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  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MaterialLoader.java 351 mat.setFloat("Shininess", shinines);
353 mat.setFloat("Shininess", 16f); // set shininess to some value anyway..
  /external/mesa3d/src/mesa/tnl/
t_context.h 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */
390 * Material shininess lookup table.
396 GLfloat shininess; member in struct:tnl_shine_tab
  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 1049 * dots.z = back.shininess
1050 * dots.w = front.shininess
1061 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local
1062 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X));
1063 release_temp(p, shininess);
1078 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local
1080 negate(swizzle1(shininess,X)));
1081 release_temp(p, shininess);
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloMaterial.java 101 mat_lit.setFloat("Shininess", 5f); // [0,128]
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLight.java 99 mat.setFloat("Shininess",3);
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java 80 mat.setFloat("Shininess", 0);
  /external/mesa3d/src/mesa/program/
program_lexer.l 302 {dot}shininess { return SHININESS; }
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
Lighting.frag 96 // NOTE: check for shiny <= 1 removed since shininess is now
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCameraMotionPath.java 124 mat.setFloat("Shininess", 1f);
TestMotionPath.java 117 mat.setFloat("Shininess", 1f);
  /frameworks/native/opengl/libagl/
light.cpp 414 s = gglPowx(s, material.shininess);
575 c->lighting.front.shininess = param;
778 c->lighting.front.shininess = gglFloatToFixed(params[0]);
818 c->lighting.front.shininess = gglFloatToFixed(params[0]);
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 189 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, context.shininess);
219 context.shininess = 0;
238 context.shininess = (Float) val;
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 100 matTerrain.setFloat("Shininess", 0.0f);
TerrainGridAlphaMapTest.java 93 material.setFloat("Shininess", 0.0f);
TerrainTestModifyHeight.java 283 matTerrain.setFloat("Shininess", 0);
  /external/mesa3d/src/glsl/
builtin_types.h 118 { glsl_type::float_type, "shininess" },
builtin_variables.cpp 152 {"shininess", {STATE_MATERIAL, 0, STATE_SHININESS}, SWIZZLE_XXXX},
160 {"shininess", {STATE_MATERIAL, 1, STATE_SHININESS}, SWIZZLE_XXXX},
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
MaterialHelper.java 265 result.setFloat("Shininess", materialContext.shininess);
  /external/libxml2/test/schemas/
bug306806_1.xsd 528 <xs:element minOccurs="0" ref="shininess"/>
539 <xs:element name="shininess" type="xs:string"/>
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js 713 var shininess = Math.pow(10, info.shape.material.gloss + 1);
798 var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
  /external/v8/benchmarks/
raytrace.js 713 var shininess = Math.pow(10, info.shape.material.gloss + 1);
798 var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp 818 " mediump float shininess)\n"
824 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n"
963 " mediump float shininess)\n"
969 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n"
    [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp 819 " mediump float shininess)\n"
825 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n"
968 " mediump float shininess)\n"
974 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n"
    [all...]
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
OBJLoader.java 405 material.setFloat("Shininess", 64);
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
TextureAtlas.java 515 mat.setFloat("Shininess", 16.0f);

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