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  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
WireColor.j3md 17 Wireframe On
34 Wireframe On
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTest.java 59 * The first is wireframe mode. Here you can see the underlying trianglestrip structure.
61 * trianglestrip. They are only noticeable in wireframe mode.
78 boolean wireframe = false; field in class:TerrainTest
133 // WIREFRAME material
180 hintText.setText("Hit T to switch to wireframe, P to switch to tri-planar texturing");
186 inputManager.addMapping("wireframe", new KeyTrigger(KeyInput.KEY_T));
187 inputManager.addListener(actionListener, "wireframe");
194 if (name.equals("wireframe") && !pressed) {
195 wireframe = !wireframe;
    [all...]
TerrainTestAdvanced.java 68 boolean wireframe = false; field in class:TerrainTestAdvanced
151 // WIREFRAME material
207 hintText.setText("Hit T to switch to wireframe, P to switch to tri-planar texturing");
213 inputManager.addMapping("wireframe", new KeyTrigger(KeyInput.KEY_T));
214 inputManager.addListener(actionListener, "wireframe");
225 if (name.equals("wireframe") && !pressed) {
226 wireframe = !wireframe;
227 if (!wireframe) {
TerrainTestCollision.java 83 boolean wireframe = false; field in class:TerrainTestCollision
189 //hintText.setText("Hit T to switch to wireframe");
207 inputManager.addMapping("wireframe", new KeyTrigger(KeyInput.KEY_T));
208 inputManager.addListener(actionListener, "wireframe");
244 if (binding.equals("wireframe") && !keyPressed) {
245 wireframe = !wireframe;
246 if (!wireframe) {
TerrainTestModifyHeight.java 83 boolean wireframe = true; field in class:TerrainTestModifyHeight
138 // WIREFRAME material
187 inputManager.addMapping("wireframe", new KeyTrigger(KeyInput.KEY_T));
188 inputManager.addListener(actionListener, "wireframe");
197 if (name.equals("wireframe") && !pressed) {
198 wireframe = !wireframe;
199 if (!wireframe) {
  /frameworks/base/docs/html/training/design-navigation/
wireframing.jd 17 <li><a href="#wireframe">Sketch and Wireframe</a></li>
18 <li><a href="#wireframe-digital">Create Digital Wireframes</a></li>
67 <h2 id="wireframe">Sketch and Wireframe</h2>
84 <h2 id="wireframe-digital">Create Digital Wireframes</h2>
97 <strong>(<a href="example-wireframe-phone.svg">Download SVG</a>)</strong></p>
108 <strong>(<a href="example-wireframe-tablet.svg">Download SVG</a>)</strong></p>
111 <p><strong>(<a href="example-wireframe-device-template.svg">Download SVG for device wireframe art</a>)</strong></p
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  /external/jmonkeyengine/engine/src/core/com/jme3/material/
RenderState.java 284 boolean wireframe = false; field in class:RenderState
327 oc.write(wireframe, "wireframe", false);
365 wireframe = ic.readBoolean("wireframe", false);
543 * Enables wireframe rendering mode.
545 * <p>When in wireframe mode, {@link Mesh meshes} rendered in triangle mode
549 * @param wireframe True to enable wireframe mode.
551 public void setWireframe(boolean wireframe) {
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  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestCustomMesh.java 48 * once with vertex colors, and once with a wireframe material.
141 // Third mesh will use a wireframe shader to show wireframe
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/
CubeWallpaper1.java 30 * This animated wallpaper draws a rotating wireframe cube.
150 * here. This example draws a wireframe cube.
175 * Draw a wireframe cube by drawing 12 3 dimensional lines between
  /external/mesa3d/src/gallium/drivers/i915/
TODO 13 wireframe mode. Changing the cullmode to cw from none mitigates the crash. As
  /external/libvncserver/x11vnc/
options.c 269 #ifndef WIREFRAME
270 #define WIREFRAME 1
272 int wireframe = WIREFRAME; /* try to emulate wireframe wm moves */ variable
options.h 233 extern int wireframe;
remote.c     [all...]
pointer.c 504 if (wireframe && near_wm_edge(x, y, w, h, px, py)) {
505 /* step out of wireframe's way */
549 if (wireframe && !wireframe_in_progress &&
ChangeLog 390 * x11vnc: fix wireframe crash under -clip. Add -redirect for
    [all...]
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube2/
CubeWallpaper2.java 30 * This animated wallpaper draws a rotating wireframe shape. It is similar to
214 * here. This example draws a wireframe cube.
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderContext.java 126 public boolean wireframe = false; field in class:RenderContext
285 wireframe = false;
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLightTerrain.java 67 boolean wireframe = false; field in class:TestSpotLightTerrain
173 // WIREFRAME material
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestWalkingChar.java 153 inputManager.addMapping("wireframe", new KeyTrigger(KeyInput.KEY_T));
154 inputManager.addListener(this, "wireframe");
TestHoveringTank.java 78 boolean wireframe = false; field in class:TestHoveringTank
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 247 if (state.isWireframe() && !context.wireframe) {
249 context.wireframe = true;
250 } else if (!state.isWireframe() && context.wireframe) {
252 context.wireframe = false;
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 242 int wireframe; member in struct:d3d11gears
274 wireframe = 0;
483 wireframe = 1;
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
PhysicsCollisionObject.java 180 * @param manager AssetManager to load the default wireframe material for the debug shape
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/
PhysicsCollisionObject.java 160 * @param manager AssetManager to load the default wireframe material for the debug shape
  /external/mesa3d/docs/
relnotes-7.10.2.html 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32688">Bug 32688</a> - [RADEON:KMS:R300G] some games have a wireframe or outline visible</li>

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