/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MaterialLoader.java | 351 mat.setFloat("Shininess", shinines); 353 mat.setFloat("Shininess", 16f); // set shininess to some value anyway..
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/external/mesa3d/src/mesa/tnl/ |
t_context.h | 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ 390 * Material shininess lookup table. 396 GLfloat shininess; member in struct:tnl_shine_tab
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/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 1049 * dots.z = back.shininess 1050 * dots.w = front.shininess 1061 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local 1062 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); 1063 release_temp(p, shininess); 1078 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local 1080 negate(swizzle1(shininess,X))); 1081 release_temp(p, shininess); [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloMaterial.java | 101 mat_lit.setFloat("Shininess", 5f); // [0,128]
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestSpotLight.java | 99 mat.setFloat("Shininess",3);
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 80 mat.setFloat("Shininess", 0);
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/external/mesa3d/src/mesa/program/ |
program_lexer.l | 302 {dot}shininess { return SHININESS; }
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/ |
Lighting.frag | 96 // NOTE: check for shiny <= 1 removed since shininess is now
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/external/jmonkeyengine/engine/src/test/jme3test/animation/ |
TestCameraMotionPath.java | 124 mat.setFloat("Shininess", 1f);
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TestMotionPath.java | 117 mat.setFloat("Shininess", 1f);
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/frameworks/native/opengl/libagl/ |
light.cpp | 414 s = gglPowx(s, material.shininess); 575 c->lighting.front.shininess = param; 778 c->lighting.front.shininess = gglFloatToFixed(params[0]); 818 c->lighting.front.shininess = gglFloatToFixed(params[0]);
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 189 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, context.shininess); 219 context.shininess = 0; 238 context.shininess = (Float) val; [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainTestAdvanced.java | 100 matTerrain.setFloat("Shininess", 0.0f);
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TerrainGridAlphaMapTest.java | 93 material.setFloat("Shininess", 0.0f);
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TerrainTestModifyHeight.java | 283 matTerrain.setFloat("Shininess", 0);
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/external/mesa3d/src/glsl/ |
builtin_types.h | 118 { glsl_type::float_type, "shininess" },
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builtin_variables.cpp | 152 {"shininess", {STATE_MATERIAL, 0, STATE_SHININESS}, SWIZZLE_XXXX}, 160 {"shininess", {STATE_MATERIAL, 1, STATE_SHININESS}, SWIZZLE_XXXX}, [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
MaterialHelper.java | 265 result.setFloat("Shininess", materialContext.shininess);
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/external/libxml2/test/schemas/ |
bug306806_1.xsd | 528 <xs:element minOccurs="0" ref="shininess"/> 539 <xs:element name="shininess" type="xs:string"/>
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
raytrace.js | 713 var shininess = Math.pow(10, info.shape.material.gloss + 1); 798 var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
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/external/v8/benchmarks/ |
raytrace.js | 713 var shininess = Math.pow(10, info.shape.material.gloss + 1); 798 var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
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/external/deqp/modules/gles2/performance/ |
es2pShaderCompilationCases.cpp | 818 " mediump float shininess)\n" 824 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n" 963 " mediump float shininess)\n" 969 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n" [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderCompilationCases.cpp | 819 " mediump float shininess)\n" 825 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n" 968 " mediump float shininess)\n" 974 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n" [all...] |
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
OBJLoader.java | 405 material.setFloat("Shininess", 64);
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
TextureAtlas.java | 515 mat.setFloat("Shininess", 16.0f);
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