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/frameworks/base/core/java/android/view/ |
ViewParent.java | 48 * hierarchy, this optimization in unnecessary and might slightly reduce the
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/frameworks/base/core/java/android/widget/ |
TableLayout.java | 490 // this behavior avoids to unnecessary grow the array after the first
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/frameworks/base/docs/html/tools/debugging/ |
debugging-studio.jd | 351 <li>Does your app generate unnecessary network traffic?</li>
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improving-w-lint.jd | 32 In addition to testing that your Android application meets its functional requirements, it's important to ensure that your code has no structural problems. Poorly structured code can impact the reliability and efficiency of your Android apps and make your code harder to maintain. For example, if your XML resource files contain unused namespaces, this takes up space and incurs unnecessary processing. Other structural issues, such as use of deprecated elements or API calls that are not supported by the target API versions, might lead to code failing to run correctly.</p>
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/frameworks/base/docs/html/training/basics/network-ops/ |
managing.jd | 266 // unnecessary system overhead. You do this in onPause().
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/frameworks/base/docs/html/training/multiple-apks/ |
api.jd | 48 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
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multiple.jd | 44 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
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screensize.jd | 47 it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches
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texture.jd | 43 <p>When developing your Android application to take advantage of multiple APKs on Google Play, it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches further into the development process. This lesson shows you how to create multiple APKs of your app, each supporting a different subset of OpenGL texture formats. You will also gain some tools necessary to make maintaining a multiple APK codebase as painless as possible.</p>
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/frameworks/base/docs/html/training/printing/ |
custom-docs.jd | 229 to avoid unnecessary re-writes of the print document.
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/frameworks/base/graphics/java/android/graphics/drawable/ |
Icon.java | 78 // To avoid adding unnecessary overhead, we have a few basic objects that get repurposed
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/frameworks/base/services/core/java/com/android/server/power/ |
Notifier.java | 60 * The notifier is designed to collapse unnecessary broadcasts when it is not
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/frameworks/native/include/gui/ |
IGraphicBufferProducer.h | 190 // 1) It is unnecessary to know the dimensions, format, or usage of the
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/frameworks/opt/bitmap/src/com/android/bitmap/drawable/ |
ExtendedBitmapDrawable.java | 402 // cached data to take immediate effect without unnecessary whizzery.
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsics_neon_Blend.S | 580 * optional parameters to remove unnecessary operations.
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/common/ppc/ |
filter_bilinear_altivec.asm | 138 vadduhm v22, v22, v24 ;# Re = evens, saturation unnecessary
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variance_subpixel_altivec.asm | 114 vadduhm v22, v22, v24 ;# Re = evens, saturation unnecessary
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/libcore/json/src/main/java/org/json/ |
JSONTokener.java | 49 * <li>Unnecessary array separators. These are interpreted as if null was the
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/libcore/luni/src/main/java/java/nio/charset/ |
CharsetEncoder.java | 143 // The RI enforces unnecessary restrictions on the replacement bytes. We trust ICU to
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/libcore/luni/src/main/java/libcore/icu/ |
NativeDecimalFormat.java | 569 case UNNECESSARY: nativeRoundingMode = 7; break;
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/ndk/sources/cxx-stl/stlport/stlport/stl/ |
_tree.c | 507 // Optimization to catch equivalent cases and avoid unnecessary comparisons
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/ndk/sources/host-tools/make-3.81/ |
ansi2knr.c | 69 - the check for \ + newline in scanstring was unnecessary.
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/packages/apps/Browser/src/com/android/browser/ |
BaseUi.java | 268 // block unnecessary focus change animations during tab switch
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/packages/apps/Calendar/src/com/android/calendar/ |
Event.java | 50 * 3) the title (unnecessary, but nice)
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/packages/apps/Launcher3/src/com/android/launcher3/ |
Utilities.java | 566 // to avoid unnecessary allocations/copies during the write.
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