/external/deqp/framework/opengl/ |
gluDrawUtil.hpp | 93 struct BindingPoint 107 BindingPoint (void) : type(TYPE_LAST), location (0) {} 108 explicit BindingPoint (int location_) : type(TYPE_LOCATION), location(location_) {} 109 explicit BindingPoint (const std::string& name_, int location_ = 0) : type(TYPE_NAME), name(name_), location(location_) {} 145 BindingPoint binding; 148 VertexArrayBinding (const BindingPoint& binding_, const VertexArrayPointer& pointer_) 248 return VertexArrayBinding(BindingPoint(name, offset), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, stride, data)); \ 256 return VertexArrayBinding(BindingPoint(location), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, stride, data)); \
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gluDrawUtil.cpp | 224 const BindingPoint& binding = cur->binding; 225 if (binding.type == BindingPoint::TYPE_NAME) 232 *out = VertexArrayBinding(BindingPoint(location + binding.location), cur->pointer); 259 const BindingPoint& binding = cur->binding; 261 if (binding.type != BindingPoint::TYPE_LOCATION) 282 DE_ASSERT(va.binding.type == BindingPoint::TYPE_LOCATION); 391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION); 436 DE_ASSERT(vaIter->binding.type == BindingPoint::TYPE_LOCATION);
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/external/deqp/modules/gles31/functional/ |
es31fDrawTests.cpp | [all...] |
es31fIntegerStateQueryTests.cpp | 231 BufferBindingCase (Context& context, const char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType verifierType); 240 BufferBindingCase::BufferBindingCase (Context& context, const char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType verifierType) 243 , m_bindingPoint (bindingPoint) [all...] |
es31fSSBOLayoutCase.cpp | 944 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint) 951 src << "binding = " << bindingPoint; [all...] |
es31fLayoutBindingTests.cpp | 839 void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const; [all...] |
es31fDrawBuffersIndexedTests.cpp | 960 glu::VertexArrayBinding(glu::BindingPoint(0), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_quadCoords)) [all...] |
/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 327 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions)) 344 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D)) 361 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube)) 824 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions)) 841 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D)) 858 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube)) [all...] |
glsFragOpInteractionCase.cpp | 316 const int attribLoc = bindingPtr.binding.type == glu::BindingPoint::TYPE_NAME ? ctx.getAttribLocation(program, bindingPtr.binding.name.c_str()) : bindingPtr.binding.location;
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/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
MoreTeapotsRenderer.cpp | 156 GLuint bindingPoint = 1; 159 glUniformBlockBinding( shader_param_.program_, blockIndex, bindingPoint ); 177 glBindBufferBase( GL_UNIFORM_BUFFER, bindingPoint, ubo_ );
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |