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  /external/mesa3d/src/egl/main/
egldisplay.c 192 char *detection_method = NULL; local
196 detection_method = "environment overwrite";
199 detection_method = "autodetected";
202 detection_method = "build-time configuration";
207 if (detection_method != NULL)
209 egl_platforms[native_platform].name, detection_method);

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