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    Searched full:drawbufferndx (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.cpp 679 FragmentShader (int drawBufferNdx, const DrawBufferInfo& info);
687 FragmentShader::FragmentShader (int drawBufferNdx, const DrawBufferInfo& info)
689 , m_drawBufferNdx (drawBufferNdx)
802 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
804 if (drawBuffers[drawBufferNdx].getRender())
806 const rr::RenderState renderState (createRenderState(preCommonBlendState, postCommonBlendState, drawBuffers[drawBufferNdx]));
807 const rr::RenderTarget renderTarget (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(refRenderbuffers[drawBufferNdx].getAccess()));
809 const FragmentShader fragmentShader (drawBufferNdx, drawBuffers[drawBufferNdx])
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  /external/deqp/framework/opengl/
gluStateReset.cpp 318 for (int drawBufferNdx = 0; drawBufferNdx < numDrawBuffers; drawBufferNdx++)
320 gl.disablei (GL_BLEND, drawBufferNdx);
321 gl.blendFunci (drawBufferNdx, GL_ONE, GL_ZERO);
322 gl.blendEquationi (drawBufferNdx, GL_FUNC_ADD);
323 gl.colorMaski (drawBufferNdx, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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