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Searched
refs:sdk
(Results
51 - 75
of
491
) sorted by null
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>>
/device/google/atv/products/
sdk_atv_armv7.mk
44
# Add TV skins to
SDK
, in addition to (not replacing) original
SDK
tree
46
development/build/
sdk
.atree \
47
device/google/atv/
sdk
/atv_sdk.atree
49
# Define the host tools and libs that are parts of the
SDK
.
50
-include
sdk
/build/product_sdk.mk
/frameworks/base/tools/aapt2/
ManifestMerger_test.cpp
28
<uses-
sdk
android:minSdkVersion="7" android:targetSdkVersion="21" />
49
<uses-
sdk
android:minSdkVersion="4" android:targetSdkVersion="21" />
75
<uses-
sdk
android:minSdkVersion="17" android:targetSdkVersion="22" />
/device/generic/goldfish/opengl/system/egl/
Android.mk
29
ifneq (,$(filter aosp_arm aosp_x86 aosp_mips full full_x86 full_mips
sdk
sdk_x86 sdk_mips google_sdk google_sdk_x86 google_sdk_mips,$(TARGET_PRODUCT)))
39
endif # TARGET_PRODUCT in 'full full_x86 full_mips
sdk
sdk_x86 sdk_mips google_sdk google_sdk_x86 google_sdk_mips')
/external/llvm/utils/buildit/
build_llvm
92
SDKROOT_PATH=`xcodebuild -version -
sdk
$SDKROOT Path`
134
T=`xcrun -
sdk
$SDKROOT -find ${prog}`
143
T=`xcrun -
sdk
$SDKROOT -find ${prog}`
177
export CC=`xcrun -
sdk
iphonesimulator -find clang`
178
export CXX=`xcrun -
sdk
iphonesimulator -find clang++`
188
export CC=`xcrun -
sdk
macosx -find clang`
189
export CXX=`xcrun -
sdk
macosx -find clang++`
257
STRIP=`xcrun -
sdk
$SDKROOT -find strip`
/frameworks/base/tools/layoutlib/create/tests/
Android.mk
31
# Copy the jar to DIST_DIR for
sdk
builds
32
$(call dist-for-goals,
sdk
win_sdk, $(LOCAL_INSTALLED_MODULE))
/frameworks/support/recommendation/
Android.mk
39
LOCAL_DROIDDOC_CUSTOM_TEMPLATE_DIR := build/tools/droiddoc/templates-
sdk
47
-federationapi Android prebuilts/
sdk
/api/21.txt \
/development/build/
sdk.atree
18
# These are the files that comprise that
SDK
.
21
#
sdk
/build/tools.atree
22
# This is to help when the
sdk
.git project is branched differently from
27
#
SDK
Root folder
41
development/
sdk
/sdk_files_NOTICE.txt platform-tools/NOTICE.txt
42
development/
sdk
/plat_tools_source.properties platform-tools/source.properties
54
development/
sdk
/generated-api-versions.xml platform-tools/api/api-versions.xml
57
prebuilts/
sdk
/
sdk
-annotations/annotations.zip platform-tools/api/annotations.zip
81
development/
sdk
/sdk_files_NOTICE.txt build-tools/${PLATFORM_NAME}/NOTICE.tx
[
all
...]
/external/mesa3d/src/gallium/state_trackers/xa/
README
37
1) The Xorg
sdk
(versioned)
/external/skia/platform_tools/chromeos/bin/
chromeos_make
38
# Get the required
SDK
version.
47
# TODO(borenet): Let chrome-
sdk
take care of this once it works with external
70
cros chrome-
sdk
--nogoma --board ${deviceID} --debug -- /bin/sh -c "cd ${SKIA_TOP_DIR}; platform_tools/chromeos/bin/build_skia_in_chroot ${makeVars}"
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/launch/
LaunchShortcut.java
19
import com.android.ide.eclipse.adt.internal.
sdk
.ProjectState;
20
import com.android.ide.eclipse.adt.internal.
sdk
.
Sdk
;
61
ProjectState state =
Sdk
.getProjectState(project);
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/wizards/actions/
ExportAction.java
21
import com.android.ide.eclipse.adt.internal.
sdk
.ProjectState;
22
import com.android.ide.eclipse.adt.internal.
sdk
.
Sdk
;
69
ProjectState state =
Sdk
.getProjectState(project);
ExportWizardAction.java
20
import com.android.ide.eclipse.adt.internal.
sdk
.ProjectState;
21
import com.android.ide.eclipse.adt.internal.
sdk
.
Sdk
;
72
ProjectState state =
Sdk
.getProjectState(project);
/development/build/tools/
windows_sdk.mk
1
# Makefile to build the Windows
SDK
under linux.
