/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 21 bool DrawTexture(GLfloat *affine);
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WarpRenderer.h | 24 bool DrawTexture(GLfloat *affine);
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WarpRenderer.cpp | 108 bool WarpRenderer::DrawTexture(GLfloat *affine) 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 21 bool DrawTexture(GLfloat *affine);
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WarpRenderer.h | 24 bool DrawTexture(GLfloat *affine);
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WarpRenderer.cpp | 108 bool WarpRenderer::DrawTexture(GLfloat *affine) 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 21 bool DrawTexture(GLfloat *affine);
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WarpRenderer.h | 24 bool DrawTexture(GLfloat *affine);
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WarpRenderer.cpp | 108 bool WarpRenderer::DrawTexture(GLfloat *affine) 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
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/external/skia/tools/lua/ |
bitmap_statistics.lua | 34 elseif matrixType.affine then 55 ", affine = ", num_affine_bitmaps,
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/external/eigen/Eigen/src/Geometry/ |
Scaling.h | 59 inline Transform<Scalar,Dim,Affine> operator* (const Translation<Scalar,Dim>& t) const; 61 /** Concatenates a uniform scaling and an affine transformation */ 63 inline Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Mode)> operator* (const Transform<Scalar,Dim, Mode, Options>& t) const 65 Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Mode)> res = t; 153 inline Transform<Scalar,Dim,Affine> 156 Transform<Scalar,Dim,Affine> res;
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Hyperplane.h | 22 * A hyperplane is an affine subspace of dimension n-1 in a space of dimension n. 215 * or a more generic #Affine transformation. The default is #Affine. 218 inline Hyperplane& transform(const MatrixBase<XprType>& mat, TransformTraits traits = Affine) 220 if (traits==Affine) 235 * or a more generic #Affine transformation. The default is #Affine. 239 inline Hyperplane& transform(const Transform<Scalar,AmbientDimAtCompileTime,Affine,TrOptions>& t, 240 TransformTraits traits = Affine)
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Transform.h | 78 * - #Affine: the transformation is stored as a (Dim+1)^2 matrix, 93 * Therefore, an affine transformation matrix M is shaped like this: 134 * \b Affine \b Matrix A (Dim)x(Dim+1): 156 * transformation of non homogeneous vectors by an affine transformation. In 202 /** type of read/write reference to the affine part of the transformation */ 206 /** type of read reference to the affine part of the transformation */ 220 enum { TransformTimeDiagonalMode = ((Mode==int(Isometry))?Affine:int(Mode)) }; 231 * If Mode==Affine, then the last row is set to [0 ... 0 1] */ 235 internal::transform_make_affine<(int(Mode)==Affine) ? Affine : AffineCompact>::run(m_matrix) 378 inline ConstAffinePart affine() const { return take_affine_part::run(m_matrix); } function in class:Eigen::Transform 380 inline AffinePart affine() { return take_affine_part::run(m_matrix); } function in class:Eigen::Transform [all...] |
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/common/ |
vp9_tapify.py | 39 affine = [[math.cos(theta),-math.sin(theta)], 45 r,c = numpy.dot(affine,[y-radius, x-radius]) 64 r,c = numpy.dot(affine,[y-7.5, x-7.5])
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/libcore/luni/src/main/java/java/security/spec/ |
ECPoint.java | 23 * A Point on an Elliptic Curve in barycentric (or affine) coordinates. 31 // affine X coordinate of this point 33 // affine Y coordinate of this point
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
Hyperplane.h | 21 * A hyperplane is an affine subspace of dimension n-1 in a space of dimension n. 193 * or a more generic Affine transformation. The default is Affine. 196 inline Hyperplane& transform(const MatrixBase<XprType>& mat, TransformTraits traits = Affine) 198 if (traits==Affine) 213 * or a more generic Affine transformation. The default is Affine. 217 TransformTraits traits = Affine)
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/external/eigen/doc/ |
TutorialGeometry.dox | 5 In this page, we will introduce the many possibilities offered by the \ref Geometry_Module "geometry module" to deal with 2D and 3D rotations and projective or affine transformations. 11 - Projective or affine transformation matrices: see the Transform class. These are really matrices. 58 N-D \ref TutorialGeoTransform "Affine transformation"</td><td>\code 59 Transform<float,N,Affine> t = concatenation_of_any_transformations; 60 Transform<float,3,Affine> t = Translation3f(p) * AngleAxisf(a,axis) * Scaling(s);\endcode</td></tr> 75 designed to simplify the creation/initialization of linear (Matrix) and affine (Transform) 113 <a href="#" class="top">top</a>\section TutorialGeoTransform Affine transformations 114 Generic affine transformations are represented by the Transform class which internaly
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/external/llvm/test/CodeGen/X86/ |
lsr-nonaffine.ll | 3 ; LSR should leave non-affine expressions alone because it currently
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/pdk/apps/TestingCamera/src/com/android/testingcamera/ |
callback.rs | 105 out.a = 255; // For affine transform later 124 out.a = 255; // For affine transform later 142 out.a = 255; // For affine transform later 160 out.a = 255; // For affine transform later
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/development/perftests/panorama/feature_stab/db_vlvm/ |
db_feature_matching.h | 164 * appropriate buckets. If H is an affine transform and the "affine" parameter is set to 1 or 2, 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping, 234 int *id_l,int *id_r,int *nr_matches,const double H[9]=0,int affine=0);
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/packages/apps/Camera/jni/feature_stab/db_vlvm/ |
db_feature_matching.h | 164 * appropriate buckets. If H is an affine transform and the "affine" parameter is set to 1 or 2, 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping, 234 int *id_l,int *id_r,int *nr_matches,const double H[9]=0,int affine=0);
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/packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/ |
db_feature_matching.h | 164 * appropriate buckets. If H is an affine transform and the "affine" parameter is set to 1 or 2, 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping, 234 int *id_l,int *id_r,int *nr_matches,const double H[9]=0,int affine=0);
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/development/perftests/panorama/feature_stab/src/dbreg/ |
dbstabsmooth.h | 59 * Smooth-motion is to do a weight-average between the current affine and 60 * motLF. The way to change the affine is only for the display purpose.
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/external/eigen/test/ |
geo_homogeneous.cpp | 71 Transform<Scalar, Size, Affine> aff; 77 aff.affine().setRandom();
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/packages/apps/Camera/jni/feature_stab/src/dbreg/ |
dbstabsmooth.h | 59 * Smooth-motion is to do a weight-average between the current affine and 60 * motLF. The way to change the affine is only for the display purpose.
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