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  /external/llvm/include/llvm/Target/
TargetSchedule.td 49 // (3) A per-pipeline-stage machine model can be implemented by providing
150 // an in-order pipeline within an out-of-order core where scheduling
309 // to implement pipeline bypass. The Writes list may be empty to
319 // pipeline bypess. For use with InstRW or ItinRW.
  /external/llvm/lib/CodeGen/
PostRASchedulerList.cpp 16 // pipeline or resource constraints) or because an input to the instruction has
51 STATISTIC(NumStalls, "Number of pipeline stalls");
621 // Otherwise, we have a pipeline stall, but no other problem,
629 // processors without pipeline interlocks and other cases.
  /external/llvm/lib/Target/ARM/
ARMTargetMachine.h 54 // Pass Pipeline Configuration
  /external/llvm/test/CodeGen/AArch64/
arm64-misched-basic-A57.ll 5 ; issue to the same pipeline. Instead, it will move other instructions between
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_context.h 273 * Draw pipeline
draw_pipe_twoside.c 163 * Create twoside pipeline stage.
  /external/mesa3d/src/gallium/docs/source/
distro.rst 150 Draw is a software :term:`TCL` pipeline for hardware that lacks vertex shaders
  /external/mesa3d/src/gallium/drivers/i915/
i915_context.c 194 /* augmented draw pipeline clobbers state functions */
i915_prim_emit.c 209 * the 'draw' module's pipeline.
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h 150 /** Software quad rendering pipeline */
  /external/mesa3d/src/gallium/drivers/svga/
svga_state_need_swtnl.c 181 "need pipeline",
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_render.c 170 /* Render pipeline stage */
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_iz.c 137 * Test Cases [Pre-DevGT] of the 3D Pipeline - Windower B-Spec.
gen6_blorp.cpp 95 * Select the 3D pipeline, as opposed to the media pipeline.
595 * [DevSNB] A pipeline flush must be programmed prior to a
597 * toggle. Pipeline flush can be executed by sending a PIPE_CONTROL
    [all...]
gen6_sol.c 200 * least the GS stage of the pipeline, and flush out the render cache. For
gen6_urb.c 110 * doesn't exist on Gen6). So for now we just do a full pipeline flush as
gen7_urb.c 51 * See "Volume 2a: 3D Pipeline," section 1.8.
  /external/mesa3d/src/mesa/tnl/
t_context.c 138 tnl->pipeline.new_state |= new_state;
  /external/skia/experimental/nanomsg/
picture_demo.cpp 2 #include "nanomsg/src/pipeline.h"
  /external/skia/include/core/
SkColorFilter.h 21 * ColorFilters are optional objects in the drawing pipeline. When present in
  /external/skia/include/gpu/
GrProcessor.h 51 /** Provides custom shader code to the Ganesh shading pipeline. GrProcessor objects *must* be
  /external/sonivox/arm-hybrid-22k/lib_src/
ARM-E_interpolate_noloop_gnu.s 84 ADD tmp2, phaseIncrement, phaseFrac @ increment pointer here to avoid pipeline stall
  /external/sonivox/arm-wt-22k/lib_src/
ARM-E_interpolate_noloop_gnu.s 84 ADD tmp2, phaseIncrement, phaseFrac @ increment pointer here to avoid pipeline stall
  /external/v8/src/compiler/
linkage.cc 10 #include "src/compiler/pipeline.h"
  /external/vixl/src/vixl/a64/
cpu-a64.cc 158 // Ensure that any instructions already in the pipeline are discarded and

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