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  /external/libusb/libusb/
io.c     [all...]
  /external/lldb/source/Commands/
CommandCompletions.cpp 227 // Look for a user name in the containing part, and if it's there, resolve it and stick the
  /external/llvm/include/llvm/ADT/
SparseMultiSet.h 428 // Stick it at the end.
  /external/llvm/include/llvm/IR/
Instruction.h 494 // Instruction subclasses can stick up to 15 bits of stuff into the
  /external/llvm/lib/Transforms/Scalar/
MergedLoadStoreMotion.cpp 564 // Don't attempt to sink below stores that had to stick around
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_icd.h 401 * Pure software drivers don't need to worry about this -- if they stick to the
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_buffer_objects.c 144 /* On pre-965, stick VBOs in system memory, as we're always doing
  /external/mesa3d/src/mesa/tnl/
t_vertex_sse.c 402 * efficient to stick with regular old x86. No optimization or
  /external/nist-sip/java/gov/nist/javax/sip/stack/
TCPMessageChannel.java 255 // Created a new socket so close the old one and stick the new
TLSMessageChannel.java 258 // Created a new socket so close the old one and stick the new
  /external/tcpdump/
print-ip.c 604 * On all but the last stick a "+" in the flags portion.
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 791 // to stick a placeholder into codecBuffer.mGraphicBuffer to mark it as
    [all...]
  /frameworks/base/core/java/android/widget/
VideoView.java 459 // Show the media controls when we're paused into a video and make 'em stick.
    [all...]
  /frameworks/base/docs/html/design/wear/
watchfaces.jd 274 <h3>Stick to one message</h3>
  /frameworks/base/packages/DocumentsUI/src/com/android/documentsui/
DocumentsActivity.java 329 // Only relay back results when not canceled; otherwise stick around to
  /frameworks/base/services/core/java/com/android/server/am/
ProcessList.java 138 // We allow empty processes to stick around for at most 30 minutes.
  /frameworks/support/v7/appcompat/src/android/support/v7/widget/
AppCompatSpinner.java 773 // showing it will still stick around.
  /hardware/qcom/audio/post_proc/
volume_listener.c 305 ALOGV("%s:: volume not changed, stick to same config ..... ", __func__);
  /libcore/luni/src/test/java/libcore/java/lang/
OldAndroidMathTest.java 559 // There isn't a place for these tests so just stick them here
OldAndroidStrictMathTest.java 582 // There isn't a place for these tests so just stick them here
  /ndk/docs/Programmers_Guide/html/
md_3__key__topics__building__s_t_a_n_d_a_l_o_n_e-_t_o_o_l_c_h_a_i_n.html 155 <p>If none of the above makes sense to you, it's probably better not to use the standalone toolchain, and stick to the NDK build system instead, which will handle all the details for you.</p>
  /packages/apps/ContactsCommon/src/com/android/contacts/common/list/
ContactEntryListAdapter.java 372 // Stick the "ME" header for the profile
  /packages/apps/DeskClock/src/com/android/deskclock/alarms/
AlarmActivity.java 184 // In order to allow tablets to freely rotate and phones to stick
  /packages/apps/Exchange/src/com/android/exchange/service/
EasService.java 350 // an AsyncTask, and we startService to ensure that we stick around long enough for the
  /packages/apps/Messaging/src/com/android/messaging/ui/conversation/
ComposeMessageView.java 675 // than the send button and pieces of the avatar will stick out from behind
    [all...]

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