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Searched
full:fence_wr
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/gallium/drivers/nouveau/
nouveau_buffer.h
41
struct nouveau_fence *
fence_wr
;
member in struct:nv04_resource
nouveau_buffer.c
98
nouveau_fence_ref(NULL, &res->
fence_wr
);
222
if (!buf->
fence_wr
)
224
if (!nouveau_fence_wait(buf->
fence_wr
))
234
nouveau_fence_ref(NULL, &buf->
fence_wr
);
243
return (buf->
fence_wr
&& !nouveau_fence_signalled(buf->
fence_wr
));
/external/mesa3d/src/gallium/drivers/nv50/
nv50_screen.h
91
nouveau_fence_ref(screen->base.fence.current, &res->
fence_wr
);
nv50_miptree.c
120
nouveau_fence_ref(NULL, &mt->base.
fence_wr
);
/external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.h
90
nouveau_fence_ref(screen->base.fence.current, &res->
fence_wr
);
/external/mesa3d/src/gallium/drivers/nv30/
nv30_context.c
61
nouveau_fence_ref(screen->fence.current, &res->
fence_wr
);
nv30_state_validate.c
525
nouveau_fence_ref(screen->fence.current, &res->
fence_wr
);
Completed in 946 milliseconds