/external/skia/src/core/ |
SkFilterShader.cpp | 17 fShader = shader; 26 fShader->unref(); 39 buffer.writeFlattenable(fShader); 44 const SkFilterShader& filterShader = static_cast<const SkFilterShader&>(fShader); 61 SkShader::Context* shaderContext = fShader->createContext(rec, shaderContextStorage); 69 return sizeof(FilterShaderContext) + fShader->contextSize(); 83 const SkFilterShader& filterShader = static_cast<const SkFilterShader&>(fShader); 94 fShader->toString(str);
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SkFilterShader.h | 52 SkShader* fShader;
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SkPictureShader.cpp | 66 , fShader(SkRef(tileShader)) 70 SkAutoTUnref<SkShader> fShader; 82 result->reset(SkRef(rec.fShader.get())); 85 rec.fShader.get()->asABitmap(&tile, NULL, NULL);
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SkBlitter.cpp | 950 , fShader(paint.getShader()) 952 SkASSERT(fShader); 955 fShader->ref(); 960 fShader->unref(); 970 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); 974 SkNEW_PLACEMENT_ARGS(fShaderContext, SkTransparentShaderContext, (*fShader, rec));
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SkShader.cpp | 104 : fShader(shader), fCTM(*rec.fMatrix) 108 SkAssertResult(fShader.computeTotalInverse(rec, &fTotalInverse));
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SkComposeShader.cpp | 137 SkXfermode* mode = static_cast<const SkComposeShader&>(fShader).fMode;
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SkCoreBlitters.h | 50 const SkShader* fShader;
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SkPaint.cpp | 44 fShader = NULL; 77 REF_COPY(fShader); 101 SkSafeUnref(fShader); 121 REF_COPY(fShader); 148 && EQUAL(fShader) [all...] |
/external/skia/gm/ |
samplerstress.cpp | 23 , fShader(NULL) 71 if (fShader.get()) { 77 fShader.reset(SkShader::CreateBitmapShader(fTexture, 102 paint.setShader(fShader.get()); 142 SkAutoTUnref<SkShader> fShader;
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composeshader.cpp | 44 fShader = make_shader(SkXfermode::kDstIn_Mode); 48 SkSafeUnref(fShader); 66 paint.setShader(fShader); 71 SkShader* fShader;
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vertices.cpp | 29 SkShader* fShader; 33 VerticesGM(unsigned alpha) : fShader(NULL), fAlpha(alpha) { 37 SkSafeUnref(fShader); 57 fShader = make_shader(w, h); 100 paint.setShader(fShader);
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textblobshader.cpp | 69 fShader.reset(SkGradientShader::CreateRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), 87 p.setShader(fShader); 105 SkAutoTUnref<SkShader> fShader;
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constcolorprocessor.cpp | 43 fShader.reset(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), 103 skPaint.setShader(fShader); 182 SkAutoTUnref<SkShader> fShader;
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gradients.cpp | 435 SkAutoTUnref<SkShader> fShader; 448 fShader.reset(SkGradientShader::CreateRadial(center, kRadius, gColors, NULL, 2, 454 paint.setShader(fShader);
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gradients_no_texture.cpp | 204 SkAutoTUnref<SkShader> fShader;
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/external/skia/src/effects/ |
SkRectShaderImageFilter.cpp | 33 , fShader(SkRef(s)) { 44 buffer.writeFlattenable(fShader); 48 fShader->unref(); 71 SkSafeUnref(paint.setShader(SkShader::CreateLocalMatrixShader(fShader, matrix)));
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/external/skia/samplecode/ |
SampleShaders.cpp | 52 SkShader* fShader; 75 fShader = new SkComposeShader(shaderA, shaderB, mode); 81 SkSafeUnref(fShader); 104 paint.setShader(fShader);
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SampleColorFilter.cpp | 114 SkShader* fShader; 121 fShader = sk_tool_utils::create_checkerboard_shader( 130 fShader->unref(); 145 paint.setShader(fShader);
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SampleFatBits.cpp | 90 fShader.reset(sk_tool_utils::create_checkerboard_shader( 111 SkAutoTUnref<SkShader> fShader; 185 paint.setShader(fShader);
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/external/skia/include/effects/ |
SkRectShaderImageFilter.h | 45 SkShader* fShader;
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/external/skia/bench/ |
GradientBench.cpp | 189 SkShader* fShader; 224 fShader = this->makeShader(gradType, data, tm, scale); 238 fShader = this->makeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f); 243 fShader->unref(); 255 paint.setShader(fShader);
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/external/skia/src/effects/gradients/ |
SkGradientShader.cpp | 322 , fShader(shader) 541 if (cache->fShader.fColorCount == 2) { 542 Build16bitCache(cache->fCache16, cache->fShader.fOrigColors[0], 543 cache->fShader.fOrigColors[1], kCache16Count); 545 Rec* rec = cache->fShader.fRecs; 547 for (int i = 1; i < cache->fShader.fColorCount; i++) { 552 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOrigColors[i-1], 553 cache->fShader.fOrigColors[i], nextIndex - prevIndex + 1); 573 if (cache->fShader.fColorCount == 2) { 574 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0] [all...] |
SkLinearGradient.cpp | 216 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&>(fShader); 405 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&>(fShader);
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SkRadialGradient.cpp | 174 const SkRadialGradient& radialGradient = static_cast<const SkRadialGradient&>(fShader); 384 const SkRadialGradient& radialGradient = static_cast<const SkRadialGradient&>(fShader);
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/frameworks/base/services/core/java/com/android/server/display/ |
ColorFade.java | 224 int fshader = loadShader(context, com.android.internal.R.raw.color_fade_frag, local 227 if (vshader == 0 || fshader == 0) return false; 232 GLES20.glAttachShader(mProgram, fshader); 234 GLES20.glDeleteShader(fshader);
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