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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 116 return mode != tcu::Sampler::NEAREST && mode != tcu::Sampler::LINEAR;
391 m_emptyTex1D.getSampler().minFilter = tcu::Sampler::NEAREST;
392 m_emptyTex1D.getSampler().magFilter = tcu::Sampler::NEAREST;
399 m_emptyTex2D.getSampler().minFilter = tcu::Sampler::NEAREST;
400 m_emptyTex2D.getSampler().magFilter = tcu::Sampler::NEAREST;
407 m_emptyTexCube.getSampler().minFilter = tcu::Sampler::NEAREST;
408 m_emptyTexCube.getSampler().magFilter = tcu::Sampler::NEAREST;
418 m_emptyTex2DArray.getSampler().minFilter = tcu::Sampler::NEAREST;
419 m_emptyTex2DArray.getSampler().magFilter = tcu::Sampler::NEAREST;
427 m_emptyTex3D.getSampler().minFilter = tcu::Sampler::NEAREST;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureWrapTests.cpp 253 { "nearest", GL_NEAREST },
  /external/deqp/scripts/opengl/
gen_str_util.py 444 ("TextureFilter", ["NEAREST", "LINEAR", "NEAREST_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST",
  /external/elfutils/src/libebl/
eblstrtab.c 122 /* Allocate nearest multiple of pagesize >= len. */
  /external/fio/
smalloc.c 194 /* round up to nearest full number of blocks */
  /external/guava/guava/src/com/google/common/cache/
Striped64.java 45 * reaching the nearest power of two greater than or equal to the
  /external/guava/guava/src/com/google/common/primitives/
UnsignedBytes.java 94 * Returns the {@code byte} value that, when treated as unsigned, is nearest
  /external/icu/icu4c/source/i18n/
decContext.h 79 DEC_ROUND_HALF_EVEN, /* 0.5 rounds to nearest even */
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
HDRRenderer.java 144 fbMagFilter = MagFilter.Nearest;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
Terrain.java 70 * count scaling and snaps the XZ coordinate to the nearest (rounded) heightmap grid point.
  /external/jpeg/
jcdctmgr.c 325 /* Round to nearest integer.
jpegint.h 191 * into our index and is the nearest one to the left of rM.
  /external/llvm/include/llvm/CodeGen/
MachineDominators.h 150 /// findNearestCommonDominator - Find nearest common dominator basic block
  /external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
de.po 92 msgid "Round to nearest color"
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_pass2.c 185 /* Search for contiguous region with the most distant nearest
  /external/mesa3d/src/mesa/swrast/
s_texfilter.c 155 * i0, i1 = returns two nearest texel indexes
285 * Used to compute texel location for nearest sampling.
498 * Compute nearest integer texcoords for given texobj and coordinate.
622 * Compute the nearest mipmap level to take texels from.
997 /** Sample 1D texture, nearest filtering for both min/magnification */
    [all...]
  /external/opencv/cv/src/
cvdominants.cpp 127 /* find nearest suitable points
  /external/parameter-framework/parameter/
FixedPointParameterType.cpp 345 // For Qn.m number, multiply by 2^n and round to the nearest integer
  /external/pdfium/core/src/fxcodec/libjpeg/
fpdfapi_jcdctmgr.c 326 /* Round to nearest integer.
  /external/skia/src/core/
SkRasterClip.cpp 265 * from its nearest int by < half of that value (1.8 in this case).
  /frameworks/base/docs/html/training/wearables/apps/
layouts.jd 191 vertically scrollable list of items, and automatically snaps to the nearest item when the user
  /frameworks/base/media/java/android/media/audiofx/
BassBoost.java 116 * accuracy for setting the strength, it is allowed to round the given strength to the nearest
  /libcore/luni/src/test/java/libcore/javax/net/ssl/
SSLSessionTest.java 57 // We use OpenSSL, which only returns times accurate to the nearest second.
  /ndk/docs/Additional_library_docs/renderscript/
classandroid_1_1RSC_1_1ScriptIntrinsic3DLUT.html 63 <div class="textblock"><p>Intrinsic for converting RGB to RGBA by using a 3D lookup table. The incoming r,g,b values are use as normalized x,y,z coordinates into a 3D allocation. The 8 nearest values are sampled and linearly interpolated. The result is placed in the output. </p>
  /ndk/docs/Programmers_Guide/html/
md_3__key__topics__debugging__n_d_k-_s_t_a_c_k.html 106 <p>As of now, ndk-stack doesn't handle libraries that don't have debug information in them. It may be useful to try to detect the nearest function entry point to a given PC address (e.g. as in the libc.so example above). </p>

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