/frameworks/av/services/audiopolicy/enginedefault/src/ |
Engine.h | 104 virtual float volIndexToDb(Volume::device_category deviceCategory, 144 float volIndexToDb(Volume::device_category category,
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
Cube.java | 25 public Cube(Volume v, float delta) {
29 public Cube(Volume v, float delta, float[] trim) {
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RsBrickedBitMask.java | 36 Volume mVolume;
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Volume.java | 26 * Defines a simple volume to be used in the volume renderer
28 public class Volume {
29 private static final String LOGTAG = "Volume";
31 public Allocation mVolumeAllocation; // one big volume
40 String ret = "Volume[" + mDimx + "," + mDimy + "," + mDimz + "]";
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VrState.java | 30 public Volume mVolume;
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/frameworks/av/media/libeffects/lvm/lib/Bundle/src/ |
LVM_Control.c | 166 * Volume Control parameters 331 /* Converts the input volume demand from dBs to linear. */ 344 LVM_INT16 Volume = 0; /* Required volume in dBs */ 351 Volume = 0; 355 Volume = pParams->VC_EffectLevel; 358 /* Compensate this volume in PSA plot */ 359 if(Volume > -60) /* Limit volume loss to PSA Limits*/ 360 pInstance->PSA_GainOffset=(LVM_INT16)(-Volume);/* Loss is compensated by Gain* [all...] |
/external/eigen/unsupported/Eigen/src/BVH/ |
KdBVH.h | 55 * \brief A simple bounding volume hierarchy based on AlignedBox 62 * This class provides a simple (as opposed to optimized) implementation of a bounding volume hierarchy analogous to a Kd-tree. 74 typedef AlignedBox<Scalar, Dim> Volume; 75 typedef std::vector<Volume, aligned_allocator<Volume> > VolumeList; 82 /** Given an iterator range over \a Object references, constructs the BVH. Requires that bounding_box(Object) return a Volume. */ 89 * Requires that bounding_box(Object) return a Volume. */ 130 /** Given an \a index of a node, on exit, \a outVBegin and \a outVEnd range over the indices of the volume children of the node 155 } else { //if the first child is a volume and the second is an object 164 inline const Volume &getVolume(Index index) cons [all...] |
BVAlgorithms.h | 74 bool intersectVolume(const BVH::Volume &volume) //returns true if volume intersects the query 86 bool intersectVolumeVolume(const BVH1::Volume &v1, const BVH2::Volume &v2) //returns true if product of volumes intersects the query 87 bool intersectVolumeObject(const BVH1::Volume &v1, const BVH2::Object &o2) //returns true if the volume-object product intersects the query 88 bool intersectObjectVolume(const BVH1::Object &o1, const BVH2::Volume &v2) //returns true if the volume-object product intersects the query 97 typedef internal::intersector_helper1<typename BVH1::Volume, typename BVH1::Object, typename BVH2::Object, Intersector> Helper1 [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
Listener.java | 43 private float volume = 1; field in class:Listener 56 volume = source.volume; 64 return volume; 67 public void setVolume(float volume) { 68 this.volume = volume; 70 renderer.updateListenerParam(this, ListenerParam.Volume);
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AudioNode.java | 67 protected float volume = 1; field in class:AudioNode 406 * @return The volume of this audio node. 411 return volume; 415 * Set the volume of this audio node. 417 * The volume is specified as gain. 1.0 is the default. 419 * @param volume The volume to set. 420 * @throws IllegalArgumentException If volume is negative 422 public void setVolume(float volume) { 423 if (volume < 0f) [all...] |
/frameworks/av/services/audiopolicy/common/include/ |
Volume.h | 23 // Absolute min volume in dB (can be represented in single precision normal float value) 33 class Volume 37 * 4 points to define the volume attenuation curve, each characterized by the volume 39 * we use 100 steps to avoid rounding errors when computing the volume in volIndexToDb() 53 * device categories used for volume curve management. 64 * extract one device relevant for volume control from multiple device selection 66 * @param[in] device for which the volume category is associated 68 * @return subset of device required to limit the number of volume category per device 98 /*SPEAKER_SAFE is an alias of SPEAKER for purposes of volume control* [all...] |
/frameworks/av/services/audiopolicy/engineconfigurable/src/ |
