/external/mesa3d/src/gallium/state_trackers/vdpau/ |
output.c | 569 VdpOutputSurfaceRenderBlendState const *blend_state) 576 if (blend_state) { 578 blend.rt[0].rgb_src_factor = BlendFactorToPipe(blend_state->blend_factor_source_color); 579 blend.rt[0].rgb_dst_factor = BlendFactorToPipe(blend_state->blend_factor_destination_color); 580 blend.rt[0].alpha_src_factor = BlendFactorToPipe(blend_state->blend_factor_source_alpha); 581 blend.rt[0].alpha_dst_factor = BlendFactorToPipe(blend_state->blend_factor_destination_alpha); 582 blend.rt[0].rgb_func = BlendEquationToPipe(blend_state->blend_equation_color); 583 blend.rt[0].alpha_func = BlendEquationToPipe(blend_state->blend_equation_alpha); 628 VdpOutputSurfaceRenderBlendState const *blend_state, 661 blend = BlenderToPipe(context, blend_state); [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen6_cc.c | 45 /* We need at least one BLEND_STATE written, because we might do 48 * with render target 0, which will reference BLEND_STATE[0] for 178 /* From SandyBridge PRM, volume 2 Part 1, section 8.2.3, BLEND_STATE:
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gen6_blorp.cpp | 288 /* BLEND_STATE */ 369 * The HiZ op doesn't use BLEND_STATE or COLOR_CALC_STATE. 382 OUT_BATCH(cc_blend_state_offset | 1); /* BLEND_STATE offset */ [all...] |
brw_fs_emit.cpp | 75 /* Set the render target index for choosing BLEND_STATE. */
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brw_misc_state.c | 865 * BLEND_STATE
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_context.h | 52 refcnt_ptr<GalliumD3D11BlendState, PtrTraits> blend_state; member in struct:GalliumD3D11DeviceContext 1077 if(blend_state.p != new_blend_state) 1080 blend_state = new_blend_state; 1107 *out_blend_state = blend_state.ref(); [all...] |
/hardware/intel/img/hwcomposer/merrifield/common/devices/ |
VirtualDevice.cpp | 1934 VABlendState blend_state; local 1994 VABlendState blend_state; local [all...] |
/hardware/intel/common/libva/va/ |
va_vpp.h | 685 * If \ref blend_state is NULL, then default operation mode depends 690 * Otherwise, \ref blend_state is a pointer to a #VABlendState 700 const VABlendState *blend_state; member in struct:_VAProcPipelineParameterBuffer [all...] |
/external/libdrm/intel/tests/ |
gen7-3d.batch-ref.txt | 34 0x12300084: 0x00007f41: pointer to BLEND_STATE at 0x00007f40 (changed)
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_context.c | 172 R300_INIT_ATOM(blend_state, 8);
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r300_blit.c | 58 util_blitter_save_blend(r300->blitter, r300->blend_state.state);
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r300_context.h | 509 struct r300_atom blend_state; member in struct:r300_context
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r300_state.c | 443 UPDATE_STATE(state, r300->blend_state); [all...] |
/external/mesa3d/src/gallium/drivers/trace/ |
tr_context.c | 219 trace_dump_arg(blend_state, state); [all...] |
/hardware/intel/common/libva/test/videoprocess/ |
videoprocess.cpp | 775 pipeline_param.blend_state = &state; [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10effect.h | [all...] |
/hardware/intel/img/psb_video/src/ |
vsp_VPP.c | 751 if (!pipeline_param->num_filters && pipeline_param->blend_state) [all...] |
/external/libdrm/intel/ |
intel_decode.c | [all...] |