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  /frameworks/base/packages/SystemUI/src/com/android/systemui/
ImageWallpaper.java 611 private int buildProgram(String vertex, String fragment) {
612 int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
  /frameworks/base/services/core/java/com/android/server/display/
ColorFade.java 104 // Vertex and corresponding texture coordinates.
281 // fill vertex buffer
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
ImageShader.java 164 GLToolbox.checkGlError("Set vertex-attribute values");
707 throw new RuntimeException("Could not create shader-program as vertex shader "
  /frameworks/native/opengl/libagl/
context.h 141 size_t index; // cache tag, and vertex index
201 array_t vertex; member in struct:android::gl::array_machine_t
  /frameworks/native/opengl/tests/angeles/
demo.c 71 /* Vertex array and color array are enabled for all objects, so their
76 * Vertex array is supposed to use GL_FIXED datatype and stride 0
  /ndk/docs/Programmers_Guide/html/
md_3__key__topics__libraries__s_t_a_b_l_e-_a_p_i_s.html 135 <p>The standard OpenGL ES 2.0 headers <code>&lt;GLES2/gl2.h&gt;</code> and <code>&lt;GLES2/gl2ext.h&gt;</code> contain the declarations needed to perform OpenGL ES 2.0 rendering calls from native code. This includes the ability to define and use vertex and fragment shaders using the GLSL language.</p>
140 <p>The "hello-gl2" sample application demonstrate this. It is used to draw a very simple triangle with the help of a vertex and fragment shaders.</p>
  /packages/apps/Camera/jni/
mosaic_renderer_jni.cpp 58 // gK is the transformation to map the canonical {-1,1} vertex coordinate system
421 // K is the transformation to map the canonical [-1,1] vertex coordinate
  /packages/apps/LegacyCamera/jni/
mosaic_renderer_jni.cpp 58 // gK is the transformation to map the canonical {-1,1} vertex coordinate system
402 // K is the transformation to map the canonical [-1,1] vertex coordinate
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 36 /* GL types for handling large vertex buffer objects */
394 /* Vertex Arrays */
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 36 /* GL types for handling large vertex buffer objects */
394 /* Vertex Arrays */
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 36 /* GL types for handling large vertex buffer objects */
394 /* Vertex Arrays */
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 36 /* GL types for handling large vertex buffer objects */
394 /* Vertex Arrays */
  /prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 36 /* GL types for handling large vertex buffer objects */
394 /* Vertex Arrays */
  /prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 36 /* GL types for handling large vertex buffer objects */
394 /* Vertex Arrays */
  /prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 36 /* GL types for handling large vertex buffer objects */
394 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */
  /prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/GLES2/
gl2.h 37 /* GL types for handling large vertex buffer objects */
395 /* Vertex Arrays */

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