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  /frameworks/base/core/java/android/view/
ViewParent.java 48 * hierarchy, this optimization in unnecessary and might slightly reduce the
  /frameworks/base/core/java/android/widget/
TableLayout.java 490 // this behavior avoids to unnecessary grow the array after the first
  /frameworks/base/docs/html/tools/debugging/
debugging-studio.jd 351 <li>Does your app generate unnecessary network traffic?</li>
improving-w-lint.jd 32 In addition to testing that your Android application meets its functional requirements, it's important to ensure that your code has no structural problems. Poorly structured code can impact the reliability and efficiency of your Android apps and make your code harder to maintain. For example, if your XML resource files contain unused namespaces, this takes up space and incurs unnecessary processing. Other structural issues, such as use of deprecated elements or API calls that are not supported by the target API versions, might lead to code failing to run correctly.</p>
  /frameworks/base/docs/html/training/basics/network-ops/
managing.jd 266 // unnecessary system overhead. You do this in onPause().
  /frameworks/base/docs/html/training/multiple-apks/
api.jd 48 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
multiple.jd 44 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
screensize.jd 47 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
texture.jd 43 <p>When developing your Android application to take advantage of multiple APKs on Google Play, it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches further into the development process. This lesson shows you how to create multiple APKs of your app, each supporting a different subset of OpenGL texture formats. You will also gain some tools necessary to make maintaining a multiple APK codebase as painless as possible.</p>
  /frameworks/base/docs/html/training/printing/
custom-docs.jd 229 to avoid unnecessary re-writes of the print document.
  /frameworks/base/graphics/java/android/graphics/drawable/
Icon.java 78 // To avoid adding unnecessary overhead, we have a few basic objects that get repurposed
  /frameworks/base/services/core/java/com/android/server/power/
Notifier.java 60 * The notifier is designed to collapse unnecessary broadcasts when it is not
  /frameworks/native/include/gui/
IGraphicBufferProducer.h 190 // 1) It is unnecessary to know the dimensions, format, or usage of the
  /frameworks/opt/bitmap/src/com/android/bitmap/drawable/
ExtendedBitmapDrawable.java 402 // cached data to take immediate effect without unnecessary whizzery.
  /frameworks/rs/cpu_ref/
rsCpuIntrinsics_neon_Blend.S 580 * optional parameters to remove unnecessary operations.
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/common/ppc/
filter_bilinear_altivec.asm 138 vadduhm v22, v22, v24 ;# Re = evens, saturation unnecessary
variance_subpixel_altivec.asm 114 vadduhm v22, v22, v24 ;# Re = evens, saturation unnecessary
  /libcore/json/src/main/java/org/json/
JSONTokener.java 49 * <li>Unnecessary array separators. These are interpreted as if null was the
  /libcore/luni/src/main/java/java/nio/charset/
CharsetEncoder.java 143 // The RI enforces unnecessary restrictions on the replacement bytes. We trust ICU to
  /libcore/luni/src/main/java/libcore/icu/
NativeDecimalFormat.java 569 case UNNECESSARY: nativeRoundingMode = 7; break;
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_tree.c 507 // Optimization to catch equivalent cases and avoid unnecessary comparisons
  /ndk/sources/host-tools/make-3.81/
ansi2knr.c 69 - the check for \ + newline in scanstring was unnecessary.
  /packages/apps/Browser/src/com/android/browser/
BaseUi.java 268 // block unnecessary focus change animations during tab switch
  /packages/apps/Calendar/src/com/android/calendar/
Event.java 50 * 3) the title (unnecessary, but nice)
  /packages/apps/Launcher3/src/com/android/launcher3/
Utilities.java 566 // to avoid unnecessary allocations/copies during the write.

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