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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 116 return mode != tcu::Sampler::NEAREST && mode != tcu::Sampler::LINEAR; 391 m_emptyTex1D.getSampler().minFilter = tcu::Sampler::NEAREST; 392 m_emptyTex1D.getSampler().magFilter = tcu::Sampler::NEAREST; 399 m_emptyTex2D.getSampler().minFilter = tcu::Sampler::NEAREST; 400 m_emptyTex2D.getSampler().magFilter = tcu::Sampler::NEAREST; 407 m_emptyTexCube.getSampler().minFilter = tcu::Sampler::NEAREST; 408 m_emptyTexCube.getSampler().magFilter = tcu::Sampler::NEAREST; 418 m_emptyTex2DArray.getSampler().minFilter = tcu::Sampler::NEAREST; 419 m_emptyTex2DArray.getSampler().magFilter = tcu::Sampler::NEAREST; 427 m_emptyTex3D.getSampler().minFilter = tcu::Sampler::NEAREST; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureWrapTests.cpp | 253 { "nearest", GL_NEAREST },
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/external/deqp/scripts/opengl/ |
gen_str_util.py | 444 ("TextureFilter", ["NEAREST", "LINEAR", "NEAREST_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST",
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/external/elfutils/src/libebl/ |
eblstrtab.c | 122 /* Allocate nearest multiple of pagesize >= len. */
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/external/fio/ |
smalloc.c | 194 /* round up to nearest full number of blocks */
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/external/guava/guava/src/com/google/common/cache/ |
Striped64.java | 45 * reaching the nearest power of two greater than or equal to the
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/external/guava/guava/src/com/google/common/primitives/ |
UnsignedBytes.java | 94 * Returns the {@code byte} value that, when treated as unsigned, is nearest
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/external/icu/icu4c/source/i18n/ |
decContext.h | 79 DEC_ROUND_HALF_EVEN, /* 0.5 rounds to nearest even */
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
HDRRenderer.java | 144 fbMagFilter = MagFilter.Nearest;
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/ |
Terrain.java | 70 * count scaling and snaps the XZ coordinate to the nearest (rounded) heightmap grid point.
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/external/jpeg/ |
jcdctmgr.c | 325 /* Round to nearest integer.
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jpegint.h | 191 * into our index and is the nearest one to the left of rM.
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/external/llvm/include/llvm/CodeGen/ |
MachineDominators.h | 150 /// findNearestCommonDominator - Find nearest common dominator basic block
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/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/ |
de.po | 92 msgid "Round to nearest color"
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_wm_pass2.c | 185 /* Search for contiguous region with the most distant nearest
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/external/mesa3d/src/mesa/swrast/ |
s_texfilter.c | 155 * i0, i1 = returns two nearest texel indexes 285 * Used to compute texel location for nearest sampling. 498 * Compute nearest integer texcoords for given texobj and coordinate. 622 * Compute the nearest mipmap level to take texels from. 997 /** Sample 1D texture, nearest filtering for both min/magnification */ [all...] |
/external/opencv/cv/src/ |
cvdominants.cpp | 127 /* find nearest suitable points
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/external/parameter-framework/parameter/ |
FixedPointParameterType.cpp | 345 // For Qn.m number, multiply by 2^n and round to the nearest integer
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/external/pdfium/core/src/fxcodec/libjpeg/ |
fpdfapi_jcdctmgr.c | 326 /* Round to nearest integer.
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/external/skia/src/core/ |
SkRasterClip.cpp | 265 * from its nearest int by < half of that value (1.8 in this case).
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/frameworks/base/docs/html/training/wearables/apps/ |
layouts.jd | 191 vertically scrollable list of items, and automatically snaps to the nearest item when the user
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/frameworks/base/media/java/android/media/audiofx/ |
BassBoost.java | 116 * accuracy for setting the strength, it is allowed to round the given strength to the nearest
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/libcore/luni/src/test/java/libcore/javax/net/ssl/ |
SSLSessionTest.java | 57 // We use OpenSSL, which only returns times accurate to the nearest second.
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/ndk/docs/Additional_library_docs/renderscript/ |
classandroid_1_1RSC_1_1ScriptIntrinsic3DLUT.html | 63 <div class="textblock"><p>Intrinsic for converting RGB to RGBA by using a 3D lookup table. The incoming r,g,b values are use as normalized x,y,z coordinates into a 3D allocation. The 8 nearest values are sampled and linearly interpolated. The result is placed in the output. </p>
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/ndk/docs/Programmers_Guide/html/ |
md_3__key__topics__debugging__n_d_k-_s_t_a_c_k.html | 106 <p>As of now, ndk-stack doesn't handle libraries that don't have debug information in them. It may be useful to try to detect the nearest function entry point to a given PC address (e.g. as in the libc.so example above). </p>
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