HomeSort by relevance Sort by last modified time
    Searched refs:IVec4 (Results 76 - 100 of 127) sorted by null

1 2 34 5 6

  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport)
165 m_curViewport = tcu::IVec4(x, y, width, height);
485 m_curScissor = tcu::IVec4(x, y, width, height);
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp 31 using tcu::IVec4;
67 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); }
    [all...]
rrRasterizer.cpp 140 static bool inViewport (const tcu::IVec2& p, const tcu::IVec4& viewport)
448 TriangleRasterizer::TriangleRasterizer (const tcu::IVec4& viewport, const int numSamples, const RasterizationState& state)
861 SingleSampleLineRasterizer::SingleSampleLineRasterizer (const tcu::IVec4& viewport)
    [all...]
  /external/deqp/modules/egl/
teglChooseConfigReference.cpp 133 const tcu::IVec4 mask (specifiedRGBColors.cast<deInt32>());
teglImageFormatTests.cpp 696 const tcu::IVec4 bitDepth = tcu::getTextureFormatMantissaBitDepth(reference.getFormat());
697 const tcu::IVec4 threshold (2 * (tcu::IVec4(1) << (tcu::IVec4(8) - bitDepth)));
    [all...]
teglGLES2SharingTests.cpp 430 tcu::clear(reference->getAccess(), tcu::IVec4(0xff, 0, 0, 0xff));
742 tcu::clear(reference->getAccess(), tcu::IVec4(0xff, 0, 0, 0xff));
1031 tcu::clear(reference->getAccess(), tcu::IVec4(0xff, 0, 0, 0xff));
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboDepthbufferTests.cpp 45 using tcu::IVec4;
es3fTextureSpecificationTests.cpp 62 using tcu::IVec4;
116 static tcu::IVec4 getPixelFormatCompareDepth (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat)
122 return tcu::IVec4(pixelFormat.redBits, pixelFormat.redBits, pixelFormat.redBits, pixelFormat.alphaBits);
124 return tcu::IVec4(pixelFormat.redBits, pixelFormat.greenBits, pixelFormat.blueBits, pixelFormat.alphaBits);
128 static IVec4 getEffectiveTextureFormatBitDepth (tcu::TextureFormat textureFormat)
142 const IVec4 texFormatBits = getEffectiveTextureFormatBitDepth(textureFormat);
143 const IVec4 pixelFormatBits = getPixelFormatCompareDepth(pixelFormat, textureFormat);
144 const IVec4 accurateFmtBits = min(pixelFormatBits, texFormatBits);
145 const IVec4 compareBits = select(accurateFmtBits, IVec4(8), greaterThan(accurateFmtBits, IVec4(0))) - 1
    [all...]
es3fShaderTextureFunctionTests.cpp 238 using tcu::IVec4;
619 static const IVec4 texCubeSwz[] =
621 IVec4(0,0,1,1),
622 IVec4(1,1,0,0),
623 IVec4(0,1,0,1),
624 IVec4(1,0,1,0),
625 IVec4(0,1,1,0),
626 IVec4(1,0,0,1)
    [all...]
es3fFboColorbufferTests.cpp 51 using tcu::IVec4;
154 glClearBufferiv(GL_COLOR, 0, IVec4(0).getPtr());
    [all...]
es3fFboApiTests.cpp 565 sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderContext().getRenderTarget().getWidth(), m_context.getRenderContext().getRenderTarget().getHeight()));
  /external/deqp/modules/glshared/
glsDrawTest.cpp 146 "ivec4", // OUTPUTTYPE_IVEC4,
330 tcu::IVec4 generateRandomIVec4 (de::Random& random)
332 tcu::IVec4 retVal;
    [all...]
glsFragOpInteractionCase.cpp 63 using tcu::IVec4;
480 m_glCtx = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, IVec4(viewportX, viewportY, viewportW, viewportH));
  /external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.cpp 65 using tcu::IVec4;
333 const IVec4 color (red, green, blue, alpha);
442 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat);
443 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat);
763 const IVec4 color ((deInt32)(values[(m_drawBufferNdx + 0) % 4]),
888 stream << "ivec4";
934 stream << " = ivec4(int(" << values[(drawBufferNdx + 0) % 4]
    [all...]
es31fTextureSpecificationTests.cpp 62 using tcu::IVec4;
154 sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
    [all...]
es31fCopyImageTests.cpp 671 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0);
681 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0);
    [all...]
es31fTextureGatherTests.cpp 54 using tcu::IVec4;
    [all...]
es31fShaderPackingFunctionTests.cpp 837 << "\n diffs = " << tcu::IVec4(diff0, diff1, diff2, diff3) << ", max diff = " << maxDiff
    [all...]
  /external/deqp/framework/common/
tcuTexture.cpp 53 inline IVec4 readRGBA8888Int (const deUint8* ptr) { return IVec4(ptr[0], ptr[1], ptr[2], ptr[3]); }
54 inline IVec4 readRGB888Int (const deUint8* ptr) { return IVec4(ptr[0], ptr[1], ptr[2], 0xff); }
58 inline void writeRGBA8888Int (deUint8* ptr, const IVec4& val)
66 inline void writeRGB888Int (deUint8* ptr, const IVec4& val)
705 IVec4 ConstPixelBufferAccess::getPixelInt (int x, int y, int z) const
712 IVec4 result;
798 IVec4 ConstPixelBufferAccess::getPixelT (int x, int y, int z) const
    [all...]
tcuTestLog.cpp 261 tcu::clear(logImageAccess, tcu::IVec4(0x33, 0x66, 0x99, 0xff));
tcuTexture.hpp 321 IVec4 getPixelInt (int x, int y, int z = 0) const;
371 void setPixel (const tcu::IVec4& color, int x, int y, int z = 0) const;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fBufferTestUtil.cpp 377 tcu::clear(dstAccess, tcu::IVec4(0, 0, 0, 0xff));
es2fFboApiTest.cpp 588 sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight()));
es2fShaderOperatorTests.cpp 164 inline IVec4 sequenceNoSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { DE_UNREF(in0); DE_UNREF(in2); return in1; }
171 // Reference for expression "in0 = in0 + vec4(in2), in1 = in1 + ivec4(in0), in1++"
172 inline IVec4 sequenceSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { return in1 + (in0 + Vec4((float)in2.x(), (float)in2.y(), (float)in2.z(), (float)in2.w())).asInt(); }
    [all...]
  /external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp 60 using tcu::IVec4;

Completed in 2473 milliseconds

1 2 34 5 6