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  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_pipes.py 48 d = 'empty pipeline test COPY'
60 d = 'empty pipeline test READ'
69 d = 'empty pipeline test WRITE'
  /external/deqp/framework/referencerenderer/
design.txt 24 Pipeline:
  /external/deqp/modules/gles31/functional/
es31fProgramPipelineStateQueryTests.hpp 23 * \brief Program Pipeline State Query tests.
  /external/jmonkeyengine/engine/src/core/com/jme3/shader/
Shader.java 74 * Type of shader. The shader will control the pipeline of it's type.
95 * is assigned a certain pipeline which it controls (described by it's type).
288 * Adds source code to a certain pipeline.
290 * @param type The pipeline to control
  /external/llvm/examples/OCaml-Kaleidoscope/Chapter4/
toy.ml 28 (* Set up the optimizer pipeline. Start with registering info about how the
  /external/llvm/examples/OCaml-Kaleidoscope/Chapter5/
toy.ml 28 (* Set up the optimizer pipeline. Start with registering info about how the
  /external/llvm/examples/OCaml-Kaleidoscope/Chapter6/
toy.ml 28 (* Set up the optimizer pipeline. Start with registering info about how the
  /external/llvm/examples/OCaml-Kaleidoscope/Chapter7/
toy.ml 29 (* Set up the optimizer pipeline. Start with registering info about how the
  /external/llvm/include/llvm/MC/
MCInstrItineraries.h 94 /// This includes a set of stages occupied by the instruction and the pipeline
114 const unsigned *Forwardings; ///< Array of pipeline forwarding pathes
182 /// Return true if there is a pipeline forwarding
224 // FIXME: This assumes one cycle benefit for every pipeline forwarding.
  /external/llvm/lib/CodeGen/SelectionDAG/
ScheduleDAGVLIW.cpp 16 // pipeline or resource constraints) or because an input to the instruction has
41 STATISTIC(NumStalls, "Number of pipeline stalls");
248 // Otherwise, we have a pipeline stall, but no other problem, just advance
257 // processors without pipeline interlocks and other cases.
  /external/llvm/lib/Target/AArch64/
AArch64TargetMachine.h 38 // Pass Pipeline Configuration
  /external/llvm/lib/Target/Sparc/
SparcTargetMachine.h 37 // Pass Pipeline Configuration
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_context.c 235 * This causes the drawing pipeline to be rebuilt.
273 * stage in the drawing pipeline).
281 draw->pipeline.rasterize = stage;
395 draw->pipeline.wide_point_threshold = threshold;
406 draw->pipeline.wide_point_sprites = draw_sprite;
418 draw->pipeline.wide_line_threshold = roundf(threshold);
429 draw->pipeline.line_stipple = enable;
440 draw->pipeline.point_sprite = enable;
694 * This is used by some pipeline stages (such as wide_point, aa_line
draw_pt_fetch_shade_pipeline_llvm.c 78 /* Add one to num_outputs because the pipeline occasionally tags on
187 static void pipeline(struct llvm_middle_end *llvm, function
290 /* Do we need to run the pipeline? Now will come here if clipped
293 pipeline( fpme,
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_pipe.h 41 * Quad processing is performed with a pipeline of stages represented by
  /external/mesa3d/src/mesa/tnl/
t_pipeline.h 56 /* Shorthand to plug in the default pipeline:
  /external/skia/src/gpu/
GrAADistanceFieldPathRenderer.cpp 179 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
202 this->initDraw(batchTarget, dfProcessor, pipeline);
255 pipeline,
277 pipeline,
313 const GrPipeline* pipeline,
417 this->initDraw(batchTarget, dfProcessor, pipeline);
455 const GrPipeline* pipeline,
496 const GrPipeline* pipeline) {
497 batchTarget->initDraw(dfProcessor, pipeline);
  /packages/apps/Camera2/src/com/android/camera/burst/
BurstFacade.java 27 * Facade for the entire burst acquisition pipeline. Provides a simplified
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ImageFilter.java 27 import com.android.gallery3d.filtershow.pipeline.FilterEnvironment;
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/pipeline/
Buffer.java 17 package com.android.gallery3d.filtershow.pipeline;
ProcessingTask.java 17 package com.android.gallery3d.filtershow.pipeline;
ProcessingTaskController.java 17 package com.android.gallery3d.filtershow.pipeline;
  /external/libavc/decoder/
ih264d.h 120 /* Number of extra display buffers that will be allocated to handle display pipeline depth */
157 /* Number of extra display buffers that will be allocated to handle display pipeline depth */
  /external/libopus/celt/
float_cast.h 41 ** Changing the FPU rounding mode causes the FPU pipeline to be flushed. It
42 ** is this flushing of the pipeline which is so slow.
  /external/llvm/include/llvm/Passes/
PassBuilder.h 59 /// \brief Parse a textual pass pipeline description into a \c ModulePassManager.
61 /// The format of the textual pass pipeline description looks something like:

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