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Searched
full:unnecessary
(Results
401 - 425
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1201
) sorted by null
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/external/zlib/src/
gzwrite.c
191
/* if len is zero, avoid
unnecessary
operations */
/frameworks/av/media/libstagefright/codecs/amrnb/common/src/
reorder.cpp
38
3. Eliminated math operations that
unnecessary
checked for
weight_a.cpp
42
template. Removed
unnecessary
include files.
/frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
gsmamr_enc.h
42
removing
unnecessary
tables and changing function descriptions.
/frameworks/av/services/audioflinger/
AudioMixer.h
313
// OK to call more often than that, but
unnecessary
.
/frameworks/base/core/java/android/os/
StrictMode.java
490
* the resource as an integer to avoid
unnecessary
type conversion.
722
* cursors to avoid
unnecessary
database contention and
735
* avoid
unnecessary
resources leaks.
852
// Starts null to avoid
unnecessary
allocations when
[
all
...]
/frameworks/base/core/java/android/view/accessibility/
AccessibilityManager.java
174
// enforcement to guard against apps that fire
unnecessary
accessibility
CaptioningManager.java
254
* prevent
unnecessary
change notifications when multiple properties change
/frameworks/base/docs/html/training/custom-views/
making-interactive.jd
227
closely with the animation system and doesn't require potentially
unnecessary
view
/frameworks/base/docs/html/training/material/
lists-cards.jd
68
views in this manner improves performance by avoiding the creation of
unnecessary
views or
/frameworks/base/docs/html/wear/design/
index.jd
47
<p>Android notifications appear as cards in the main stream and form the core of the Android Wear experience. Many of the main <a href="http://developer.android.com/design/patterns/notifications.html">Android Design guidelines for notifications</a> apply in Android Wear. Be respectful of users' attention and aware of how
unnecessary
interruptions will reflect on your application?s reputation.</p>
/frameworks/base/services/core/java/com/android/server/content/
SyncOperation.java
158
* Make sure the bundle attached to this SyncOperation doesn't have
unnecessary
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
MffContext.java
442
// This is only called on Gingerbread devices, so deprecation warning is
unnecessary
.
/frameworks/compile/libbcc/lib/Core/
Compiler.cpp
181
// additional flags: -slp-vectorize-hor -slp-vectorize-hor-store (
unnecessary
?)
/frameworks/native/opengl/libs/GLES_trace/tools/
genapi.py
252
args = map(lambda x: x.strip(), args) # remove
unnecessary
whitespaces
/frameworks/opt/bitmap/src/com/android/bitmap/
DecodeTask.java
42
* This class uses {@link BitmapRegionDecoder} when possible to minimize
unnecessary
decoding
/frameworks/opt/bitmap/src/com/android/bitmap/util/
InputStreamBuffer.java
27
* internal buffer is kept as small as possible to avoid large
unnecessary
allocations.
/frameworks/opt/photoviewer/src/com/android/ex/photo/util/
InputStreamBuffer.java
27
* internal buffer is kept as small as possible to avoid large
unnecessary
allocations.
/frameworks/support/v7/cardview/src/android/support/v7/widget/
CardView.java
138
* Since setting this flag to true adds
unnecessary
gaps in the UI, default value is
/frameworks/wilhelm/src/itf/
IEnvironmentalReverb.c
643
// note that it's
unnecessary
to verify that any level stored inside the "properties" struct
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/decoder/
onyxd_if.c
78
*
unnecessary
calling of vp8cx_init_de_quantizer() for every frame.
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/decoder/
vp9_decoder.c
141
// frame_init_dequantizer() to avoid
unnecessary
calling of
/hardware/invensense/6515/libsensors_iio/software/simple_apps/gesture_test/
inv_gesture_test.c
298
/*
Unnecessary
: pedometer_on == dmp_on, which is always on
/libcore/luni/src/main/java/java/util/concurrent/
ConcurrentSkipListSet.java
294
// Override AbstractSet version to avoid
unnecessary
call to size()
DelayQueue.java
52
* minimize
unnecessary
timed waiting. When a thread becomes
Completed in 95 milliseconds
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