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  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/
y4minput.c 183 We use a resampling filter to shift the site locations one quarter pixel (at
273 We use a resampling filter to shift the site locations one quarter pixel (at
275 Then we use another filter to move the C_r location down one quarter pixel,
276 and the C_b location up one quarter pixel.*/
301 /*Slide C_b up a quarter-pel.
328 /*Slide C_r down a quarter-pel.
492 We use a resampling filter to shift the original site locations one quarter
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  /external/aac/libAACenc/src/
aacenc_tns.cpp 638 /* autocorrelation function for 1st, 2nd, 3rd, and 4th quarter of the spectrum */
670 /* compute autocorrelation value at lag zero, i. e. energy, for each quarter */
718 /* merge quarters 2, 3, 4 into one autocorrelation; quarter 1 stays separate */
753 /* autocorrelation function for 1st, 2nd, 3rd, and 4th quarter of the spectrum. */
823 /* compute second filter for lower quarter; only allowed for long windows! */
855 /* filter lower quarter if gain is high enough, but not if it's too high */
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  /external/icu/icu4c/source/i18n/unicode/
udat.h 204 * Constant for date skeleton with quarter.
209 * Constant for date skeleton with abbreviated quarter.
214 * Constant for date skeleton with year and quarter.
219 * Constant for date skeleton with year and abbreviated quarter.
701 * displays the quarter.
710 * This displays the stand-alone quarter.
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  /external/kernel-headers/original/uapi/sound/
asequencer.h 63 #define SNDRV_SEQ_EVENT_QFRAME 22 /* midi time code quarter frame */
502 int ppq; /* time resolution, ticks/quarter */
  /external/libavc/common/arm/
ih264_inter_pred_luma_horz_qpel_a9q.s 26 @* Contains function definitions for inter prediction horizontal quarter pel interpolation.
49 @* Quarter pel interprediction luma filter for horizontal input
ih264_inter_pred_luma_vert_qpel_a9q.s 26 @* Contains function definitions for inter prediction vertical quarter pel interpolation.
47 @* Quarter pel interprediction luma filter for vertical input
  /external/libhevc/decoder/
ihevcd_cxa.h 953 * in quarter-pel luma units
959 * in quarter-pel luma units
  /external/libxml2/test/valid/dtds/
xhtml-lat1.ent 58 <!ENTITY frac14 "&#188;"> <!-- vulgar fraction one quarter
59 = fraction one quarter, U+00BC ISOnum -->
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/sound/
asequencer.h 63 #define SNDRV_SEQ_EVENT_QFRAME 22 /* midi time code quarter frame */
502 int ppq; /* time resolution, ticks/quarter */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/sound/
asequencer.h 63 #define SNDRV_SEQ_EVENT_QFRAME 22 /* midi time code quarter frame */
502 int ppq; /* time resolution, ticks/quarter */
  /development/samples/devbytes/animation/ListViewRemovalAnimation/src/com/example/android/listviewremovalanimation/
ListViewRemovalAnimation.java 125 // Greater than a quarter of the width - animate it out
  /external/icu/icu4c/source/i18n/
astro.h 576 * <li>0.25: First quarter
578 * <li>0.75: Last quarter
602 * Constant representing the moon's first quarter.
616 * Constant representing the moon's last quarter.
  /external/skia/src/gpu/
GrPathUtils.h 176 // samples, or one quarter pixel).
  /external/skia/src/gpu/effects/
GrRRectEffect.cpp 181 // At each quarter-circle corner we compute a vector that is the offset of the fragment position
182 // from the circle center. The vector is pinned in x and y to be in the quarter-plane relevant
530 // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos
531 // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant
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  /external/v8/src/
list.h 138 // Halve the capacity if fill level is less than a quarter.
  /frameworks/base/docs/html/guide/appendix/
g-app-intents.jd 81 given <em>lat</em>,<em>lng</em>. A zoom level of 2 shows a quarter of the Earth, and so on. The highest
  /frameworks/base/test-runner/src/android/test/
TouchUtils.java 38 * Simulate touching in the center of the screen and dragging one quarter of the way down
51 * Simulate touching in the center of the screen and dragging one quarter of the way down
68 * Simulate touching in the center of the screen and dragging one quarter of the way up
81 * Simulate touching in the center of the screen and dragging one quarter of the way up
  /frameworks/base/tools/layoutlib/bridge/src/android/view/
RectShadowPainter.java 146 * @param rotations number of quarter rotations before starting to paint the arc.
  /packages/apps/ContactsCommon/src/com/android/contacts/common/widget/
FloatingActionButtonController.java 211 // Moves the FAB a quarter of the screen width.
  /packages/apps/DeskClock/src/com/android/deskclock/
Utils.java 417 /** Setup to find out when the quarter-hour changes (e.g. Kathmandu is GMT+5:45) **/
425 // Set 1 second to ensure quarter-hour threshold passed.
465 // Setup a thread that starts at the quarter-hour plus one second. The extra second is added to
481 // Stop the quarter-hour update thread
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  /packages/inputmethods/LatinIME/tests/src/com/android/inputmethod/keyboard/layout/
PcQwerty.java 169 // U+00BC: "¼" VULGAR FRACTION ONE QUARTER
Symbols.java 125 // U+00BC: "¼" VULGAR FRACTION ONE QUARTER
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/alsa/
seq_event.h 78 /** midi time code quarter frame; event data type = #snd_seq_ev_ctrl_t */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/alsa/
seq_event.h 78 /** midi time code quarter frame; event data type = #snd_seq_ev_ctrl_t */
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/encodings/
hp_roman8.py 139 0x00f7: 0x00bc, # VULGAR FRACTION ONE QUARTER

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