, Levels 1-
    [all...]
  /frameworks/base/docs/html/google/play/publishing/
multiple-apks.jd 39 <li><a href="#ApiLevelOptions">Supporting multiple API levels</a></li>
51 <li><a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">Android API Levels</a></li>
182 <li>If you publish different APKs for different versions of Android (for different API levels),
270 attributes to specify support for different API levels.</p>
271 <p>For example, you can publish your application with one APK that supports API levels 4 - 7
273 APK that supports API levels 8 and above (Android 2.2+)&mdash;using APIs available since API level 8
291 to publish a different APK for higher API levels, you still do not need to specify the
352 supported API levels (no other <a href="#SupportedFilters">supported filters</a>
358 then qualifies it to install the APK for higher API levels, the device receives an application
361 simply needs to be larger in the version that supports higher API levels.</p
    [all...]
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MeshLoader.java 532 List<VertexBuffer> levels = lodLevels.get(index); local
533 if (levels == null) {
534 // Create the LOD levels list
535 levels = new ArrayList<VertexBuffer>();
538 levels.add(originalIndexBuffer);
539 lodLevels.put(index, levels);
541 levels.add(vb);
552 List<VertexBuffer> levels = entry.getValue(); local
553 VertexBuffer[] levelArray = new VertexBuffer[levels.size()];
554 levels.toArray(levelArray)
    [all...]
  /libcore/luni/src/main/java/javax/net/ssl/
SSLSocket.java 48 * <th>Supported (API Levels)</th>
49 * <th>Enabled by default (API Levels)</th>
81 * <th>Supported (API Levels)</th>
82 * <th>Enabled by default (API Levels)</th>
121 * <th>Supported (API Levels)</th>
122 * <th>Enabled by default (API Levels)</th>
597 * <p>API Levels 1 to 8 use OpenSSL names for cipher suites. The table below
599 * Levels 9 and newer.
605 * <th>Supported (API Levels)</th>
606 * <th>Enabled by default (API Levels)</th
    [all...]
  /external/libmpeg2/common/
impeg2_idct.c 245 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
283 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
328 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
392 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
430 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
475 /* Combining e and o terms at each hierarchy levels to calculate the final spatial domain vector */
  /external/webrtc/src/
common_types.h 285 typedef struct // All levels are reported in dBm0
287 StatVal speech_rx; // long-term speech levels on receiving side
288 StatVal speech_tx; // long-term speech levels on transmitting side
289 StatVal noise_rx; // long-term noise/silence levels on receiving side
290 StatVal noise_tx; // long-term noise/silence levels on transmitting side
293 typedef struct // All levels are reported in dB
  /frameworks/rs/api/
rs_for_each.spec 301 summary: Number of levels of detail for the specified context
303 Returns the number of levels of detail for the specified context. This is useful
309 number of levels.
382 summary: Index in the Levels of Detail dimension for the specified context
384 Returns the index in the Levels of Detail dimension of the cell being processed,
388 Returns 0 if the Levels of Detail dimension is not present.
  /frameworks/rs/scriptc/
rs_for_each.rsh 290 * rsGetDimLod: Number of levels of detail for the specified context
292 * Returns the number of levels of detail for the specified context. This is useful
298 * number of levels.
371 * rsGetLod: Index in the Levels of Detail dimension for the specified context
373 * Returns the index in the Levels of Detail dimension of the cell being processed,
377 * Returns 0 if the Levels of Detail dimension is not present.
  /prebuilts/sdk/renderscript/include/
rs_for_each.rsh 290 * rsGetDimLod: Number of levels of detail for the specified context
292 * Returns the number of levels of detail for the specified context. This is useful
298 * number of levels.
371 * rsGetLod: Index in the Levels of Detail dimension for the specified context
373 * Returns the index in the Levels of Detail dimension of the cell being processed,
377 * Returns 0 if the Levels of Detail dimension is not present.
  /external/aac/libSBRenc/src/
nf_est.h 99 FIXP_DBL prevNoiseLevels[NF_SMOOTHING_LENGTH][MAX_NUM_NOISE_VALUES]; /*!< The previous noise levels. */
117 FIXP_DBL *noiseLevels, /*!< Pointer to vector to store the noise levels in.*/
124 INVF_MODE* pInvFiltLevels, /*!< Pointer to the vector holding the inverse filtering levels. */

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