| /external/deqp/framework/opengl/simplereference/ |
| sglrContext.hpp | 96 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage) = DE_NULL;
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| sglrContextWrapper.cpp | 241 m_curCtx->bufferData(target, size, data, usage);
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| sglrGLContext.hpp | 108 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage);
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| /external/deqp/modules/gles3/functional/ |
| es3fDrawTests.cpp | 722 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); 729 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); 736 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); 745 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); [all...] |
| es3fDefaultVertexAttributeTests.cpp | 346 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
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| es3fShaderInvarianceTests.cpp | 234 gl.bufferData(GL_ARRAY_BUFFER, (int)(triangles.size() * sizeof(tcu::Vec4)), &triangles[0], GL_STATIC_DRAW); [all...] |
| /external/deqp/modules/gles31/functional/ |
| es31fShaderTextureSizeTests.cpp | 180 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
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| es31fGeometryShaderTests.cpp | [all...] |
| es31fMultisampleShaderRenderCase.cpp | 158 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); 759 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
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| es31fMultisampleTests.cpp | 317 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), &vertexPositions[0], GL_STATIC_DRAW); 325 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW); [all...] |
| es31fTessellationGeometryInteractionTests.cpp | 191 gl.bufferData(GL_ARRAY_BUFFER, sizeof(patchBufferData), patchBufferData, GL_STATIC_DRAW); 493 gl.bufferData(GL_ARRAY_BUFFER, sizeof(pointData), pointData, GL_STATIC_DRAW); 894 gl.bufferData(GL_ARRAY_BUFFER, sizeof(patchBufferData), patchBufferData, GL_STATIC_DRAW); [all...] |
| es31fComputeShaderBuiltinVarTests.cpp | 227 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STREAM_READ);
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| es31fLayoutBindingTests.cpp | 409 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(indices)*(glw::GLsizeiptr)sizeof(indices[0])), &indices[0], GL_STATIC_DRAW); 415 gl.bufferData(GL_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(vertices)*(glw::GLsizeiptr)sizeof(vertices[0])), &vertices[0], GL_STATIC_DRAW); [all...] |
| es31fShaderSharedVarTests.cpp | 307 gl.bufferData(GL_SHADER_STORAGE_BUFFER, outBlockInfo.dataSize, &emptyData[0], GL_STATIC_READ);
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| /external/deqp/framework/opengl/wrapper/ |
| glwInitES20.inl | 18 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
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| glwInitES30Direct.inl | 26 gl->bufferData = &glBufferData;
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| glwInitES31Direct.inl | 30 gl->bufferData = &glBufferData;
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| /external/deqp/modules/gles2/performance/ |
| es2pShaderControlStatementTests.cpp | 366 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW); 639 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
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| /external/deqp/modules/gles3/performance/ |
| es3pShaderControlStatementTests.cpp | 370 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW); 647 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
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| /external/deqp/modules/gles3/stress/ |
| es3sDrawTests.cpp | 119 gl.bufferData(GL_ARRAY_BUFFER, int(m_bufferedElements * sizeof(tcu::Vec4)), &data[0], GL_STATIC_DRAW); 124 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, int(m_numIndices * sizeof(deUint32)), &indices[0], GL_STATIC_DRAW);
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| es3sSpecialFloatTests.cpp | 659 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW); 663 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW); 667 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); [all...] |
| /external/deqp/modules/gles2/stress/ |
| es2sSpecialFloatTests.cpp | 647 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW); 651 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW); 655 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); [all...] |
| /external/deqp/modules/glshared/ |
| glsShaderExecUtil.cpp | 522 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, outputBufferStride*numValues, DE_NULL, GL_STREAM_READ); [all...] |
| /external/deqp/modules/gles2/functional/ |
| es2fDefaultVertexAttributeTests.cpp | 270 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
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| es2fShaderInvarianceTests.cpp | 234 gl.bufferData(GL_ARRAY_BUFFER, (int)(triangles.size() * sizeof(tcu::Vec4)), &triangles[0], GL_STATIC_DRAW); [all...] |