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  /external/zlib/src/
adler32.c 25 try it both ways to see which is faster */
  /frameworks/av/media/libeffects/lvm/lib/Reverb/lib/
LVREV.h 147 /* longer required. It is called in two ways: */
  /frameworks/av/media/libeffects/lvm/lib/Reverb/src/
LVREV_GetMemoryTable.c 32 /* two ways: */
  /frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/lib/
LVPSA.h 130 /* two ways: */
  /frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/
LVCS_Init.c 34 /* two ways: */
  /frameworks/base/docs/html/about/versions/
android-3.0-highlights.jd 66 <p>The new UI brings fresh paradigms for interaction, navigation, and customization and makes them available to all applications &mdash; even those built for earlier versions of the platform. Applications written for Android 3.0 are able to use an extended set of UI objects, powerful graphics, and media capabilities to engage users in new ways.</p>
138 <p>The Camera application has been redesigned to take advantage of a larger screen for quick access to exposure, focus, flash, zoom, front-facing camera, and more. To let users capture scenes in new ways, it adds built-in support for time-lapse video recording. The Gallery application lets users view albums and other collections in full-screen mode, with easy access to thumbnails for other photos in the collection. </p>
174 <p>Starting with Android 3.0, developers can break the Activities of their applications into subcomponents called Fragments, then combine them in a variety of ways to create a richer, more interactive experience. For example, an application can use a set of Fragments to create a true multipane UI, with the user being able to interact with each pane independently. Fragments can be added, removed, replaced, and animated inside an Activity dynamically, and they are modular and reusable across multiple Activities. Because they are modular, Fragments also offer an efficient way for developers to write applications that can run properly on both larger screen as well as smaller screen devices.</p>
190 <p>Home screen widgets are popular with users because they offer fast access to application-specific data directly from the home screen. Android 3.0 lets developers take home screen widgets to the next level, offering more types of content and new modes of interaction with users. Developers can now use more standard UI widget types home screen widgets, including widgets that let users flip through collections of content as 3D stacks, grids, or lists. Users can interact with the home screen widgets in new ways, such as by using touch gestures to scroll and flip the content displayed in a widget. </p>
  /frameworks/base/docs/html/design/patterns/
confirming-acknowledging.jd 18 <p>Communicating to users in these ways can help alleviate uncertainty about things that have happened or will happen. Confirming or acknowledging can also prevent users from making mistakes they might regret.</p>
  /frameworks/base/docs/html/distribute/analyze/
google-services.jd 28 different ways, by specifying the criteria you want to zoom-in on. Using
  /frameworks/base/docs/html/guide/webapps/
best-practices.jd 40 <p>There are several ways you can redirect requests to the mobile version of your web site, using
  /frameworks/base/docs/html/ndk/guides/
ndk-stack.jd 63 <p>There are two ways to use the tool. You can feed the logcat text as direct input to the program.
  /frameworks/base/docs/html/tools/testing/
what_to_test.jd 64 life of various operations, and the ways you can design your application to minimize these
  /frameworks/base/docs/html/training/sync-adapters/
index.jd 95 framework, and how to run the sync adapter to run in various ways.
  /frameworks/base/opengl/java/android/opengl/
Visibility.java 60 * are several possible ways to obtain the current ModelView and
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
Frame.java 27 * There are two ways to obtain new Frame instances. You can call
  /frameworks/ex/common/java/com/android/common/
Rfc822Validator.java 35 * text in ways they did not intend. Meanwhile, hide this
  /libcore/luni/src/main/java/java/util/jar/
ManifestReader.java 78 // signature in order of appearance; there are two ways to fix
  /libcore/luni/src/test/java/libcore/java/lang/
FloatTest.java 127 // These are different ways of saying MIN_NORMAL.
  /packages/apps/Contacts/src/com/android/contacts/activities/
GroupDetailActivity.java 55 // TODO: Create Intent Resolver to handle the different ways users can get to this list.
  /packages/apps/Contacts/tests/res/values/
donottranslate_strings.xml 70 <!-- Various ways to start Contacts -->
  /packages/apps/Messaging/src/com/android/messaging/ui/conversationlist/
ShareIntentActivity.java 134 // First try looking at file extension. This is less reliable in some ways but it's
  /packages/apps/UnifiedEmail/src/com/android/mail/perf/
Timer.java 32 * There are two main ways to log performance. For simple, one off events, the static methods
  /packages/inputmethods/LatinIME/native/jni/src/dictionary/header/
header_policy.h 186 // TODO: Investigate better ways to handle exact matches for personalized dictionaries.
  /prebuilts/misc/common/swig/include/2.0.11/chicken/
multi-generic.scm 4 ;; for multi-argument generics. There are many ways of linking this file
  /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.9/include/bits/
regex_scanner.h 198 * the same input pattern in syntactically different ways.
  /prebuilts/python/darwin-x86/2.7.5/include/python2.7/
pymath.h 143 * but different platforms are broken in conflicting ways. If you're on

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