/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_pipes.py | 48 d = 'empty pipeline test COPY' 60 d = 'empty pipeline test READ' 69 d = 'empty pipeline test WRITE'
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/external/deqp/framework/referencerenderer/ |
design.txt | 24 Pipeline:
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/external/deqp/modules/gles31/functional/ |
es31fProgramPipelineStateQueryTests.hpp | 23 * \brief Program Pipeline State Query tests.
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
Shader.java | 74 * Type of shader. The shader will control the pipeline of it's type.
95 * is assigned a certain pipeline which it controls (described by it's type).
288 * Adds source code to a certain pipeline.
290 * @param type The pipeline to control
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/external/llvm/examples/OCaml-Kaleidoscope/Chapter4/ |
toy.ml | 28 (* Set up the optimizer pipeline. Start with registering info about how the
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/external/llvm/examples/OCaml-Kaleidoscope/Chapter5/ |
toy.ml | 28 (* Set up the optimizer pipeline. Start with registering info about how the
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/external/llvm/examples/OCaml-Kaleidoscope/Chapter6/ |
toy.ml | 28 (* Set up the optimizer pipeline. Start with registering info about how the
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/external/llvm/examples/OCaml-Kaleidoscope/Chapter7/ |
toy.ml | 29 (* Set up the optimizer pipeline. Start with registering info about how the
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/external/llvm/include/llvm/MC/ |
MCInstrItineraries.h | 94 /// This includes a set of stages occupied by the instruction and the pipeline 114 const unsigned *Forwardings; ///< Array of pipeline forwarding pathes 182 /// Return true if there is a pipeline forwarding 224 // FIXME: This assumes one cycle benefit for every pipeline forwarding.
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/external/llvm/lib/CodeGen/SelectionDAG/ |
ScheduleDAGVLIW.cpp | 16 // pipeline or resource constraints) or because an input to the instruction has 41 STATISTIC(NumStalls, "Number of pipeline stalls"); 248 // Otherwise, we have a pipeline stall, but no other problem, just advance 257 // processors without pipeline interlocks and other cases.
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/external/llvm/lib/Target/AArch64/ |
AArch64TargetMachine.h | 38 // Pass Pipeline Configuration
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/external/llvm/lib/Target/Sparc/ |
SparcTargetMachine.h | 37 // Pass Pipeline Configuration
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_context.c | 235 * This causes the drawing pipeline to be rebuilt. 273 * stage in the drawing pipeline). 281 draw->pipeline.rasterize = stage; 395 draw->pipeline.wide_point_threshold = threshold; 406 draw->pipeline.wide_point_sprites = draw_sprite; 418 draw->pipeline.wide_line_threshold = roundf(threshold); 429 draw->pipeline.line_stipple = enable; 440 draw->pipeline.point_sprite = enable; 694 * This is used by some pipeline stages (such as wide_point, aa_line
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draw_pt_fetch_shade_pipeline_llvm.c | 78 /* Add one to num_outputs because the pipeline occasionally tags on 187 static void pipeline(struct llvm_middle_end *llvm, function 290 /* Do we need to run the pipeline? Now will come here if clipped 293 pipeline( fpme,
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_pipe.h | 41 * Quad processing is performed with a pipeline of stages represented by
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/external/mesa3d/src/mesa/tnl/ |
t_pipeline.h | 56 /* Shorthand to plug in the default pipeline:
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/external/skia/src/gpu/ |
GrAADistanceFieldPathRenderer.cpp | 179 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { 202 this->initDraw(batchTarget, dfProcessor, pipeline); 255 pipeline, 277 pipeline, 313 const GrPipeline* pipeline, 417 this->initDraw(batchTarget, dfProcessor, pipeline); 455 const GrPipeline* pipeline, 496 const GrPipeline* pipeline) { 497 batchTarget->initDraw(dfProcessor, pipeline);
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/packages/apps/Camera2/src/com/android/camera/burst/ |
BurstFacade.java | 27 * Facade for the entire burst acquisition pipeline. Provides a simplified
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/ |
ImageFilter.java | 27 import com.android.gallery3d.filtershow.pipeline.FilterEnvironment;
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/pipeline/ |
Buffer.java | 17 package com.android.gallery3d.filtershow.pipeline;
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ProcessingTask.java | 17 package com.android.gallery3d.filtershow.pipeline;
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ProcessingTaskController.java | 17 package com.android.gallery3d.filtershow.pipeline;
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/external/libavc/decoder/ |
ih264d.h | 120 /* Number of extra display buffers that will be allocated to handle display pipeline depth */ 157 /* Number of extra display buffers that will be allocated to handle display pipeline depth */
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/external/libopus/celt/ |
float_cast.h | 41 ** Changing the FPU rounding mode causes the FPU pipeline to be flushed. It 42 ** is this flushing of the pipeline which is so slow.
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/external/llvm/include/llvm/Passes/ |
PassBuilder.h | 59 /// \brief Parse a textual pass pipeline description into a \c ModulePassManager. 61 /// The format of the textual pass pipeline description looks something like:
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