/external/aac/libPCMutils/src/ |
limiter.cpp | 95 unsigned int attack; member in struct:TDLimiter 123 unsigned int attack, release; local 127 /* calc attack and release time in samples */ 128 attack = (unsigned int)(maxAttackMs * maxSampleRate / 1000); 136 limiter->maxBuf = (FIXP_DBL*)FDKcalloc(attack + 1, sizeof(FIXP_DBL)); 137 limiter->delayBuf = (FIXP_DBL*)FDKcalloc(attack * maxChannels, sizeof(FIXP_DBL)); 144 /* attackConst = pow(0.1, 1.0 / (attack + 1)) */ 145 exponent = invFixp(attack+1); 158 limiter->attack = attack; 236 unsigned int attack = limiter->attack; local 408 unsigned int attack, release; local 444 unsigned int attack; local [all...] |
/frameworks/av/media/libeffects/lvm/lib/Common/lib/ |
CompLim.h | 44 LVM_INT16 Norm_Attack; /* Attack time constant of the Normaliser integrator */ 52 LVM_INT16 Comp_Attack_S; /* Attack time constant of the slow integrator */ 54 LVM_INT16 Comp_Attack_F; /* Attack time constant of fast the integrator */
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AGC.h | 48 LVM_INT16 AGC_Attack; /* AGC attack scaler */
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/frameworks/av/media/libstagefright/codecs/aacenc/src/ |
block_switch.c | 89 /* Attack in Window 0 */ {1, 3, 3, 1}, 90 /* Attack in Window 1 */ {1, 1, 3, 3}, 91 /* Attack in Window 2 */ {2, 1, 3, 2}, 92 /* Attack in Window 3 */ {3, 1, 3, 1}, 93 /* Attack in Window 4 */ {3, 1, 1, 3}, 94 /* Attack in Window 5 */ {3, 2, 1, 2}, 95 /* Attack in Window 6 */ {3, 3, 1, 1}, 96 /* Attack in Window 7 */ {3, 3, 1, 1} 102 * description: detect this frame whether there is an attack 120 /* Search for position and amplitude of attack in last frame (1 windows delay) * [all...] |
/external/aac/libAACenc/src/ |
block_switch.cpp | 178 /* Attack in Window 0 */ {1, 3, 3, 1}, 179 /* Attack in Window 1 */ {1, 1, 3, 3}, 180 /* Attack in Window 2 */ {2, 1, 3, 2}, 181 /* Attack in Window 3 */ {3, 1, 3, 1}, 182 /* Attack in Window 4 */ {3, 1, 1, 3}, 183 /* Attack in Window 5 */ {3, 2, 1, 2}, 184 /* Attack in Window 6 */ {3, 3, 1, 1}, 185 /* Attack in Window 7 */ {3, 3, 1, 1} 188 /* change block type depending on current blocktype and whether there's an attack */ 193 /*no attack*/ {LONG_WINDOW, STOP_WINDOW, WRONG_WINDOW, LONG_WINDOW, STOP_WINDOW , WRONG_WINDOW } [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
GenericAnimationComponent.java | 48 case ATTACK: 49 mSprite.playAnimation(Animation.ATTACK); 79 public static final int ATTACK = 2;
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EnemyAnimationComponent.java | 31 ATTACK, 76 if (currentAction == GameObject.ActionType.ATTACK) { 97 if (currentAction == GameObject.ActionType.ATTACK) { 106 mSprite.playAnimation(EnemyAnimations.ATTACK.ordinal()); 107 if (currentAction != GameObject.ActionType.ATTACK
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AttackAtDistanceComponent.java | 62 if (parentObject.getCurrentAction() == GameObject.ActionType.ATTACK) { 70 parentObject.setCurrentAction(GameObject.ActionType.ATTACK);
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DynamicCollisionComponent.java | 22 * animating sprites) in the dynamic collision world. Given a set of "attack" volumes and 23 * "vulnerability" volumes (organized such that only attack vs vulnerability intersections result
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PopOutComponent.java | 22 * attack. 93 parentObject.setCurrentAction(GameObject.ActionType.ATTACK);
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CrusherAndouComponent.java | 44 parentObject.setCurrentAction(GameObject.ActionType.ATTACK);
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PatrolComponent.java | 25 * may change direction. Patrollers can also be configured via this component to attack the player 220 // only attack if we are facing the player 238 // Time to attack. 239 parentObject.setCurrentAction(GameObject.ActionType.ATTACK); 246 } else if (parentObject.getCurrentAction() == GameObject.ActionType.ATTACK) {
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/developers/samples/android/common/src/java/com/example/android/common/midi/synth/ |
EnvelopeADSR.java | 20 * Very simple Attack, Decay, Sustain, Release envelope with linear ramps. 26 private static final int ATTACK = 1; 72 mSstate = ATTACK; 82 case ATTACK:
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/frameworks/av/media/libstagefright/codecs/aacenc/inc/ |
block_switch.h | 30 #define BLOCK_SWITCHING_IIR_LEN 2 /* Length of HighPass-FIR-Filter for Attack-Detection */ 41 Flag attack; member in struct:__anon21987
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/external/icu/icu4c/source/data/mappings/ |
ucmlocal.mk | 5 # Note: noop-*.ucm are for Android only to prevent 2022 security attack.
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/external/nist-sip/java/gov/nist/javax/sip/ |
package.html | 16 <li> TCP starvation attack prevention - Limit the size and timeout for 18 <li> UDP Flooding attack prevention -- limit the size of queues and transaction
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/external/openssh/ |
deattack.c | 3 * Cryptographic attack detector for ssh - source code 33 * CRC attack detection has a worst-case behaviour that is O(N^3) over 35 * exploited to create a limited denial of service attack. 43 * accept in a single packet, trading off between attack detection and 45 * corresponds to an average of 2^40 messages before an attack is 104 /* Detect a crc32 compensation attack on a packet */
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deattack.h | 4 * Cryptographic attack detector for ssh - Header file
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestOgreAnim.java | 94 inputManager.addListener(this, "Attack"); 95 inputManager.addMapping("Attack", new KeyTrigger(KeyInput.KEY_SPACE)); 110 if (binding.equals("Attack") && value){
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/frameworks/av/media/libeffects/loudness/dsp/core/ |
dynamic_range_compression.h | 32 // digital peak detector with different time constants for attack and release. 90 // The attack time of the envelope detector 100 // attack constant for exponential dumping
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/external/vboot_reference/utility/ |
tpm-dad-lock | 7 # Attempt to trigger the TPM Dictionary Attack Defense Lock and measure its
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/frameworks/av/media/libeffects/lvm/lib/Bass/src/ |
LVDBE_Tables.h | 56 /* Attack time (signal too large) */
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/docs/source.android.com/src/devices/tech/security/enhancements/ |
enhancements42.jd | 36 reducing potential attack surface for root privilege escalation.</li> 47 Provider</a>, reducing default attack surface for applications.</li>
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enhancements43.jd | 23 reduces root attack surface and the likelihood of potential security 34 from executing setuid programs. This reduces root attack surface and
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/external/kernel-headers/original/uapi/sound/ |
asound_fm.h | 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
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