/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainGridAlphaMapTest.java | 87 this.stateManager.attach(state); 168 stateManager.attach(bulletAppState);
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/external/opencv/cxcore/include/ |
cxcore.hpp | 91 attach( cvCreateImage( size, depth, channels )); 97 void attach( IplImage* img, bool use_refcount=true ) function in class:CvImage
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
ImageStraighten.java | 85 public void attach() { method in class:ImageStraighten 86 super.attach();
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/cts/tests/leanbackjank/app/src/android/cts/jank/leanback/ui/ |
MainFragment.java | 94 mBackgroundManager.attach(getActivity().getWindow());
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/developers/build/prebuilts/androidtv/leanback/app/src/main/java/com/example/android/leanback/ |
LeanbackDetailsFragment.java | 74 backgroundManager.attach(getActivity().getWindow());
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/development/samples/ApiDemos/src/com/example/android/apis/app/ |
FragmentTabsFragment.java | 241 ft.attach(newTab.fragment);
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/external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/framework/jdwp/ |
SocketTransportWrapper.java | 135 public void attach(String address, long attachTimeout, long handshakeTimeout) throws IOException { method in class:SocketTransportWrapper
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestBrickTower.java | 98 stateManager.attach(bulletAppState);
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TestBrickWall.java | 88 stateManager.attach(bulletAppState);
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TestPhysicsCar.java | 71 stateManager.attach(bulletAppState); 102 //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0
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TestPhysicsCharacter.java | 98 stateManager.attach(bulletAppState);
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TestRagDoll.java | 39 stateManager.attach(bulletAppState);
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TestRagdollCharacter.java | 81 stateManager.attach(bulletAppState);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloPhysics.java | 101 stateManager.attach(bulletAppState);
184 /** Create a brick geometry and attach to scene graph. */
201 /** Create a cannon ball geometry and attach to scene graph. */
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HelloTerrainCollision.java | 83 stateManager.attach(bulletAppState); 135 /** 4. We give the terrain its material, position & scale it, and attach it. */ 167 // We attach the scene and the player to the rootnode and the physics space,
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/external/lldb/examples/python/ |
types.py | 85 parser.add_option('-d', '--debug', action='store_true', dest='debug', help='Pause 10 seconds to wait for a debugger to attach.', default=False) 232 print "Waiting for debugger to attach to process %d" % os.getpid()
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/external/skia/experimental/iOSSampleApp/ |
SkSampleUIView.mm | 70 bool result = win->attach(fBackend, msaaSampleCount, &info); 152 win->attach(fBackend, fMSAASampleCount, &info);
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/external/vogar/src/vogar/tasks/ |
RunActionTask.java | 92 ? hostMonitor.attach(monitorPort(run.firstMonitorPort))
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/frameworks/av/services/soundtrigger/ |
SoundTriggerHwService.h | 52 virtual status_t attach(const sound_trigger_module_handle_t handle,
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/frameworks/base/core/java/android/app/ |
Application.java | 186 /* package */ final void attach(Context context) { method in class:Application
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/frameworks/base/libs/hwui/ |
Animator.cpp | 83 void BaseRenderNodeAnimator::attach(RenderNode* target) { function in class:android::uirenderer::BaseRenderNodeAnimator
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/email/test/ |
test_email.py | [all...] |
test_email_renamed.py | [all...] |
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/email/test/ |
test_email.py | [all...] |
test_email_renamed.py | [all...] |