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Searched
full:_direction
(Results
1 - 3
of
3
) sorted by null
/external/eigen/Eigen/src/Geometry/
Homogeneous.h
61
template<typename MatrixType,int
_Direction
> class Homogeneous
62
: internal::no_assignment_operator, public MatrixBase<Homogeneous<MatrixType,
_Direction
> >
66
enum { Direction =
_Direction
};
/external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp
777
"uniform mediump vec3 u_light" + ndxStr + "
_direction
${NAME_SPEC};\n";
883
" mediump vec3 directionToLight" + ndxStr + " = -u_light" + ndxStr + "
_direction
${NAME_SPEC};\n"
922
"uniform mediump vec3 u_light" + ndxStr + "
_direction
${NAME_SPEC};\n";
[
all
...]
/external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp
778
"uniform mediump vec3 u_light" + ndxStr + "
_direction
${NAME_SPEC};\n";
884
" mediump vec3 directionToLight" + ndxStr + " = -u_light" + ndxStr + "
_direction
${NAME_SPEC};\n"
927
"uniform mediump vec3 u_light" + ndxStr + "
_direction
${NAME_SPEC};\n";
[
all
...]
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