Engine.h | 100 virtual float volIndexToDb(Volume::device_category deviceCategory, 145 Volume::device_category deviceCategory, 175 Volume::device_category deviceCategory, 186 float volIndexToDb(Volume::device_category category,
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Engine.cpp | 119 Volume::device_category deviceCategory, 202 float Engine::volIndexToDb(Volume::device_category category,
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/ |
VrActivity.java | 39 import com.example.android.rs.vr.engine.Volume; 46 * basic activity loads the volume and sets it on the VrView 72 class VrSetupTask extends AsyncTask<String, Integer, Volume> { 78 progressDialog.setMessage(message= "Loading Volume"); 94 protected Volume doInBackground(String... names) { 111 protected void onPostExecute(Volume v) {
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VrView.java | 38 import com.example.android.rs.vr.engine.Volume; 45 * VrView runs a volume rendering on the screen 305 public void setVolume(RenderScript rs, Volume v) { 459 class VrBinGridTask extends AsyncTask<Volume, String, Long> { 462 protected Long doInBackground(Volume... v) {
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/loaders/ |
LoaderRaw.java | 25 import com.example.android.rs.vr.engine.Volume; 44 * This builds the volume based on a collection of raw image files 49 * @return The created volume 51 public static Volume buildRSVolume(final RenderScript rs, File dir, Properties prop, 54 Volume v = new Volume(); 121 Log.v(LOGTAG, "make Volume " + z);
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LoaderDicom.java | 25 import com.example.android.rs.vr.engine.Volume;
41 * If the volume is compressed (usually JPEG2000) you need a decompression tool
266 public static Volume buildVolume(String dirName) {
270 public static Volume buildVolume(File dir) {
289 Volume v = new Volume();
328 * This is a multi threaded volume loaded
333 * @return The Volume object loaded with the volume
335 public static Volume buildRSVolume(final RenderScript rs, File dir, [all...] |
/build/core/combo/ |
mac_version.mk | 31 # or /Volume/Xcode/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.?.sdk
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/external/skia/experimental/PdfViewer/pdfparser/native/pdfapi/ |
SkPdfSoundActionDictionary_autogen.cpp | 35 double SkPdfSoundActionDictionary::Volume(SkPdfNativeDoc* doc) { 36 SkPdfNativeObject* ret = get("Volume", ""); 44 return get("Volume", "") != NULL;
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SkPdfMovieActivationDictionary_autogen.cpp | 47 double SkPdfMovieActivationDictionary::Volume(SkPdfNativeDoc* doc) { 48 SkPdfNativeObject* ret = get("Volume", ""); 56 return get("Volume", "") != NULL;
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/external/libnfc-nci/src/udrv/include/ |
ucodec.h | 82 #define UCODEC_AUDIO_VOLUME 8 /* Volume settings */ 195 UINT8 Volume; /* 0 to mute. 0xFF for the max volume */
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/frameworks/av/media/libeffects/lvm/lib/Bass/src/ |
LVDBE_Init.c | 241 * Initialise the volume 243 LVDBE_SetVolume(pInstance, /* Set the Volume */ 246 pInstance->pData->AGCInstance.Volume = pInstance->pData->AGCInstance.Target;
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/ |
AndroidAudioRenderer.java | 181 case Volume:
215 case Volume:
225 float volume;
local 243 volume = src.getRefDistance() / distance;
247 if (FastMath.abs(audioData.getCurrentVolume() - volume) > FastMath.FLT_EPSILON) {
248 // Left / Right channel get the same volume by now, only
250 mp.setVolume(volume, volume);
252 audioData.setCurrentVolume(volume);
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/frameworks/av/services/audiopolicy/common/managerdefinitions/src/ |
AudioOutputDescriptor.cpp | 24 #include "Volume.h" 145 bool AudioOutputDescriptor::setVolume(float volume, 151 // We actually change the volume if: 154 if (volume != mCurVolume[stream] || force) { 155 ALOGV("setVolume() for stream %d, volume %f, delay %d", stream, volume, delayMs); 156 mCurVolume[stream] = volume; 204 snprintf(buffer, SIZE, " Stream volume refCount muteCount\n"); 370 bool SwAudioOutputDescriptor::setVolume(float volume, 376 bool changed = AudioOutputDescriptor::setVolume(volume, stream, device, delayMs, force) 381 float volume = Volume::DbToAmpl(mCurVolume[stream]); local [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/audio/lwjgl/ |
LwjglAudioRenderer.java | 310 // on its own right as the volume was set). In this case,
440 case Volume:
540 case Volume:
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