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  /external/skia/src/core/
SkFilterShader.cpp 17 fShader = shader;
26 fShader->unref();
39 buffer.writeFlattenable(fShader);
44 const SkFilterShader& filterShader = static_cast<const SkFilterShader&>(fShader);
61 SkShader::Context* shaderContext = fShader->createContext(rec, shaderContextStorage);
69 return sizeof(FilterShaderContext) + fShader->contextSize();
83 const SkFilterShader& filterShader = static_cast<const SkFilterShader&>(fShader);
94 fShader->toString(str);
SkFilterShader.h 52 SkShader* fShader;
SkPictureShader.cpp 66 , fShader(SkRef(tileShader))
70 SkAutoTUnref<SkShader> fShader;
82 result->reset(SkRef(rec.fShader.get()));
85 rec.fShader.get()->asABitmap(&tile, NULL, NULL);
SkBlitter.cpp 950 , fShader(paint.getShader())
952 SkASSERT(fShader);
955 fShader->ref();
960 fShader->unref();
970 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext);
974 SkNEW_PLACEMENT_ARGS(fShaderContext, SkTransparentShaderContext, (*fShader, rec));
SkShader.cpp 104 : fShader(shader), fCTM(*rec.fMatrix)
108 SkAssertResult(fShader.computeTotalInverse(rec, &fTotalInverse));
SkComposeShader.cpp 137 SkXfermode* mode = static_cast<const SkComposeShader&>(fShader).fMode;
SkCoreBlitters.h 50 const SkShader* fShader;
SkPaint.cpp 44 fShader = NULL;
77 REF_COPY(fShader);
101 SkSafeUnref(fShader);
121 REF_COPY(fShader);
148 && EQUAL(fShader)
    [all...]
  /external/skia/gm/
samplerstress.cpp 23 , fShader(NULL)
71 if (fShader.get()) {
77 fShader.reset(SkShader::CreateBitmapShader(fTexture,
102 paint.setShader(fShader.get());
142 SkAutoTUnref<SkShader> fShader;
composeshader.cpp 44 fShader = make_shader(SkXfermode::kDstIn_Mode);
48 SkSafeUnref(fShader);
66 paint.setShader(fShader);
71 SkShader* fShader;
vertices.cpp 29 SkShader* fShader;
33 VerticesGM(unsigned alpha) : fShader(NULL), fAlpha(alpha) {
37 SkSafeUnref(fShader);
57 fShader = make_shader(w, h);
100 paint.setShader(fShader);
textblobshader.cpp 69 fShader.reset(SkGradientShader::CreateRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2),
87 p.setShader(fShader);
105 SkAutoTUnref<SkShader> fShader;
constcolorprocessor.cpp 43 fShader.reset(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
103 skPaint.setShader(fShader);
182 SkAutoTUnref<SkShader> fShader;
gradients.cpp 435 SkAutoTUnref<SkShader> fShader;
448 fShader.reset(SkGradientShader::CreateRadial(center, kRadius, gColors, NULL, 2,
454 paint.setShader(fShader);
gradients_no_texture.cpp 204 SkAutoTUnref<SkShader> fShader;
  /external/skia/src/effects/
SkRectShaderImageFilter.cpp 33 , fShader(SkRef(s)) {
44 buffer.writeFlattenable(fShader);
48 fShader->unref();
71 SkSafeUnref(paint.setShader(SkShader::CreateLocalMatrixShader(fShader, matrix)));
  /external/skia/samplecode/
SampleShaders.cpp 52 SkShader* fShader;
75 fShader = new SkComposeShader(shaderA, shaderB, mode);
81 SkSafeUnref(fShader);
104 paint.setShader(fShader);
SampleColorFilter.cpp 114 SkShader* fShader;
121 fShader = sk_tool_utils::create_checkerboard_shader(
130 fShader->unref();
145 paint.setShader(fShader);
SampleFatBits.cpp 90 fShader.reset(sk_tool_utils::create_checkerboard_shader(
111 SkAutoTUnref<SkShader> fShader;
185 paint.setShader(fShader);
  /external/skia/include/effects/
SkRectShaderImageFilter.h 45 SkShader* fShader;
  /external/skia/bench/
GradientBench.cpp 189 SkShader* fShader;
224 fShader = this->makeShader(gradType, data, tm, scale);
238 fShader = this->makeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f);
243 fShader->unref();
255 paint.setShader(fShader);
  /external/skia/src/effects/gradients/
SkGradientShader.cpp 322 , fShader(shader)
541 if (cache->fShader.fColorCount == 2) {
542 Build16bitCache(cache->fCache16, cache->fShader.fOrigColors[0],
543 cache->fShader.fOrigColors[1], kCache16Count);
545 Rec* rec = cache->fShader.fRecs;
547 for (int i = 1; i < cache->fShader.fColorCount; i++) {
552 Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOrigColors[i-1],
553 cache->fShader.fOrigColors[i], nextIndex - prevIndex + 1);
573 if (cache->fShader.fColorCount == 2) {
574 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0]
    [all...]
SkLinearGradient.cpp 216 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&>(fShader);
405 const SkLinearGradient& linearGradient = static_cast<const SkLinearGradient&>(fShader);
SkRadialGradient.cpp 174 const SkRadialGradient& radialGradient = static_cast<const SkRadialGradient&>(fShader);
384 const SkRadialGradient& radialGradient = static_cast<const SkRadialGradient&>(fShader);
  /frameworks/base/services/core/java/com/android/server/display/
ColorFade.java 224 int fshader = loadShader(context, com.android.internal.R.raw.color_fade_frag, local
227 if (vshader == 0 || fshader == 0) return false;
232 GLES20.glAttachShader(mProgram, fshader);
234 GLES20.glDeleteShader(fshader);

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