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full:pipeline
(Results
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/external/mesa3d/src/gallium/state_trackers/wgl/
stw_pixelformat.c
157
/* See http://www.opengl.org/
pipeline
/article/vol003_7/ */
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf_state.c
254
* section 7.4 "SF
Pipeline
State Summary", of document
gen7_misc_state.c
251
* BSpec: vol2a.11 3D
Pipeline
Windower > Early Depth/Stencil Processing
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_context.c
318
/* Install the customized
pipeline
:
/external/mesa3d/src/mesa/tnl/
t_vb_render.c
333
/* Render
pipeline
stage */
/external/pdfium/core/src/fxcodec/lcms2/lcms2-2.6/src/
lcms2_internal.h
70
// Maximum of channels for internal
pipeline
evaluation
832
//
Pipeline
Evaluator (in floating point)
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/external/skia/include/core/
SkMaskFilter.h
137
* in the drawing
pipeline
. This function accepts the current bounds of the
SkXfermode.h
24
* "transfer-modes" in the drawing
pipeline
. The static function Create(Modes)
/external/skia/include/gpu/
GrXferProcessor.h
308
* We install a GrXPFactory (XPF) early on in the
pipeline
before all the final draw information is
/external/skia/src/gpu/
GrDrawTarget.h
277
void setupPipeline(const PipelineInfo& pipelineInfo, GrPipeline*
pipeline
);
GrPipelineBuilder.h
106
* When this object is destroyed it will remove any color/coverage FPs from the
pipeline
builder
/external/squashfs-tools/squashfs-tools/
process_fragments.c
124
* prevent an unnecessary
pipeline
stall when the fragment cache
/external/v8/src/
compiler.cc
12
#include "src/compiler/
pipeline
.h"
405
compiler::
Pipeline
pipeline
(info());
406
pipeline
.GenerateCode();
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...]
/external/v8/test/cctest/
cctest.gyp
72
'compiler/test-
pipeline
.cc',
/frameworks/av/media/libstagefright/codecs/mp3dec/
SoftMP3.cpp
313
// decoder have zero delay, which the rest of the
pipeline
assumes.
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
armVCM4P10_TransformResidual4x4_s.s
231
SHADD16 e3, trRow30,constZero ;// avoid
pipeline
stalls for e2 and e3
/frameworks/base/rs/java/android/renderscript/
Program.java
32
* various stages of the graphics
pipeline
ProgramStore.java
39
*
pipeline
by comparing its value with that already in the depth
/hardware/intel/common/libva/va/
va_enc_vp8.h
80
*
pipeline
was created with a #VAConfigAttribRateControl
/packages/apps/Camera2/src/com/android/camera/one/
OneCamera.java
100
* take a picture of if setting up the capture
pipeline
failed.
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/editors/
EditorChanSat.java
42
import com.android.gallery3d.filtershow.
pipeline
.ImagePreset;
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
BaseFiltersManager.java
24
import com.android.gallery3d.filtershow.
pipeline
.ImagePreset;
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
ImageCurves.java
43
import com.android.gallery3d.filtershow.
pipeline
.ImagePreset;
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/state/
StateView.java
30
import com.android.gallery3d.filtershow.
pipeline
.ImagePreset;
/external/deqp/framework/opengl/
gluCallLogWrapper.inl
7
void CallLogWrapper::glActiveShaderProgram (glw::GLuint
pipeline
, glw::GLuint program)
10
m_log << TestLog::Message << "glActiveShaderProgram(" <<
pipeline
<< ", " << program << ");" << TestLog::EndMessage;
11
m_gl.activeShaderProgram(
pipeline
, program);
133
void CallLogWrapper::glBindProgramPipeline (glw::GLuint
pipeline
)
136
m_log << TestLog::Message << "glBindProgramPipeline(" <<
pipeline
<< ");" << TestLog::EndMessage;
137
m_gl.bindProgramPipeline(
pipeline
);
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