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  /external/mesa3d/src/gallium/drivers/r300/compiler/
r3xx_vertprog.c 279 * As described in the documentation, MAD with three unique temporary
322 * temporary, so we should make sure these arguments share a
589 /* Pass 2: Determine original temporary lifetimes */
699 * Introduce intermediate MOVs to temporary registers to account for this.
  /external/mesa3d/src/gallium/drivers/r600/
r600_buffer.c 144 /* Do a wait-free write-only transfer using a temporary buffer. */
  /external/mesa3d/src/glsl/
lower_ubo_reference.cpp 163 * dereference, walk over the type and emit loads into a temporary.
  /external/mesa3d/src/mesa/program/
nvvertparse.c 299 * Parse a temporary register: Rnn
315 RETURN_ERROR1("Bad temporary register name");
319 RETURN_ERROR1("Bad temporary register name");
563 /* a temporary register */
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  /external/neven/Embedded/common/src/b_APIEm/
DCR.h 48 /* ---- temporary data ------------------------------------------------- */
  /external/neven/Embedded/common/src/b_ImageEm/
UInt16BytePyrImage.h 69 /** pyramidal image type (temporary: until switch to 16-bit complete) */
  /external/parameter-framework/test/functional-tests/PfwTestCase/Domains/
tDomain_Configuration_Selection.py 183 # Temporary files deletion
  /external/pdfium/core/src/fxcodec/libjpeg/
jmemsys.h 113 #define TEMP_NAME_LENGTH 64 /* max length of a temporary file's name */
  /external/pdfium/samples/fx_lpng/lpng_v163/
fx_pngmem.c 40 * png_get_mem_ptr, so fake a temporary png_struct to support this.
  /external/pdfium/third_party/bigint/
BigInteger.hh 190 * Now the responsibility for making a temporary copy if necessary
  /external/ppp/pppd/plugins/pppoatm/
ans.c 7 * This stuff is a temporary hack to avoid using gethostbyname_nsap and such
  /external/skia/experimental/SkV8Example/
Global.cpp 135 // Create a handle scope to keep the temporary object references.
  /external/skia/gm/
tilemodes.cpp 122 #if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue
tilemodes_scaled.cpp 132 #if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue
  /external/skia/include/gpu/
GrInvariantOutput.h 243 // Temporary setter to handle LCD text correctly until we improve texture pixel config queries
  /external/skia/src/animator/
SkMemberInfo.h 26 // temporary hacks until name change is more complete
  /external/skia/src/images/
SkImageDecoder.cpp 135 // pass a temporary bitmap, so that if we return false, we are assured of
  /external/skia/tests/
GLProgramsTest.cpp 310 // Some long shaders run out of temporary registers in the D3D compiler on ANGLE.
  /external/skia/tools/
find_bad_images_in_skps.py 40 To use a different temporary storage location, set TMPDIR.
  /external/speex/libspeex/
filterbank.c 207 /* FIXME: Temporary kludge */
  /external/srtp/srtp/
ekt.c 272 /* copy auth_tag into temporary location */
  /external/v8/build/
android.gypi 108 'ANDROID_BINSIZE_HACK', # Enable temporary hacks to reduce binsize.
  /external/v8/src/
hydrogen-flow-engine.h 208 Zone* zone_; // Temporary zone.
zone.h 27 // operation. The Zone is used to hold temporary data structures like
  /external/v8/src/ic/arm/
ic-arm.cc 56 // scratch1: Used as temporary and to hold the capacity of the property
58 // scratch2: Used as temporary.
98 // scratch1: Used as temporary and to hold the capacity of the property
100 // scratch2: Used as temporary.
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