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Searched
full:evaluateat
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles3/functional/
es3fShaderDerivateTests.cpp
427
tcu::Vec4
evaluateAt
(float screenX, float screenY) const;
430
tcu::Vec4 Linear2DFunctionEvaluator::
evaluateAt
(float screenX, float screenY) const
481
? (function.
evaluateAt
(x + 2.0f, y + 0.5f))
482
: (function.
evaluateAt
(x + 0.5f, y + 2.0f));
484
? (function.
evaluateAt
(x - 1.0f, y + 0.5f))
485
: (function.
evaluateAt
(x + 0.5f, y - 1.0f));
[
all
...]
/external/zxing/core/
core.jar
Completed in 250 milliseconds