/frameworks/native/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 120 GLint linkStatus = GL_FALSE; 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 122 if (linkStatus != GL_TRUE) {
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 88 GLint linkStatus = GL_FALSE; 89 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 90 if (linkStatus != GL_TRUE) {
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 204 int[] linkStatus = new int[1]; 205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 206 if (linkStatus[0] != GLES20.GL_TRUE) {
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/frameworks/rs/driver/ |
rsdShaderCache.cpp | 161 GLint linkStatus = GL_FALSE; 162 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus); 163 if (linkStatus != GL_TRUE) {
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/external/libopus/win32/VS2010/ |
opus.vcxproj | 159 <LinkStatus>false</LinkStatus> 190 <LinkStatus>false</LinkStatus>
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/external/deqp/modules/egl/ |
teglSwapBuffersTests.cpp | 144 deInt32 linkStatus; 199 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); 210 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) 213 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); 225 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
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teglNativeColorMappingTests.cpp | 112 deInt32 linkStatus; 167 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); 178 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) 181 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); 193 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
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teglNativeCoordMappingTests.cpp | 112 deInt32 linkStatus; 167 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); 178 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0) 181 log.startShaderProgram(linkStatus != 0, programInfoLog.c_str()); 193 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
CtsMediaTextureRender.java | 234 int[] linkStatus = new int[1]; 235 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 236 if (linkStatus[0] != GLES20.GL_TRUE) {
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 401 int[] linkStatus = new int[1]; 402 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 403 if (linkStatus[0] != GLES20.GL_TRUE) {
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 230 int[] linkStatus = new int[1]; 231 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 232 if (linkStatus[0] != GLES20.GL_TRUE) {
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 278 int[] linkStatus = new int[1]; 279 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 280 if (linkStatus[0] != GLES20.GL_TRUE) {
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 257 int[] linkStatus = new int[1]; 258 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 259 if (linkStatus[0] != GLES20.GL_TRUE) {
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/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
MyGLSurfaceView.java | 273 int[] linkStatus = new int[1]; 274 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 275 if (linkStatus[0] != GLES20.GL_TRUE) {
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLDepthTestActivity.java | 299 int[] linkStatus = new int[1]; 300 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 301 if (linkStatus[0] != GLES20.GL_TRUE) {
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/frameworks/native/cmds/flatland/ |
GLHelper.cpp | 385 GLint linkStatus = GL_FALSE; 386 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 387 if (linkStatus != GL_TRUE) {
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 120 GLint linkStatus = GL_FALSE; 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 122 if (linkStatus != GL_TRUE) {
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 136 GLint linkStatus = GL_FALSE; 137 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 138 if (linkStatus != GL_TRUE) {
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 269 int[] linkStatus = new int[1]; 270 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 271 if (linkStatus[0] != GLES20.GL_TRUE) {
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/external/mesa3d/src/mesa/main/ |
shaderapi.c | 491 *params = shProg->LinkStatus; 770 if (shProg->LinkStatus == GL_FALSE && 782 shProg->LinkStatus ? "Success" : "Failed"); 840 if ((shProg != NULL) && !shProg->LinkStatus) { 952 if (!shProg->LinkStatus) { [all...] |
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 334 int[] linkStatus = new int[1]; 335 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 336 if (linkStatus[0] != GLES20.GL_TRUE) {
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/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 139 int linkStatus = 0; 141 gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus); 143 return (linkStatus != GL_FALSE);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 416 int[] linkStatus = new int[1]; 417 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 418 if (linkStatus[0] != GLES20.GL_TRUE) {
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/external/deqp/executor/ |
xeTestCaseResult.hpp | 328 ShaderProgram (void) : Item(TYPE_SHADERPROGRAM), linkStatus(false) {} 332 bool linkStatus;
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/external/deqp/doc/ |
qpa_file_format.txt | 80 <ShaderProgram LinkStatus="[status]">
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