/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport) 165 m_curViewport = tcu::IVec4(x, y, width, height); 485 m_curScissor = tcu::IVec4(x, y, width, height);
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/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.cpp | 31 using tcu::IVec4; 67 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } [all...] |
rrRasterizer.cpp | 140 static bool inViewport (const tcu::IVec2& p, const tcu::IVec4& viewport) 448 TriangleRasterizer::TriangleRasterizer (const tcu::IVec4& viewport, const int numSamples, const RasterizationState& state) 861 SingleSampleLineRasterizer::SingleSampleLineRasterizer (const tcu::IVec4& viewport) [all...] |
/external/deqp/modules/egl/ |
teglChooseConfigReference.cpp | 133 const tcu::IVec4 mask (specifiedRGBColors.cast<deInt32>());
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teglImageFormatTests.cpp | 696 const tcu::IVec4 bitDepth = tcu::getTextureFormatMantissaBitDepth(reference.getFormat()); 697 const tcu::IVec4 threshold (2 * (tcu::IVec4(1) << (tcu::IVec4(8) - bitDepth))); [all...] |
teglGLES2SharingTests.cpp | 430 tcu::clear(reference->getAccess(), tcu::IVec4(0xff, 0, 0, 0xff)); 742 tcu::clear(reference->getAccess(), tcu::IVec4(0xff, 0, 0, 0xff)); 1031 tcu::clear(reference->getAccess(), tcu::IVec4(0xff, 0, 0, 0xff)); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboDepthbufferTests.cpp | 45 using tcu::IVec4;
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es3fTextureSpecificationTests.cpp | 62 using tcu::IVec4; 116 static tcu::IVec4 getPixelFormatCompareDepth (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) 122 return tcu::IVec4(pixelFormat.redBits, pixelFormat.redBits, pixelFormat.redBits, pixelFormat.alphaBits); 124 return tcu::IVec4(pixelFormat.redBits, pixelFormat.greenBits, pixelFormat.blueBits, pixelFormat.alphaBits); 128 static IVec4 getEffectiveTextureFormatBitDepth (tcu::TextureFormat textureFormat) 142 const IVec4 texFormatBits = getEffectiveTextureFormatBitDepth(textureFormat); 143 const IVec4 pixelFormatBits = getPixelFormatCompareDepth(pixelFormat, textureFormat); 144 const IVec4 accurateFmtBits = min(pixelFormatBits, texFormatBits); 145 const IVec4 compareBits = select(accurateFmtBits, IVec4(8), greaterThan(accurateFmtBits, IVec4(0))) - 1 [all...] |
es3fShaderTextureFunctionTests.cpp | 238 using tcu::IVec4; 619 static const IVec4 texCubeSwz[] = 621 IVec4(0,0,1,1), 622 IVec4(1,1,0,0), 623 IVec4(0,1,0,1), 624 IVec4(1,0,1,0), 625 IVec4(0,1,1,0), 626 IVec4(1,0,0,1) [all...] |
es3fFboColorbufferTests.cpp | 51 using tcu::IVec4; 154 glClearBufferiv(GL_COLOR, 0, IVec4(0).getPtr()); [all...] |
es3fFboApiTests.cpp | 565 sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderContext().getRenderTarget().getWidth(), m_context.getRenderContext().getRenderTarget().getHeight()));
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/external/deqp/modules/glshared/ |
glsDrawTest.cpp | 146 "ivec4", // OUTPUTTYPE_IVEC4, 330 tcu::IVec4 generateRandomIVec4 (de::Random& random) 332 tcu::IVec4 retVal; [all...] |
glsFragOpInteractionCase.cpp | 63 using tcu::IVec4; 480 m_glCtx = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, IVec4(viewportX, viewportY, viewportW, viewportH));
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/external/deqp/modules/gles31/functional/ |
es31fDrawBuffersIndexedTests.cpp | 65 using tcu::IVec4; 333 const IVec4 color (red, green, blue, alpha); 442 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); 443 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); 763 const IVec4 color ((deInt32)(values[(m_drawBufferNdx + 0) % 4]), 888 stream << "ivec4"; 934 stream << " = ivec4(int(" << values[(drawBufferNdx + 0) % 4] [all...] |
es31fTextureSpecificationTests.cpp | 62 using tcu::IVec4; 154 sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)); [all...] |
es31fCopyImageTests.cpp | 671 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0); 681 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0); [all...] |
es31fTextureGatherTests.cpp | 54 using tcu::IVec4; [all...] |
es31fShaderPackingFunctionTests.cpp | 837 << "\n diffs = " << tcu::IVec4(diff0, diff1, diff2, diff3) << ", max diff = " << maxDiff [all...] |
/external/deqp/framework/common/ |
tcuTexture.cpp | 53 inline IVec4 readRGBA8888Int (const deUint8* ptr) { return IVec4(ptr[0], ptr[1], ptr[2], ptr[3]); } 54 inline IVec4 readRGB888Int (const deUint8* ptr) { return IVec4(ptr[0], ptr[1], ptr[2], 0xff); } 58 inline void writeRGBA8888Int (deUint8* ptr, const IVec4& val) 66 inline void writeRGB888Int (deUint8* ptr, const IVec4& val) 705 IVec4 ConstPixelBufferAccess::getPixelInt (int x, int y, int z) const 712 IVec4 result; 798 IVec4 ConstPixelBufferAccess::getPixelT (int x, int y, int z) const [all...] |
tcuTestLog.cpp | 261 tcu::clear(logImageAccess, tcu::IVec4(0x33, 0x66, 0x99, 0xff));
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tcuTexture.hpp | 321 IVec4 getPixelInt (int x, int y, int z = 0) const; 371 void setPixel (const tcu::IVec4& color, int x, int y, int z = 0) const; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fBufferTestUtil.cpp | 377 tcu::clear(dstAccess, tcu::IVec4(0, 0, 0, 0xff));
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es2fFboApiTest.cpp | 588 sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight()));
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es2fShaderOperatorTests.cpp | 164 inline IVec4 sequenceNoSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { DE_UNREF(in0); DE_UNREF(in2); return in1; } 171 // Reference for expression "in0 = in0 + vec4(in2), in1 = in1 + ivec4(in0), in1++" 172 inline IVec4 sequenceSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { return in1 + (in0 + Vec4((float)in2.x(), (float)in2.y(), (float)in2.z(), (float)in2.w())).asInt(); } [all...] |
/external/deqp/modules/gles2/performance/ |
es2pTextureUploadTests.cpp | 60 using tcu::IVec4;
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