3
# This file is included by build/core/Makefile when a PRODUCT-
sdk
-win_sdk build
7
# - create a regular Linux
SDK
9
# - mirror the linux
SDK
directory and patch it with the Windows tools
11
# This way we avoid the headache of building a full
SDK
in MinGW mode, which is
16
$(error Linux is required to create a Windows
SDK
)
19
$(error MinGW is required to build a Windows
SDK
. Please 'apt-get install mingw32')
25
# Define WIN_SDK_TARGETS (the list of targets located in topdir/
sdk
)
28
include $(TOPDIR)
sdk
/build/windows_sdk_tools.mk
69
$(info ====== [Windows
SDK
] $1 ======
[
all
...]
patch_windows_sdk.sh
18
# This script takes a Linux
SDK
, cleans it and injects the necessary Windows
19
# binaries needed by the
SDK
. The script has 2 parts:
22
# -
sdk
/build/patch_windows_sdk.sh to process folder and files which
23
# depend on the
sdk
.git repo. This file is invoked by the makefile
28
# $1 = Temporary
SDK
directory, that is the Linux
SDK
being patched into
44
echo "Win
SDK
: $0 $*"
74
${TOPDIR}out/host/linux-x86/bin/atree -f ${TOPDIR}development/build/
sdk
-windows-x86.atree \
88
# (and its DLLs) next to the new
SDK
.
/frameworks/base/tools/split-select/
RuleGenerator.cpp
113
sp<Rule>
sdk
= new Rule();
local
114
sdk
->op = Rule::GREATER_THAN;
115
sdk
->key = Rule::SDK_VERSION;
116
sdk
->longArgs.add(group[index].config.sdkVersion - 1);
117
rootRule->subrules.add(
sdk
);
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/resources/manager/
IdeScanningContext.java
30
import com.android.ide.eclipse.adt.internal.
sdk
.AndroidTargetData;
31
import com.android.ide.eclipse.adt.internal.
sdk
.
Sdk
;
77
Sdk
sdk
=
Sdk
.getCurrent();
local
78
if (
sdk
!= null) {
79
AndroidTargetData targetData =
sdk
.getTargetData(project);
/external/compiler-rt/make/platform/
darwin_bni.mk
12
override CC := $(shell xcrun -
sdk
$(SDKROOT) -find clang || echo "false")
13
AR := $(shell xcrun -
sdk
$(SDKROOT) -find ar || echo "false")
14
RANLIB := $(shell xcrun -
sdk
$(SDKROOT) -find ranlib || echo "false")
15
STRIP := $(shell xcrun -
sdk
$(SDKROOT) -find strip || echo "false")
16
LIPO := $(shell xcrun -
sdk
$(SDKROOT) -find lipo || echo "false")
17
DSYMUTIL := $(shell xcrun -
sdk
$(SDKROOT) -find dsymutil || echo "false")
/frameworks/support/v4/java/android/support/v4/widget/
CompoundButtonCompat.java
39
final int
sdk
= Build.VERSION.SDK_INT;
typedefs
40
if (
sdk
>= 23) {
42
} else if (
sdk
>= 21) {
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/actions/
AddSupportJarAction.java
24
import com.android.ide.eclipse.adt.internal.
sdk
.AdtConsoleSdkLog;
25
import com.android.ide.eclipse.adt.internal.
sdk
.ProjectState;
26
import com.android.ide.eclipse.adt.internal.
sdk
.
Sdk
;
152
* Installs the Android Support library into the
SDK
extras/ folder. If a minimum
167
final
Sdk
sdk
=
Sdk
.getCurrent();
local
168
if (
sdk
== null) {
171
"Error: Android
SDK
is not loaded yet."); //$NON-NLS-1
230
final Sdk
sdk
= Sdk.getCurrent();
local
369
final Sdk
sdk
= Sdk.getCurrent();
local
[
all
...]
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/project/
SupportLibraryHelper.java
29
import com.android.ide.eclipse.adt.internal.
sdk
.ProjectState;
30
import com.android.ide.eclipse.adt.internal.
sdk
.ProjectState.LibraryState;
31
import com.android.ide.eclipse.adt.internal.
sdk
.
Sdk
;
55
* install it via the
SDK
manager.
56
* <li> (The tool may also offer to adjust the minimum
SDK
of the project
62
* (if the minimum
SDK
is less than 14) return "com.android.support.v7.GridLayout"
78
// See if the support library is installed in the
SDK
area
84
ProjectState state =
Sdk
.getProjectState(project);
165
ProjectState state =
Sdk
.getProjectState(project)
[
all
...]
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/sdk/
AndroidJarLoaderTest.java
17
package com.android.ide.eclipse.adt.internal.
sdk
;
19
import com.android.ide.eclipse.adt.internal.
sdk
.AndroidJarLoader;
20
import com.android.ide.eclipse.adt.internal.
sdk
.IAndroidClassLoader.IClassDescriptor;
/frameworks/base/libs/androidfw/tests/data/basic/
build
18
PATH_TO_FRAMEWORK_RES=$(gettop)/prebuilts/
sdk
/current/android.jar
/prebuilts/devtools/tools/lib/
screenshot2.jar
/prebuilts/misc/common/sdk-common/
Android.mk
19
LOCAL_PREBUILT_JAVA_LIBRARIES :=
sdk
-common$(COMMON_JAVA_PACKAGE_SUFFIX)
/sdk/build/
windows_sdk_tools.mk
1
# Makefile to build the Windows
SDK
Tools under linux.
4
# to device which tools we want to build from the
sdk
.git project.
6
# This contains the
SDK
Tools modules to build during a
7
# *platform* builds. Right now we are not building any
SDK
Tools
15
# for the Windows
SDK
. These will be built using HOST_OS=linux.
Completed in 687 milliseconds
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>>